The ESO update 1.29 for PS4 is now available with the Clockwork City DLC game pack. According to the official ESO patch notes, the new ESO 1.29 update has added two new world bosses and two delves, plus a new 12-player Trial: Asylum Sanctorium. In addition, the Elder Scrolls Online update 1.29 also added 12 new item sets, two new Motifs, over 200 new furnishings, and new collectibles.
The Elder Scrolls Online update for PS4 has added a new Battleground game mode – Crazy King on Morrowind. Where your team must seize a capture point location that jumps randomly around the map. In addition, ESO version 1.29 also added the highly-anticipated Transmutation system to the base game. The Transmutation system will allow you to change the traits on your gear, including weapons and armors. Finally, a trait tracker is now available that will allow you to see whether or not you’ve researched the unique trait on an item.
The ESO update 1.29 for PS4 Patch Notes
The ESO 1.29 update has added Clockwork City DLC. Venture to the bizarre realm of Sotha Sil, the Clockwork God and third member of the Dunmer Tribunal! The machine world is rife with frightening and alien dangers lurking beneath its metallic deserts and artificial trees, where only tiny pockets of citizens are able to carve out a quasi-religious society that values enlightenment and experimentation in emulation of its detached benefactor. A dark conspiracy threatens the integrity of the Clockwork City, and signs of a powerful Daedric relic manifesting within that realm draw all interested eyes toward Sotha Sil’s domain.
- To visit the Clockwork City, you can acquire the quest to take you there by accepting it from the Collectibles/Stories interface, or by visiting the Mages Guild in Mournhold.
The Brass Fortress
Going to the Clockwork City will eventually lead you to the Brass Fortress, the center of the city itself and the one place that the Clockwork Apostles, dedicated priests and inventors, work to improve their bodies and minds – sometimes with dubious “replacement” parts! Here, you can find the usual services and commodities.
- The Tarnished: Not everyone in the Clockwork City pledges themselves to Sotha Sil. He is a benevolent god, in his own way, and allows them to remain regardless of their lack of devotion. This sub-society of outcasts, transients, and vagabonds are known collectively as the Tarnished, and have made themselves a valuable part of the city even if the Apostles themselves do not always appreciate it. Razgurug, the “mayor” of these downtrodden folk, offers what recompense he can in exchange for assistance to support the society that the distant Apostles will not.
New World Bosses and Delves
ESO version 1.29 has added new bosses and delves.
- World Bosses
- The Sanctuary of Verification: Sotha Sil is a distant ruler, and his experiments are often left for hundreds of years at a time until a new idea occurs to him. In the case of the frightening war machine known as the Imperfect, the Clockwork God has set the storage facility itself to continually tweak and make improvements to the dangerous construct.
- The Exarchs’ Egress: An unknown Daedric force creeps through the shadows of the Clockwork City, bringing with it a new type of Daedric monster – the Wraith-of-Crows. Through a mysterious, remote gate, you can travel to the Daedric realm that houses these malignant monsters and battle a triumvirate of these creatures.
- The Halls of Regulation: As an artificial environment, the Clockwork City requires breathable air, potable water, and the processing of waste. The Halls of Regulation do all of this, crewed by enigmatic automated machine-people known as Factotums located in the eastern half of Clockwork City. Unfortunately, the facility has broken down for reasons unknown. Have the Factotums malfunctioned, or is this a case of sabotage?
- The Shadow Cleft: Another dark artery winding its way into Clockwork City can be found in the Shadow Cleft toward the western half of the zone. Nightmare creatures and things that go bump in the night all lurk in this strange place, where several enterprising Clockwork Apostles disappeared attempting to discern its true masters.
- Repeatable Bounties: The Clockwork Facilitator and Novice Holli, both residing in the eastern portion of the Brass Fortress, each offer daily bounties to investigate and overcome dangers at these locations.
New Sites to Explore
ESO update 1.29 comes with two full quest objectives.
- The Everwound Wellspring: As most of the Clockwork City is made of metal, oil, or cables, finding a place to grow food in this artificial environment was a project of Sotha Sil’s that he regrettably abandoned some years ago. However, enterprising Apostles refurbished its facilities and begin to grow fresh food once again. It seems almost too good to be true, but the Lector in charge of the Wellspring goes so far as to invite apprentices to join him each year. Perhaps you can find yourself selected to be the next!
- The Mnemonic Planisphere: Being a god brings innumerable distractions, but Sotha Sil is clever and resourceful. To purge himself of unneeded memories and distractions, he constructed the Planisphere – a celestial orrery and observatory in which he could temporarily store unwanted dreams and thoughts. An enigmatic Astronomer maintains the place, with but a single assistant to aid in the process. With no defenses to speak of, the Planisphere would be in great danger should anyone seek to do irreparable harm to Sotha Sil’s stored memories.
New Trial: Asylum Sanctorium
The Asylum Sanctorium was created to house the Saints so that they would not threaten the rest of the Clockwork City. The Saints have grown in power during their imprisonment and now threaten to break free of their prison. The time has come to end the threat they pose.
- Asylum Sanctorium is a 12-player Trial located within the Brass Fortress in Clockwork City.
- The Trial includes a normal and challenging Veteran version.
- There are all-new skill augmenting “Asylum” weapons (which you can read more about below) in the same fashion as Master and Maelstrom weapons.
- Unique Achievement rewards are available for completing this Trial, including:
- Unique skin
- Several Titles
- Unique housing items
Asylum and Perfect Asylum Weapons
Much as the Master’s and Maelstrom’s weapons before, the Asylum and Perfect Asylum weapons alter and improve the effectiveness of one of your weapon skill line’s abilities. Perfect Asylum weapons have the same benefit as the imperfect Asylum weapons but at a greater magnitude. Perfect Asylum weapons are available only for those intrepid heroes who can conquer the hardest battle available in Asylum Sanctorium – St. Olms, and both of his allies, fighting alongside one another.
For a full list of the Asylum weapons, please see the New Item Sets section a bit further down.
Asylum Sanctorium Itemization
In Asylum Sanctorium, you can obtain rewards based on not only the Trial’s difficulty (Normal or Veteran) but also on how many allies the boss, St. Olms, has with him.
- Defeating either St. Llothis or St. Felms on their lonesome will award you with a green-quality (Normal mode) or blue-quality (Veteran mode) armor item from one of the item sets in Clockwork City: Mad Tinkerer, Unfathomable Darkness, or Livewire. However, doing this means they cannot aid St. Olms in his fight against you, which lessens both the rewards, and the difficulty, of fighting him.
- Defeating St. Olms on his lonesome will award you with either a Blue-quality (Normal) or Purple-quality (Veteran) Asylum Weapon.
- In addition to the above, if you defeat St. Olms and one of his two allies in the same battle, you will receive a Blue-quality (Normal) or Purple-quality (Veteran) armor piece and jewelry piece from the Clockwork City item sets.
- If you defeat St. Olms with both of his allies in the same battle, on Normal mode, you will receive a blue-quality Asylum Weapon, two Blue-quality pieces of Clockwork City set armor, and a Purple-quality Clockwork City set jewelry piece.
- If you defeat St. Olms with both of his allies in the same battle, on Veteran mode – the hardest possible configuration of the Trial! – you will receive a Purple-quality Perfect Asylum weapon, more powerful than the imperfect Asylum weapons awarded in other configurations. You will also receive two Purple-quality pieces of Clockwork City set armor, and a Gold-quality Jewelry piece from those same sets. In addition, you will rarely receive a Runebox for the Clockwork Reliquary Polymorph.
- Placing on the Leaderboards for Asylum Sanctorium will award you with a single Gold-quality Perfect Asylum weapon.
- Once per week, completing Asylum Sanctorium on Veteran mode and fighting all three Saints at once will earn you a Radiance Resonator, worth 10,000g to a vendor. In addition, Undaunted Plunder drops from St. Olms (not the other Saints) on Veteran Mode only.
ESO 1.29 added many new Collectibles that are available to earn from the Clockwork City area and content.
- Scintillant Dovah-Fly: This non-combat pet will join you when you first set foot in the Brass Fortress.
- Begone!: Obtain this Emote by completing the quest “Lost in the Gloam” in Clockwork City.
- Umbral Projector: This Memento is acquired by completing the achievement, the Hero of Clockwork City.
- Revolving Celestiodrome: This unique Furnishing is obtained by completing the quest “The Light of Knowledge” in Clockwork City.
- Trophy, Saint Olms the Just: This Furnishing is obtained by defeating St. Olms in Asylum Sanctorium on any difficulty.
- Bust, Saint Olms the Just: This Furnishing is obtained by defeating St. Olms in Asylum Sanctorium on Veteran difficulty.
- Sanctified Silver: This Skin is available from defeating St. Olms in Asylum Sanctorium with his allies in the same battle, on Veteran mode.
- Clockwork Curator: This Polymorph is rarely available as a Runebox, dropped from defeating St. Olms in Asylum Sanctorium with his allies in the same battle, on Veteran mode.
New Item Sets
With ESO update 1.29, there are 12 new Item Sets available from a variety of sources: 3 Item Sets available at crafting stations in Clockwork City, 3 Item Sets available as drops throughout Clockwork City, and 6 Item Sets available as drops in the new Trial, Asylum Sanctorium. Below is a list of all new item sets, with values being for a full set of gold-quality, CP160 gear:
- Clockwork City (Crafted)
- Innate Axiom (All)
- (2) Max Magicka
- (3) Max Stamina
- (4) Spell Critical
- (4) Weapon Critical
- (5) Adds 400 Spell and Weapon Damage to your Class abilities.
- Fortified Brass (All)
- (2) Max Health
- (3) Physical Resistance
- (4) Spell Resistance
- (5) Adds 5170 Physical Resistance
- (5) Adds 5170 Spell Resistance
- Mechanical Acuity (All)
- (2) Weapon Damage
- (3) Spell Damage
- (4) Max Stamina
- (4) Max Magicka
- (5) When you deal damage, you have a 15% chance to gain unerring mechanical vision for 5 seconds, causing your attacks to always be a Critical Strike. This effect can occur once every 18 seconds.
- Innate Axiom (All)
- Clockwork City (Dropped)
- Mad Tinkerer (Light)
- (2) Spell Critical
- (3) Spell Critical
- (4) Spell Damage
- (5) When you deal damage, you have a 10% chance to summon a Verminous Fabricant that charges the nearest enemy, dealing 10,000 Shock Damage to all enemies in its path, knocking them into the air, and stunning them for 2 seconds. This effect can occur once every 10 seconds.
- Unfathomable Darkness (Medium)
- (2) Weapon Critical
- (3) Physical Penetration
- (4) Weapon Damage
- (5) When you deal damage, you have a 10% chance to call a murder of crows around you for 12 seconds. Every 3 seconds a crow will be sent to peck the closest enemy within 12 meters of you, dealing 4000 Physical Damage. This effect can occur once every 15 seconds.
- Livewire (Heavy)
- (2) Healing Taken
- (3) Max Health
- (4) Healing Taken
- (5) When you take damage, you have a 25% chance to overload your circuits, applying Concussion to enemies within 8 meters of you and healing for 1000 Health for each enemy hit. This effect can occur once every 8 seconds.
- Mad Tinkerer (Light)
- Asylum Sanctorium (Asylum Weapons) – The Perfected version drops in Veteran difficulty, while the normal version drops in Normal difficulty. The two CANNOT be mixed together to complete a full set (for Dual Wield and One Hand and Shield). The only difference between the two are numerical values.
- Chaotic Whirlwind (Perfected)
- When you deal damage with Whirlwind, you add 12 seconds to your active Twin Slashes, Lacerate, and Blade Cloak over time effects. This effect can occur once per cast of those abilities.
- Chaotic Whirlwind
- When you deal damage with Whirlwind, you add 10 seconds to your active Twin Slashes, Lacerate, and Blade Cloak over time effects. This effect can occur once per cast of those abilities.
- Concentrated Force (Perfected)
- Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within 10 seconds of each other for this effect to occur.
- Concentrated Force
- Every third cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within 10 seconds of each other for this effect to occur.
- Defensive Position (Perfected)
- When you reflect or absorb a spell projectile with Defensive Posture, you restore 2000 Magicka. If Defensive Posture expires without reflecting or absorbing a spell projectile, you restore 5000 Magicka instead.
- Defensive Position
- When you reflect or absorb a spell projectile with Defensive Posture, you restore 1818 Magicka. If Defensive Posture expires without reflecting or absorbing a spell projectile, you restore 4545 Magicka instead.
- Disciplined Slash (Perfected)
- When you deal damage with Reverse Slash, you generate up to 15 Ultimate based on how much execute bonus damage it dealt.
- Disciplined Slash
- When you deal damage with Reverse Slash, you generate up to 14 Ultimate based on how much execute bonus damage it dealt.
- Piercing Spray (Perfected)
- When you deal damage with Arrow Spray, you cause enemies hit to take 50% more damage from the direct damage portion of your next Snipe, Scatter Shot, or Poison Arrow used within 6 seconds.
- Piercing Spray
- When you deal damage with Arrow Spray, you cause enemies hit to take 45% more damage from the direct damage portion of your next Snipe, Scatter Shot, or Poison Arrow used within 6 seconds.
- Timeless Blessing (Perfected)
- When you cast Blessing of Protection, the cost of your Magicka and Stamina healing abilities are reduced by 30% for 3 seconds .
- Timeless Blessing
- When you cast Blessing of Protection, the cost of your Magicka and Stamina healing abilities are reduced by 27% for 3 seconds .
- Chaotic Whirlwind (Perfected)
New Target Dummy: The Precursor
Associate Zanon of the Clockwork Apostles is near to completing his study of Factotum construction, and has made a fascinating discovery in his research. After finding a discarded Factotum head in a junk pile, he was alarmed to discover that it could still speak! If you respond to Zanon’s posting on the board within the Brass Fortress, you may assist him in reassembling this unique construct and discovering its true purpose.
- This new Target Dummy item, the Precursor, can be obtained by finding all of the Precursor’s parts throughout Clockwork City and reassembling it.
- Though only slightly more durable than a typical Public Dungeon boss, it dryly quips as you sharpen your blade upon it.
ESO version 1.29 added two motifs to Clockwork City:
- The Apostle Style, once known only to Sotha Sil’s disciples, is now available for crafters! The Chapters for this style, and its Style Item, Polished Brass, can be obtained by completing certain Daily Quests in Clockwork City that aid the Brass Fortress and combat Clockwork foes.
- The Ebonshadow style, emblematic of Nocturnal, is also available for crafters! The Chapters for this style and its Style Item, Tenebrous Cord, can be obtained by completing certain Daily Quests in Clockwork City that aid the Blackfeather Court or pit you against shadowy foes.
With ESO patch 1.29, over 200 new furnishings have been added to the game through various sources, many of which can be purchased through the Housing Editor or crafted. The associated recipes and additional furnishings can be found throughout Clockwork City, with sourcing including everything from Justice activities and monster drops, to various containers and merchants. These furnishings include precision tools and small pieces of machinery from Justice activities, as well as obsolete Factotum parts from Factotum enemies.
Clockwork City comes with over 40 new achievements to pursue, with 6 new titles to unlock.
New Battleground Game Mode: Crazy King
ESO update 1.29 brings Crazy King which is a new game mode that is similar to Domination, but a bit more frantic.
- The game begins with a single capture point in the middle of the map, then after a brief period of time, another capture point is added up to a maximum of four. After a bit more time, that initial capture point in the center will move to another location on the map.
- This cycle of moving capture points continues for the rest of the match for a fast-moving game mode we hope you’ll enjoy.
HORNS OF THE REACH (ESO 1.29)
ESO version 1.29 added two motifs to the Horns of the Reach DLC game pack, in conjunction with two new motif achievements.
- The Dreadhorn style is now available for crafters! The signature style of the invaders of Falkreath Hold can be learned from Chapters obtained by defeating Domihaus, the final boss of the Falkreath Hold dungeon. The Style Item, Minotaur Bezoar, can be obtained by defeating bosses in Falkreath Hold. The chance of obtaining Chapters and Style Items increases the difficulty of the dungeon.
- The Bloodforge style is now available for crafters! Used by the denizens of Bloodroot Forge, the Chapters for this Motif can be obtained by defeating the Earthgore Amalgam. The Style Item, Bloodroot Flux, can be obtained by defeating bosses in Bloodroot Forge. The chance of obtaining Chapters and Style Items increases with the difficulty of the dungeon.
BASE GAME UPDATE(The ESO version 1.29)
A new way of altering your equipment is available in this update. Transmutation allows you to permanently change the trait of an item to one of your choosing! The requirements to utilize Transmutation is as follows:
- Transmutation can only be done at a Transmute Station, which is a new service station found in the Brass Fortress.
- Home furnishing versions of these stations may also be purchased for Writ Vouchers from Rolis Hlaalu the Master Writ Merchant.
- Transmutation requires Transmute Crystals, precious resources occasionally received for successfully completing Veteran PvE activities such as Pledges, Trials, and Arenas, and several PvP sources such as Rewards for the Worthy, Battleground end of match rewards, and AvA end of campaign rewards. Transmute Crystals are an account wide, capped currency which cannot be banked or traded.
- Transmutation requires having previously researched the desired trait.
- Jewelry cannot be transmuted.
In this ESO version 1.29, developers improved the performance of the client. We’ve overhauled how the client handles animations, significantly reducing memory requirements. Additionally, ESO 1.29 update made significant optimizations to the Scene Graph. Together, these two additions have resulted in significant gains in frame rate and improved load times into areas with many characters and/or buildings, including in Cyrodiil.
Crafting Writ Turn-In Site Universalization
With the Clockwork City base game update, you may now turn in your Crafting Writs at any Writ turn-in site throughout the world, regardless of crafting rank.
- ESO version 1.29 fixed a number of infrequent game crashes.
- Silent Village: You can no longer bind an army of bears during this quest.
- A Beginning at Bleakrock: Riurik in Davon’s Watch will no longer offer this quest if you have rescued any of the villagers associated with the quest.
- ESO version 1.29 adjusted the water feature near the entrance to Hakkvild’s High Hall to make it easier to climb out of.
- The Truer Fangs: Raziyya will no longer vanish at the beginning of the fight, which was occasionally leading to her not returning if you killed her adds too quickly.
- Pothole Caverns: Diabolist Vethisa has wised up to your cunning tricks. No more killing her with the Blade of Woe!
- Marbruk: Eralgor no longer walks up onto walls in his sweeping fervor. Tone it down, man. You’re at an 11. We need you at a 6.
- The Flooded Grove: The ritual altar is now easier to interact with.
- Fixed an issue that occasionally caused the Prophet to appear incorrectly if you hadn’t logged into the game for an extended period of time.
- The Rawl’kha Outlaw’s Refuge now has appropriately-placed map pins telling you where the services are.
- Fell’s Run: with ESO version 1.29, beaunois Edette no longer steps over tables and chairs to get to where he’s told. Sit down and sober up, buddy.
- Trial of the Burnished Scales: You once again properly drink the Root Rot Poison from a chalice.
- Saving the Son: Sen Dres will now respawn if your character dies in the tunnels while trying to rescue him.
- The Broken Spearhead: You will no longer get this quest if you have already completed the crewmembers’ tasks. Instead, you will be pointed to the proper quest you need.
- Changed the “Lorebook Discovered” center screen message to an alert (top right message) so it no longer blocks the text of the lorebook you may be trying to read.
- With ESO version 1.29, the Collectible tab in the Quickslots menu has been broken out into Mounts, Pets, Appearance, Mementos, and Assistants tabs.
- ESO 1.29 adjusted the layout of the Currency section of inventory to support additional currencies, as well as to include a separation between currencies your character holds versus currencies that are account wide.
- ESO version 1.29 fixed an issue where the fence sell warning text wouldn’t display the item name.
- ESO update 1.29 Fixed an issue relating to Memento cooldowns occasionally not updating correctly in the Collections menu.
- Changing your quickslot keybind on a Chroma keyboard will now work properly.
- The window that opens when selecting a linked achievement will no longer appear behind other UI elements.
- ESO update 1.29 Fixed an issue in the Achievements menu where the progress bars weren’t updating between sections.
- Fixed an issue where navigating to an achievement from a Dye Station would not take you directly to the achievement in the corresponding UI window.
- ESO update 1.29 Updated the color of the reward preview display in the Dungeon Finder’s random dungeon menu to reflect the quality of the set items received.
- The Loot History will now display items gained from trading.
- An error message will now display when you fail to lock pick a chest.
- ESO version 1.29 has fixed an issue where sorting by price did not work correctly at vendors.
Alliance War & Cyrodiil
- ESO 1.29 added a new option for AvA Announcements to the Social settings. This allows you to configure when AvA Announcements, such as an Elder Scroll being returned, are displayed as center screen messages. These will now only display while you are in an Alliance War location by default, and you can turn them completely on or off as well.
- The Cyrodiil map will now display the campaign name for the one you’re in. While outside of Cyrodiil, this should be your home campaign.
- ESO update 1.29 fixed an issue where conflict indicators could persist on the Cyrodiil map when switching between campaigns.
- Counter traits will now be discovered when they prevent an expected effect from being incorporated into an alchemy craft with ESO 1.29.
- Survey Writ maps will now display their quickslot stack count on the quickslot action button the same it’s shown on the quickslot wheel.
- ESO version 1.29 has fixed an issue during item improvement where the item name would not appear to have its quality adjusted after a successful improvement.
- The Crown Crate preview now indicates what tiers the possible contents are in.
- If you have purchased all new items in a Crown Store category, the New (!) indicator next to the category name will now disappear with ESO update 1.29.
- Selecting a wayshrine that requires a DLC game pack will now better direct you to that DLC in the Crown Store.
- Rearranged some elements of the Camera settings menu to reduce how often the camera shifts.
- ESO update 1.29 has fixed an issue that prevented some tutorials from scrolling.
- Fixed an issue with the Guild History screen where the tooltip wouldn’t update when switching pages.
- Fixed an issue where the Improvement warning could persist into other menus.
- ESO 1.29 has fixed an issue where you would not be prompted to import housing permissions for a newly-acquired home.
- Quest items will no longer appear as Grey quality in the loot window.
- Fixed an issue with the camera at crafting stations occasionally being too blurry.
- ESO update 1.29 fixed an issue where switching between the Gamepad and keyboard UI would not fully update the Death Recap UI.
- A message will now appear when you go to the Attach Items screen in the Trade Window and you don’t have any items, rather than it being blank.
- ESO version 1.29 has fixed an issue where your inventory count would not update immediately when un-equipping gear.
- ESO update 1.29 Fixed an issue where the Champion UI would display as if no points were allocated.
- Enchants on weapons will no longer appear to be inactive/out of charge while viewed in a loot window.
- ESO 1.29 improved the error messaging for inviting players of other alliances to a group when they are in Cyrodiil.
- Consumables will now remain quickslotted when you run out of them so they’re still there when you acquire more.
- ESO update 1.29 has fixed an issue that could result in the loss of camera control while sitting and using free-look.
Guilds & Guild Stores
- Fixed an issue which could cause newly-created guilds to not have the “View Guild Bank Gold” permissions enabled by default for the guildmaster, though it could still be set manually.
- ESO update 1.29 fixed an issue where the “View Guild Bank Gold” permission would also control viewing item deposit/withdraw history.
- Guild members who do not have the “View Guild Bank Gold” permission can no longer view guild log entries for Heraldry change expenses.
- ESO 1.29 fixed an issue that could result in failing to receive an error message when attempting to invite a player into a guild.
- Bind on Pickup tradeable items will no longer appear in the sell tab of Guild Stores.
- ESO update 1.29 fixed an issue where Guild Store NPCs would sometimes not display their owned guild name.
- Fixed an issue where you could get a UI error when switching from the Guild Store to another UI screen.
- ESO version 1.29Fixed an issue where changing guild ranks could cause the guild bank UI to not load.
- With ESO update 1.29, you can now Filter your furnishings by theme! These themes include the various playable races, as well as a few other more exotic options such as Daedric and the new Clockwork theme.
- When loading permissions from another house, the dropdown menu will now scroll instead of extending off the screen.
Tutorials & Help Menus
- Updated the Help Menu for Synergies added with the Warden class.
- Reordered the help categories to make it easier to find new topics.
Check your game update and download latest The ESO update 1.29 on PlayStation 4.