LawBreakers 2.0 update for PS4 and PC released – Patch Notes

LawBreakers 2.0 update for PS4 and PC will be available for download later today. According to the official patch notes, LawBreakers update 2.0 comes with new content which includes a new map, skins, Boss Leagues Ranked Mode and much more. There are also some balance adjustments.

In addition, this major update also includes bug fixes and game improvements. Check out full changelog below.


LawBreakers 2.0 update for PS4 and PC Patch Notes


  • New Feature – Boss Leagues competitive mode!

  • New Feature – Linear tutorial mode!

  • New Feature – Voice Chat!

    • We’ve moved the voice chat functionality over from Custom Games to be a fully fledged feature. Thanks to our community of players that helped test this functionality out.

  • New Map – Gateway: a Blitzball dedicated map!

  • New Map Variant – Redfalls Bloodmoon!

  • New Content – Blitzball themed Stash Drops!

    • Blitzball Stash Drops are time limited, so get yours from the store today!

    • Blitzball Stash Drops are awarded for account progression while the All-Star event is in progress.

    • Get at least one Blitzball themed item in every Blitzball Stash Drop.

    • New Blitzball themed items include:

      • Character skins

      • Weapon Skins

      • Account Portraits

      • Stickers

      • Kick decals



  • LawBreakers 2.0 increased the time it takes out of combat for health regen to start from 3 → 5 seconds.


  • Arc Blade’s healing per hit while Frenzy is active has been decreased from 70 → 55.

  • Frenzy replenishes all movement charges upon activation (Patch 1.4 missing note)


  • Firefly’s number of charges increased from 4 → 6.

  • LawBreakers update 2.0 increased time between replenishing Firefly charges from 0.2 → 0.25 seconds.


  • Base health reduced from 500 → 475.


  • *NEW* Gunslinger’s Omega headshot multiplier will now scale up based upon how long your charge your shots.

  • Omega’s min headshot multiplier is now 1.1.

  • Omega’s max charged headshot multiplier is now 1.75.


  • Base health reduced from 450 → 425.

  • Shoc-Croc’s headshot multiplier increased from 1.5 → 1.75.

  • Laser Tag cooldown visual now changes from red to blue when able to fire.

  • Convergence beam duration reduced from 6 → 5 seconds.


  • Instigator’s reload speed has been sped up by 10%.

  • Holo-Deflector can be manually destroyed by pressing the activation button again (Patch 1.4 missing note).


  • *NEW* Detonation indicator will now appear when a target is within a rocket’s explosion radius.

  • Pulverize’s max damage increased from 125 → 175.

  • Titan can now kick and jump while Berserk is active.


  • Pulsar’s damage radius lowered from 200 → 175.

  • Pulsar’s max damage lowered from 120 → 110.

  • Hydra’s time its takes to get to full fire rate has been increased by 7.5%.

  • Updated Hydra’s primary reticle.

  • Meteor Shells self damage reduced from 100% → 50%.


  • Spektor’s falloff start distance increased from 600 → 750.

  • Spektor’s reload speed has been sped up by 25%.

  • Wasp’s minimum stab damage increased from 30 → 75.

  • Chrono Switch’s slowing rings travel speed has been increased by 30%.

  • Increased the time between firing Chrono Switch’s slowing rings by 10%.


  • *NEW* Multi-region Queue has been added to place players with acceptable latency in matches from all around country and/or world.

  • *NEW* First Win of the Day XP Bonus has been added for getting your first win in any mode.

  • *NEW* Progression UI Widget has been added to the bottom right to show current Account / Boss Leagues progression, as well as a current creds total.

  • *NEW* Customizable reticle options in the Settings menu now include a Simple Dot, Simple Circle, and Simple Crosshair plus color options.

  • Increased the amount of XP awarded in all modes for time played. This means quicker account progression for everyone.

  • LawBreakers 2.0 added in text for score amount awarded on scoring events.

  • Added in major text announcements for carriers picking up the objective object in Blitzball, Overcharge, and Uplink.

  • Crosshairs now draw on top of all HUD elements.

  • Made it so that text chat does not switch sides during death cam.

  • General Spectator improvements to overall visuals, clarity, and bug fixes.

  • LawBreakers 2.0 update added in a ton of stat tracking for different weapons, abilities, and scoring events for roles that are displayed on the statistics page of the player profile.

  • Hit Detection Improvements

    • Improved hit registration by speeding up smoothing on replicas to make positions more accurate.

    • Added latency compensation logic to improve Arc Blade grapple hit detection.

    • Titan rocket air detonation has latency compensation (so if you detonate it when you see it near somebody, it should deal damage, even at higher pings)

  • Redesigned the “Play” mode selection screen.

  • LawBreakers update 2.0 added bonus XP when backfilling into and completing a match that was missing players.

  • Don’t count a match as a loss for a player that joined late and filled in a missing player’s spot.

  • Visual improvements for full screen effects like Distortion Field and Chrono Switch’s slowing effect.


UI –

  • Fixed framerate drop issues in the main menu.

  • Fixed issues related to Blitzball carrier’s status not updating for people who just joined a match in progress.

  • LawBreakers update 2.0 has fixed an issue where a teammate’s name would sometimes appear red when you first see them.

  • Fixed a host of in game scoreboard alignment issues dealing with Twitch status, icons, and text placement.

  • Fixed multiple issues during end of match podium not rendering appropriately on 21:9 aspect ratio monitors.

  • Fixed a bug where being stabbed and killed by TAC knife would cause death cam to break.

  • Fixed overtime text announcement not showing in Blitzball.

  • Fixed multiple match history issues related to missing player names and stats for matches played.


  • LawBreakers 2.0 fixed error sound not playing issue when attempting to equip a locked account portrait.


  • Gunslinger

    • Fixed an issue where shooting the Alpha while blindfiring Omega would interrupt Omega’s animation.

  • Juggernaut

    • Fixed issues that improve the transition from sprint super jumping into blindfire,

  • Wraith

    • LawBreakers update 2.0 fixed wall jump occasionally triggering on stairs and other unintended surfaces.

  • Turf War

    • Tie breaker overtime rules in Turf War fixed, so you have to capture 2 zones to win.

  • Fixed crashes occurring directly after killing an objective carrier with a kick.

  • Fixed an issue where players could potentially cycle to a new match and see a black screen during character select, they would not be able to play without restarting.

  • Fixed an issue where not all assist based scoring events were tracking for achievements.


  • Fixed a bug where holding left d-pad and left stick would cause settings to adjust twice as fast.

Check your game update and download latest LawBreakers 2.0 update for PC and PS4.