A new Tavern Master update 1.2 released on PC. According to the official Tavern Master patch notes, the latest update 1.2 addresses some bugs and crashes.
Since the last patch, players are experiencing problems with the game. Today’s Tavern Master patch 1.2 will fix a few of these issues.
Check out more details below.
Tavern Master 1.2 Patch Notes
- On hard difficulty customers are much less patient
- Food at 5 stars is less expensive so game is more balanced late game
- Prices for walls now turn red if you don’t have enough coins
- Added floor number in top right corner
- Added new setting to lower crowd volume
- Games and hotel now have a number next to them in summary popup which represents number of customers that used games or hotel rooms
- Elite staff now gets a second trait when hired
- After fire adventurers now come into the tavern properly
- If an item which you are moving is overlapping with any wall, it turns red completely so it’s more clear
This is it for this update and I expect to release the next one in late June or first half of July. That update will not have new mechanics, but it will have much new content. I plan on adding new quests, new quest rewards, new wall paints, new floor types, new achievements, more decorations, chandeliers and some other things 🙂 You can see the preview of chandeliers below