19.9 C
New York
Wednesday, January 15, 2025

Age of Wonders 4 Update 1.009.004.101162 Patch Notes – Dec. 10, 2024

Age of Wonders 4 update 1.009.004.101162 is now rolling out on PC (Steam). According to the official Age of Wonders 4 patch notes, the latest update 1.009.004.101162 added quality of life improvements and gameplay optimizations.

Since the last patch, players are facing a number of problems with the game. Today’s Age of Wonders 4 patch 1.009.004.101162 will fix a few of these issues.

Check out more details below.

Age of Wonders 4 Patch 1.009.004.101162 Notes – December 10, 2024

AI

  • Fixed a crash that could occur due to no Diplomatic state being found while processing if a stack would walk over a city district.
  • Fixed a hang that could occur due to AI Razing a Umbral Seed that was not on the edge of the Umbral Domain

Art

  • Fixed an issue where Rulers did not face the opponent in the diplomacy screen
  • Fixed an issue where Non-Scout units with Pegasus mounts hold their reigns and weapons at the same time
  • Fixed an issue where Mount Masters paired with a Blessed Dragon mount increased the Model Count on your Ruler
  • Fixed an issue where the hero is not centered in the “Hero Panel” while having the “Blessed Dragon” mount equipped
  • Fixed an issue where the Pyre Templar’s Weapon was shown while embarked
  • Fixes for multiple units that weren’t visually embarking when going into water
    • Iron Golem, Accursed Ogre, Accursed Blade
  • Fixed an issue where tails were not getting Ghost Effects in Events

Animations

  • Fixed a Vertex Explosion occurring when using Sprint on a Warbreed
  • Fixed an issue where Units mounted on the “Blessed Dragon” had a weird animation when they performed an attack
  • Fixed an issue where Units mounted on “Horned Bear” moved their legs when using range, support and eating abilities
  • Fixed an issue where the Defender’s “Pushing Attack” ability has a wrong animation
  • Fixed an issue where Ogrekin Sunderer throws Javelin in an odd way
  • Fixed an issue “Sundering Sweep” ability had issues with its animation

Faction Creation

  • Fixed an issue where Eagle Mounts in Faction Creation and Oathsworn cultures caused one to lose their entire body
  • Fixed an issue where the “Herald of Glory” outfit did not hide the hair over the male “Halflings” feet
  • Fixed an issue where “Herald of Glory” helmet was not correctly attached on the male Simian and Ogrekin forms
  • Fixed a missing hair color option for Simians

Transformations

  • Fixed an issue where Ascended Rulers with Angelic Transformation would not show their Wings
  • Fixed an issue where Toadkin with Wightborn transformation had see through mouths
  • Fixed an issue where Peacebringer with Naga transformation causes the portrait to only show part of a Naga tail
  • Fixed an issue Insectoid units with helmet loses their eyes when applying certain Major Transformation
  • Fixed an issue where “Simian” form legs disappear from the knees down when the “Astral Attunement” transformation spell is used
  • Fixed an issue where The “Shield of Artica” has a very bright texture when the hero is affected by “Astral Attunement” transformation
  • Fixed an issue where Gloomstrider’s tentacles have a few puffed spikes
  • Fixed an issue where Dragon Lord Order and Chaos’ crown is placed around the neck

Combat

  • Fixed a crash that could occur when apply the Combat Results
  • Fixed a crash that could occur on getting Unit Kill Rewards
  • Fixed issues where Ghostfire did not properly count as burning for multiple effects, like Immolate (extra damage if target is burning) and Curse Eater
  • Fixed an issue where Summon Auto Spells would run (infinitely) on Water Maps
  • Fixed an issue where the “Astral Dew” magic material doesn’t provide a combat enchantment during combat

Culture

  • Mystic School of Potential
    • Fixed an issue where Arcane Inspiration picked spells that are already max inspiration

Diplomacy

  • Fixed an issue where the Demonic Warlord personality was allowed to respond to Improved Diplomatic State Events

Economy

  • Fixed an issue where the Bathhouse could be moved in front of the Tavern
  • Fixed an issue where Master Masons discounted SPI’s

Events

  • Fixed the following events not unfogging the quest location
    • Power Made Flesh
    • Profound Desire for {Unit}
    • Into the den of {Unit}
  • Fixed an Exploit with Profound Desire
    • The ranking up of the units now happens after the battle, upon quest completion (the units now actually have to fight in the battle to gain the additional experience)
  • Arcalot
    • Fixed an issue where Urrath’s Grasp applied to Pantheon Heroes

Happenings
Cosmic

  • Fixed the signature hero skill Shield of Faith lacking an identifier for counting as Faithful so that the Dawn of the Lodestar can correctly recognize the Hero.
  • Fixed the signature hero skill Condemning Strikes lacking an identifier for counting as having Zeal so that the Dawn of the Lodestar can correctly recognize the Hero.

Intrigue

  • Added mana cost to “Short-Lived Regency”
  • Fixed a crash that could occur when updating the Banner of a Intrigue Player
  • Fixed a crash that could occur due to Intrigue Rulers with no names triggering Notifications for the Player
  • Fixed the ending of the Prisoner Happening when you assassinated the hero, which could soft-lock the ruler from being defeated.
  • Fixed an issue where an unintended Location button was present in the “Day of Judgement” event
  • Fixed an issue in the final event of the Usurper Intrigue (Return of the VictimPlayerLeader): Ensured the correct cities were used in the event.
  • Fixed an issue where the Reaper ruler that appears during the “Possession: Reaper” intrigue happening was not correctly centered in multiple screens

Heroes

  • Fixed an issues where not all Pantheon Heroes were eligible for Pantheon Recruitment
  • Fixed an issue where Recruitable Heroes would change every turn/after shuffling
  • Fixed an issue where “Consolidating Push” would damage or debuff the user
  • Fixed an issue where “Still as Stone” did not work when engaged
  • Fixed an issue where “Rustbreath” did not remove status effects
  • Fixed an issue where “Restore (Overflowing)” granted 20 THP instead of 10 THP
  • Fixed an issue where “Lead by Example” duplicated/repeated additional Effects of Support Abilities

Ambitions

  • Fixed an issue where completing an Ambition refreshed the City Income which completed the Ambition again.

Interface

  • Fixed a crash that could occur in the Faction Creation Screen
  • Fixed an issue where the Ability Bar did not update when pressing the defence mode
  • Fixed an issue where the Ways of War Ascension Skills had the wrong icon in the Skill Tree

Customization Interfaces

  • Fixed an issue where Panels with customization options remain displayed after switching to a different tab inside “Appearance” screen
  • Fixed an issue where The “Outfit” image change to an image of the shader’s head instead of the shader’s body when changing the body type
  • Fixed an issue where The “Halfling” shader images for the choices under the “Head” category are tiny
  • Fixed an issue where some items in the hero editor would not properly update their visuals
  • Fixed an issue where the picker would stay open when switching tabs in the appearance screen
  • Fixed an issue where The first two “Molekin” beards are impossible to view on the shader inside the “Beard” window

Controller

  • Fixed an issue where the right stick button on controller would not react properly to presses

Text & Descriptions

  • Bounties for capturing cities now also mention that vassalizing the city is an option for completing the bounty.
  • Forming Realm now mentions in its description that it disables free cities.
  • Primal Dispute now mentions the victory condition in its description.
  • Lightless Realm Unit property now correctly indicates -2 vision instead of -3.
  • Fixed a debug text being present in the tooltip of the “Necrotic Spires” city structure
  • Fixed incorrect description of Warrior’s Soul
  • Fixed an issue where quest objectives that were set through scripting could not always get the correct description.
  • Snow Spirits had Freeze Immunity but now it shows on their unit panel
  • Elusive Form Trait passive now has the correct value
  • Mistling Fey Trick now has the correct bleed chance value
  • Fixed Keepers of Knowledge not mentioning all aspects it gives.
  • Fixed description of Wizard Kings’ Quickened Ritual
  • Fixed Swift Restoration skill description to say “reduced” cooldown instead of no cooldown.
  • Sundering Evocation fixed typo in sundered resistance string, now hyperlinks correctly.
  • Cascading Evocation no longer mentions it gives Fire Evocation +5 damage, because it didn’t.
  • Added the word “gain” to the Wildfire description.
  • Sundering Evocation now correctly states that Lightning Evocation is now ‘also’ a Debuff ability instead of becoming a Debuff ability.
  • Fixed a missing string insert in Willbreaker
  • Fixed Blood Trail not mentioning it inflicts Marked

Rulers

  • Fixed an issue where several Rulers suddenly wore unintended capes
  • Removed any headgear from O’neron (Eldritch Realms) to show his bold bald personality again.
  • Fixed the loadout of Naz’ru (Eldritch Realms) so he correctly uses a barbarian weapon
  • Fixed an issue where the Pronouns of Dragon Lords & Eldritch Sovereigns would reset

Tomes

  • Tome of the Reaper – Greater Reanimation now correctly works to keep enemy undead after combat.
  • Tome of the Crucible – Meteor Arrows now correctly give +3 Damage instead of +4
  • Tome of the God Emperor – Was wrongly stacking condemned, now can no longer stack

Umbral Abyss

  • Fixed an issue where Umbral Tyrants heroes don’t have the Umbral Demon tag
  • Fixed an issue where Free City AI with war coordination does not attack the Umbral Dwelling but instead roams around.

Units

  • Balor – Chaos Brand now correctly Berserks enemies until the end of combat

World Map

  • Fixed an issue where moving an army onto a city or province base of a friendly vassalized city would not be handled correctly.
  • Fixed an issue where indirectly defeating an infestation, by attacking an army that is not on the infestation itself, would not complete bounties for clearing the infestation.
  • Fixed a crash that could occur due to a unit temporarily gaining more vision and triggering a meet while re-activating post combat, before their relation modifiers had been reactivated.
  • Fixed issues where Underground Terraforming did not work for several Spells
  • Fixed issues with Primal Den Generation
  • Fixed an issue where battles inside owned Ancient Wonder’s borders retained their special combat enchantments

Download Age of Wonders 4 update 1.009.004.101162 on PC.

Related articles

Dumb Castle Update Patch Notes – January 14, 2025

A new Dumb Castle update patch notes are released...

Nine-Ball Roulette Update Patch Notes – Jan. 14, 2025

Nine-Ball Roulette update is now available to download on...

HELLDIVERS 2 Version 01.002.005 Patch Notes – January 14, 2025

A new HELLDIVERS 2 update 01.002.005 released on PC....

Star Trucker Update 1.0.49.0 Patch Notes – Jan. 14, 2025

A new Star Trucker update 1.0.49.0 released on PC....