A new Amber Isle update 2 released on PC. According to the official Amber Isle patch notes, the latest update 2 addresses some bugs and crashes.
Since the last patch, players are experiencing problems with the game. Today’s Amber Isle patch 2 will fix a few of these issues.
Check out more details below.
Amber Isle Patch 2 Notes – Oct. 25, 2024
Additions
Halloween Update
- Added in borders for Halloween photo mode
- Added Halloween assets:
- Pumpkins
- Haybale chair
- Witch scarecrow
- Various themed clothing colorways
- And more…
Character Customisation
- Added colour swatch to Character Customisation UI
- Added save preset functionality to Character Customisation UI
- Added Haggle and Pawn indicators to Shop counter UI
- Added size icon to items in Crafting UI
- Added descriptives display in Goals/Rewards unlock new recipe UI
- Added UI icon to indicate which items are treasures
- Added tab controls to Shop/Island Customisation UI
- Item previews now rotate slightly World
- Added selling resources at Quick Sale Box
- Added cotton and crystal permanodes Other
- Added version number to the Main Menu
- Added memory limit warnings
- Added wheelchair decor
- Updated credits
Tweaks/Improvements
- Added an additional moss node to permanode
- Added notification icon to Goals button in Journal
- Adjusted position of debris node in Snowdance Drifts
- Adjusted position of Mt. Morrisong Gate Unlock UI
- Adjusted positioning of Paleofolk quest indicators
- Adjusted the grid space that certain items would occupy
- Blocked Pause Menu in shop overlay mode
- Changed hatchday month to actual month name in the Paleofolk List UI
- Changed Shop desert floor footstep sound from ‘Snow’ to ‘Tiles’
- Disabled camera velocity tracking to reduce motion sickness
- Improved balancing for Paleofolk patience
- Improved balancing for some item prices and crafting requirements
- Improved brightness slider in Character Customisation UI
- Improved camera in the chasm between Starfall Meadow & Woodbury Forest
- Improved flow of Haggle onboarding
- Improved flow of Goals/Rewards onboarding
- Improved grid appearance in Shop/Island Customisation
- Improved hanging out so Paleofolk will now fast travel with the player
- Improved interaction points on doors
- Improved layout of the Order Fulfilment UI
- Improved layout of the Paleofolk list UI
- Improved Paleofolk AI routines
- Improved Shop balancing (Cleanliness, patience, walk speed, etc)
- Improved Shop Stock Mode UX
- Improved Shop warning system
- Improved some Paleofolk shaders
- Increased camera tilt speed
- Increased cleanable distance (1 -> 2.5)
- Increased Shop storage (160 slots -> 512 slots)
- Increased the chance of snow in Spring
- Made Paleofolk less likely to always be at their stalls
- Nerfed hangout friendship rewards with daily tiredness
- Nerfed max item mastery multiplier (2.6x -> 2.0x)
- Nerfed quick sale box (30% item value -> 10% item value)
- Optimised how Paleofolk render offscreen for performance improvements
- Refined Chico’s radio alerts
- Removed duplicates from the decor list
- Removed gaps at the bottom of the Shop/Island Customisation UI
- Removed unused assets on the Journal Goals page
- Stopped special characters being added to user input
- Tweaked ‘Wild in the Aisles’ needing 2 inspiration unlocks (down to 1)
- Tweaked navigation in the world and on small houses
- Tweaked scale on drums, rugs, large vanity, and medium display placement points to reduce clipping
- Tweaked some world décor and Paleofolk houses/gardens
- Tweaked various audio
- Tweaked various item textures
- Tweaked various items’ positions/scales to display better on display units or in item previews
- Tweaked various visuals in Region Rating UI
- Updated 2D art for some Paleofolk
- Updated Crafting UI appearance to match the rest of the game
- Updated descriptives for statues
- Updated door camera blockers
- Updated Main Menu scene
- Updated Map UI icon functionality
- Updated Mt. Morrisong archway
- Updated player bedroom (the “TV” is now more clearly a mirror)
- Updated miscellaneous UI art
Fixes
- Fixed a potential soft-lock after cancelling the confirmation prompt in the Settings menu
- Fixed a potential soft-lock after interacting with Malik or Ezra in the shop
- Fixed a potential soft-lock after quitting during ‘Looks Like a Pawn’
- Fixed a potential soft-lock after quitting during ‘O Captain! My Captain!’
- Fixed a potential soft-lock caused by missing dialogue for Bosco
- Fixed a potential soft-lock during ‘Wild in the Isles’ as a result of not having enough resources (the player is now given six wood, stone, and plant resources beforehand)
- Fixed a potential soft-lock in the bedroom during ‘Where is Adi?’
- Fixed an issue where ‘Wild in the Aisles’ would continue tracking after it should be completed
- Fixed an issue where ‘Can You Hack It?’ would not progress after reading the mail
- Fixed an issue where beginning ‘One Big Pile of Dirt’ would replace your master shovel with a good shovel, including a retroactive fix
- Fixed an issue where Fawn’s second quest could trigger before Fawn’s first quest was completed
- Fixed an issue with incorrect locks ‘Wild in the Aisles’
- Fixed an issue where Coral would not appear during ‘Cracking Rocks’
- Fixed an issue where ‘Harvest Hamper’ was marked as a craftable item
- Fixed an issue where ‘Juicy Jam Jar’ was not craftable or sellable
- Fixed an issue where a selected item would not appear during the first usage
- Fixed an issue where a wall was missing in the Museum
- Fixed an issue where Amber UI would not pulse for negative Amber changes
- Fixed an issue where Amber would not clear on displays
- Fixed an issue where an error on the inventory would cause problems with discarding items
- Fixed an issue where area transitions could break if leaving Starfall Meadow too soon
- Fixed an issue where audio settings would not apply in the splash screen
- Fixed an issue where Basil and Chico would not appear on the Island
- Fixed an issue where Basil’s stall could not be interacted with
- Fixed an issue where Bismuth was not treated as a treasure
- Fixed an issue where certain ambience items wouldn’t unlock
- Fixed an issue where the Character Customisation colour selection would not apply correctly when hitting enter
- Fixed an issue where Paleofolk could treadmill at the shop counter
- Fixed an issue where Paleofolk sometimes don’t sit when intended
- Fixed an issue where Coral’s haggle line didn’t make sense
- Fixed an issue where debug text would appear in the night shop popup
- Fixed an issue where Shop display units could be placed repeatedly without having sufficient Amber
- Fixed an issue where Echo could not reach you from her performance stage
- Fixed an issue where emerald would not appear in the Museum
- Fixed an issue where Evander’s stall was not enabled
- Fixed an issue where filtering favourites would not work
- Fixed an issue where Gale would stand in the way during the “Bang Bang” quest
- Fixed an issue where hangouts would no longer grant friendship after speaking to another Paleofolk
- Fixed an issue where interaction tips wouldn’t get added to the tip jar correctly
- Fixed an issue where island/shop customisation filter buttons were missing a selection highlight
- Fixed an issue where item pricing could be changed beyond intended limits with controller
- Fixed an issue where items wouldn’t display on the counter after an incorrect recommendation
- Fixed an issue where keybindings appeared incorrectly on different keyboard layouts
- Fixed an issue where more ambient items could be placed than intended
- Fixed an issue where new item notification elements could appear after switching pages too quickly
- Fixed an issue where Paleofolk could order an ambience item in a custom order
- Fixed an issue where Paleofolk quest indicators wouldn’t trigger
- Fixed an issue where Paleofolk would unintentionally spawn in the meeting room
- Fixed an issue where photo mode would sometimes not accept input
- Fixed an issue where pockets size would not visually increase after expansion
- Fixed an issue where quests would trigger event logic if they weren’t running
- Fixed an issue where repair goals would repeat upon loading a save file
- Fixed an issue where save files with all recipes unlocked could not unlock the achievement after the 1.0.1 patch
- Fixed an issue where shop interactions could sometimes end improperly, causing a blocker
- Fixed an issue where shop ranking would sometimes show negative values for ranking up
- Fixed an issue where sitting interactions in the meeting room were out of place
- Fixed an issue where some Paleofolk would not appear on load
- Fixed an issue where some dialogue would not always trigger correctly
- Fixed an issue where some items could be placed repeatedly in Island Customisation without having sufficient Amber
- Fixed an issue where some Paleofolk could be invited repeatedly
- Fixed an issue where sometimes items could not be placed in Stock Mode on controller
- Fixed an issue where stall repairs counted for all regions instead of the region they are in
- Fixed an issue where Steam Achievements would not unlock
- Fixed an issue where stripes were missing on player Theropod head 2
- Fixed an issue where subquest UI would not update for “Impress the Mayor” Amber amount
- Fixed an issue where the ‘Band Banner’ would render incorrectly from the back
- Fixed an issue where the ‘Black Friday’ achievement would only unlock if the night segment had profits of less than zero
- Fixed an issue where the ‘Fossilised Fryer’ wouldn’t appear after unlocking in the Goals UI
- Fixed an issue where the ‘Pterrible Friend’ achievement wouldn’t unlock
- Fixed an issue where the ‘Very Important Paleofolks’ achievement would not unlock after watching the credits
- Fixed an issue where the completion meter in the Achievement UI did not correctly calculate the completion percentage
- Fixed an issue where the clothing element in the Character Customisation UI would display incorrectly on subsequent opens
- Fixed an issue where the continue button would not work after returning to the Main Menu
- Fixed an issue where the daily recap resource count would display incorrectly when more than 99 resources of a type were collected
- Fixed an issue where the Friendship Meter displayed incorrectly upon increasing friendship for the first time
- Fixed an issue where the Paleofolk List quest chain would not appear correctly, especially for Nellie
- Fixed an issue where the path guide to the Woodbury Forest landmark would not appear correctly
- Fixed an issue where the quest tracker would appear incorrectly between areas
- Fixed an issue where the quest tracker would appear in Photo Mode
- Fixed an issue where the Shop Segment End UI could sometimes not display all customers
- Fixed an issue where time of day icons would not appear in the Paleofolk list
- Fixed an issue where trends would result in incorrect values when a Paleofolk attempted to Haggle after a Recommendation
- Fixed an issue with an incorrect description on ‘Flower in Bloom’ reward
- Fixed an issue with an unobtainable achievement where Plant Fossil could not spawn
- Fixed an issue with clothing masks on various Paleofolk
- Fixed an issue with handling soft resets of the game
- Fixed an issue with incorrect toggle details/view controls appearing during Island Customisation on controller
- Fixed an issue with inspiration tree ambient rewards for Gardener, Artistan, and Carpenter
- Fixed an issue with multipliers applying incorrectly during Shop Interactions
- Fixed an issue with slider navigation in the Settings menu
- Fixed an issue with small descriptor text on the crafting menu
- Fixed an issue with starting the new game quest after exiting too early
- Fixed an issue with subtask info for Axel’s quests
- Fixed an issue with the flow of Russel’s stall
- Fixed an issue with the game running in the background
- Fixed various issues with camera collision and occlusion
- Fixed various issues with controls rebinding
- Fixed various issues with dialogue syntax, spelling, punctuation, and grammar
- Fixed various issues with navigation
- Fixed various issues with Paleofolk eyes
Download Amber Isle update 2 on PC.