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Friday, October 25, 2024

Amber Isle Version 2 Patch Notes – October 25, 2024

A new Amber Isle update 2 released on PC. According to the official Amber Isle patch notes, the latest update 2 addresses some bugs and crashes.

Since the last patch, players are experiencing problems with the game. Today’s Amber Isle patch 2 will fix a few of these issues.

Check out more details below.

Amber Isle Patch 2 Notes – Oct. 25, 2024

Additions

Halloween Update

  • Added in borders for Halloween photo mode
  • Added Halloween assets:
    • Pumpkins
    • Haybale chair
    • Witch scarecrow
    • Various themed clothing colorways
    • And more…

Character Customisation

  • Added colour swatch to Character Customisation UI
  • Added save preset functionality to Character Customisation UI
  • Added Haggle and Pawn indicators to Shop counter UI
  • Added size icon to items in Crafting UI
  • Added descriptives display in Goals/Rewards unlock new recipe UI
  • Added UI icon to indicate which items are treasures
  • Added tab controls to Shop/Island Customisation UI
  • Item previews now rotate slightly World
  • Added selling resources at Quick Sale Box
  • Added cotton and crystal permanodes Other
  • Added version number to the Main Menu
  • Added memory limit warnings
  • Added wheelchair decor
  • Updated credits
Tweaks/Improvements
  • Added an additional moss node to permanode
  • Added notification icon to Goals button in Journal
  • Adjusted position of debris node in Snowdance Drifts
  • Adjusted position of Mt. Morrisong Gate Unlock UI
  • Adjusted positioning of Paleofolk quest indicators
  • Adjusted the grid space that certain items would occupy
  • Blocked Pause Menu in shop overlay mode
  • Changed hatchday month to actual month name in the Paleofolk List UI
  • Changed Shop desert floor footstep sound from ‘Snow’ to ‘Tiles’
  • Disabled camera velocity tracking to reduce motion sickness
  • Improved balancing for Paleofolk patience
  • Improved balancing for some item prices and crafting requirements
  • Improved brightness slider in Character Customisation UI
  • Improved camera in the chasm between Starfall Meadow & Woodbury Forest
  • Improved flow of Haggle onboarding
  • Improved flow of Goals/Rewards onboarding
  • Improved grid appearance in Shop/Island Customisation
  • Improved hanging out so Paleofolk will now fast travel with the player
  • Improved interaction points on doors
  • Improved layout of the Order Fulfilment UI
  • Improved layout of the Paleofolk list UI
  • Improved Paleofolk AI routines
  • Improved Shop balancing (Cleanliness, patience, walk speed, etc)
  • Improved Shop Stock Mode UX
  • Improved Shop warning system
  • Improved some Paleofolk shaders
  • Increased camera tilt speed
  • Increased cleanable distance (1 -> 2.5)
  • Increased Shop storage (160 slots -> 512 slots)
  • Increased the chance of snow in Spring
  • Made Paleofolk less likely to always be at their stalls
  • Nerfed hangout friendship rewards with daily tiredness
  • Nerfed max item mastery multiplier (2.6x -> 2.0x)
  • Nerfed quick sale box (30% item value -> 10% item value)
  • Optimised how Paleofolk render offscreen for performance improvements
  • Refined Chico’s radio alerts
  • Removed duplicates from the decor list
  • Removed gaps at the bottom of the Shop/Island Customisation UI
  • Removed unused assets on the Journal Goals page
  • Stopped special characters being added to user input
  • Tweaked ‘Wild in the Aisles’ needing 2 inspiration unlocks (down to 1)
  • Tweaked navigation in the world and on small houses
  • Tweaked scale on drums, rugs, large vanity, and medium display placement points to reduce clipping
  • Tweaked some world décor and Paleofolk houses/gardens
  • Tweaked various audio
  • Tweaked various item textures
  • Tweaked various items’ positions/scales to display better on display units or in item previews
  • Tweaked various visuals in Region Rating UI
  • Updated 2D art for some Paleofolk
  • Updated Crafting UI appearance to match the rest of the game
  • Updated descriptives for statues
  • Updated door camera blockers
  • Updated Main Menu scene
  • Updated Map UI icon functionality
  • Updated Mt. Morrisong archway
  • Updated player bedroom (the “TV” is now more clearly a mirror)
  • Updated miscellaneous UI art
Fixes
  • Fixed a potential soft-lock after cancelling the confirmation prompt in the Settings menu
  • Fixed a potential soft-lock after interacting with Malik or Ezra in the shop
  • Fixed a potential soft-lock after quitting during ‘Looks Like a Pawn’
  • Fixed a potential soft-lock after quitting during ‘O Captain! My Captain!’
  • Fixed a potential soft-lock caused by missing dialogue for Bosco
  • Fixed a potential soft-lock during ‘Wild in the Isles’ as a result of not having enough resources (the player is now given six wood, stone, and plant resources beforehand)
  • Fixed a potential soft-lock in the bedroom during ‘Where is Adi?’
  • Fixed an issue where ‘Wild in the Aisles’ would continue tracking after it should be completed
  • Fixed an issue where ‘Can You Hack It?’ would not progress after reading the mail
  • Fixed an issue where beginning ‘One Big Pile of Dirt’ would replace your master shovel with a good shovel, including a retroactive fix
  • Fixed an issue where Fawn’s second quest could trigger before Fawn’s first quest was completed
  • Fixed an issue with incorrect locks ‘Wild in the Aisles’
  • Fixed an issue where Coral would not appear during ‘Cracking Rocks’
  • Fixed an issue where ‘Harvest Hamper’ was marked as a craftable item
  • Fixed an issue where ‘Juicy Jam Jar’ was not craftable or sellable
  • Fixed an issue where a selected item would not appear during the first usage
  • Fixed an issue where a wall was missing in the Museum
  • Fixed an issue where Amber UI would not pulse for negative Amber changes
  • Fixed an issue where Amber would not clear on displays
  • Fixed an issue where an error on the inventory would cause problems with discarding items
  • Fixed an issue where area transitions could break if leaving Starfall Meadow too soon
  • Fixed an issue where audio settings would not apply in the splash screen
  • Fixed an issue where Basil and Chico would not appear on the Island
  • Fixed an issue where Basil’s stall could not be interacted with
  • Fixed an issue where Bismuth was not treated as a treasure
  • Fixed an issue where certain ambience items wouldn’t unlock
  • Fixed an issue where the Character Customisation colour selection would not apply correctly when hitting enter
  • Fixed an issue where Paleofolk could treadmill at the shop counter
  • Fixed an issue where Paleofolk sometimes don’t sit when intended
  • Fixed an issue where Coral’s haggle line didn’t make sense
  • Fixed an issue where debug text would appear in the night shop popup
  • Fixed an issue where Shop display units could be placed repeatedly without having sufficient Amber
  • Fixed an issue where Echo could not reach you from her performance stage
  • Fixed an issue where emerald would not appear in the Museum
  • Fixed an issue where Evander’s stall was not enabled
  • Fixed an issue where filtering favourites would not work
  • Fixed an issue where Gale would stand in the way during the “Bang Bang” quest
  • Fixed an issue where hangouts would no longer grant friendship after speaking to another Paleofolk
  • Fixed an issue where interaction tips wouldn’t get added to the tip jar correctly
  • Fixed an issue where island/shop customisation filter buttons were missing a selection highlight
  • Fixed an issue where item pricing could be changed beyond intended limits with controller
  • Fixed an issue where items wouldn’t display on the counter after an incorrect recommendation
  • Fixed an issue where keybindings appeared incorrectly on different keyboard layouts
  • Fixed an issue where more ambient items could be placed than intended
  • Fixed an issue where new item notification elements could appear after switching pages too quickly
  • Fixed an issue where Paleofolk could order an ambience item in a custom order
  • Fixed an issue where Paleofolk quest indicators wouldn’t trigger
  • Fixed an issue where Paleofolk would unintentionally spawn in the meeting room
  • Fixed an issue where photo mode would sometimes not accept input
  • Fixed an issue where pockets size would not visually increase after expansion
  • Fixed an issue where quests would trigger event logic if they weren’t running
  • Fixed an issue where repair goals would repeat upon loading a save file
  • Fixed an issue where save files with all recipes unlocked could not unlock the achievement after the 1.0.1 patch
  • Fixed an issue where shop interactions could sometimes end improperly, causing a blocker
  • Fixed an issue where shop ranking would sometimes show negative values for ranking up
  • Fixed an issue where sitting interactions in the meeting room were out of place
  • Fixed an issue where some Paleofolk would not appear on load
  • Fixed an issue where some dialogue would not always trigger correctly
  • Fixed an issue where some items could be placed repeatedly in Island Customisation without having sufficient Amber
  • Fixed an issue where some Paleofolk could be invited repeatedly
  • Fixed an issue where sometimes items could not be placed in Stock Mode on controller
  • Fixed an issue where stall repairs counted for all regions instead of the region they are in
  • Fixed an issue where Steam Achievements would not unlock
  • Fixed an issue where stripes were missing on player Theropod head 2
  • Fixed an issue where subquest UI would not update for “Impress the Mayor” Amber amount
  • Fixed an issue where the ‘Band Banner’ would render incorrectly from the back
  • Fixed an issue where the ‘Black Friday’ achievement would only unlock if the night segment had profits of less than zero
  • Fixed an issue where the ‘Fossilised Fryer’ wouldn’t appear after unlocking in the Goals UI
  • Fixed an issue where the ‘Pterrible Friend’ achievement wouldn’t unlock
  • Fixed an issue where the ‘Very Important Paleofolks’ achievement would not unlock after watching the credits
  • Fixed an issue where the completion meter in the Achievement UI did not correctly calculate the completion percentage
  • Fixed an issue where the clothing element in the Character Customisation UI would display incorrectly on subsequent opens
  • Fixed an issue where the continue button would not work after returning to the Main Menu
  • Fixed an issue where the daily recap resource count would display incorrectly when more than 99 resources of a type were collected
  • Fixed an issue where the Friendship Meter displayed incorrectly upon increasing friendship for the first time
  • Fixed an issue where the Paleofolk List quest chain would not appear correctly, especially for Nellie
  • Fixed an issue where the path guide to the Woodbury Forest landmark would not appear correctly
  • Fixed an issue where the quest tracker would appear incorrectly between areas
  • Fixed an issue where the quest tracker would appear in Photo Mode
  • Fixed an issue where the Shop Segment End UI could sometimes not display all customers
  • Fixed an issue where time of day icons would not appear in the Paleofolk list
  • Fixed an issue where trends would result in incorrect values when a Paleofolk attempted to Haggle after a Recommendation
  • Fixed an issue with an incorrect description on ‘Flower in Bloom’ reward
  • Fixed an issue with an unobtainable achievement where Plant Fossil could not spawn
  • Fixed an issue with clothing masks on various Paleofolk
  • Fixed an issue with handling soft resets of the game
  • Fixed an issue with incorrect toggle details/view controls appearing during Island Customisation on controller
  • Fixed an issue with inspiration tree ambient rewards for Gardener, Artistan, and Carpenter
  • Fixed an issue with multipliers applying incorrectly during Shop Interactions
  • Fixed an issue with slider navigation in the Settings menu
  • Fixed an issue with small descriptor text on the crafting menu
  • Fixed an issue with starting the new game quest after exiting too early
  • Fixed an issue with subtask info for Axel’s quests
  • Fixed an issue with the flow of Russel’s stall
  • Fixed an issue with the game running in the background
  • Fixed various issues with camera collision and occlusion
  • Fixed various issues with controls rebinding
  • Fixed various issues with dialogue syntax, spelling, punctuation, and grammar
  • Fixed various issues with navigation
  • Fixed various issues with Paleofolk eyes

Download Amber Isle update 2 on PC.

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