Ancient Warfare 3 update 0.38 is now rolling out on PC (Steam). According to the official Ancient Warfare 3 patch notes, the latest update 0.38 added quality of life improvements and gameplay optimizations.
Since the last patch, players are facing a number of problems with the game. Today’s Ancient Warfare 3 patch 0.38 will fix a few of these issues.
Check out more details below.
Ancient Warfare 3 Patch 0.38 Notes – May 30, 2022
- Fixed for loop node when used to count down
- Fixed a bug that caused custom HUD info messages to flicker
- Fixed that static HMG with shield could not be aimed up and down
- Fixed WW1 chest armor clipping with WW1 shirt
- Fixed incorrect behaviour of the key input event nodes
- Fixed a bug that caused placed vanilla units to be re-randomized when playing
- Fixed that flamethrowers would cause friendly fire when friendly fire was deactivated
- Fixed missing wall attachment slots on modular door frames
- Fixed a bug that caused a picked up weapon to the dropped out of the player’s hands
- Fixed wrong output type on the ‘OnConsume’ event node
- Fixed main menu button animations
- Fixed that the mech control unit would clip through the mech while rotating
- Fixed that units could walk through gun safes
- Fixed a loading crash when invalid control characters were present in prefab files
- Workshop item loading process in main menu will now display the correct progress
Coming up next
- Bug fixing patches + stabilization of the custom equipment creators
- Regular small game features + improvements
- Improvements for the custom creators. There is more stuff planned to improve things like color management and other features to further enhance the functionality of these editors.
- Custom object creators
- Similar to this update there will be another big update which will allow you to create a variety of different custom objects!