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Saturday, June 29, 2024

Arma 3 Update 1.1.3 Patch Notes – May 29, 2024

Arma 3 update is now rolling out on PC (Steam). According to the official Arma 3 patch notes, the latest update 1.1.3 added quality of life improvements and gameplay optimizations.

Since the last patch, players are facing a number of problems with the game. Today’s Arma 3 patch 1.1.3 will fix a few of these issues.

Check out more details below.

Arma 3 Patch 1.1.3 Notes – May 29, 2024

Data

  • Added: SLR Para rifle variant
  • Added: GM6 Lynx (Snake) sniper rifle camo variant
  • Added: DMS (Snake) optics camo variant
  • Added: RPG-42 (Sand) launcher variant
  • Added: Tura Offroad texture variant
  • Added: Dazzle (Arid) texture variant for the CTRG Prowler
  • Added: Opening/Closing the hatches on the UP-armored Offroads will now play a sound effect
  • Added: Soldier (Light AT) classes to ION and UNA
  • Added: CTRG (Desert) Sniper soldier class
  • Added: Beret (Headset) headgear variant
  • Added: RDS (High, Black, Sand) mixed color variant
  • Fixed: Door texture on the Offroad (HMG) would show mirrored UNA letters in lower LOD levels
  • Fixed: Suppressors were missing memory points and muzzle proxies
  • Fixed: A mod compatibility issue with scenery skeleton class
  • Fixed: Stray polygon in the Galat/Velko model file
  • Fixed: XMS GL variant would not show the suppressor in 3rd person view
  • Fixed: 12 Gauge 6Rnd HE and Smoke magazines would eject casings when fired
  • Fixed: The short description of the GLX 40 mm wasn’t showing correctly in the inventory
  • Fixed: Broken normal map on the AT rifle grenade
  • Fixed: The AA40 wouldn’t inherit bipod classes correctly
  • Fixed: Shadow LOD issue with the CTRG Plate Carrier Rig when using a Ghillie Suit
  • Fixed: Missing simple object config for Marid HMG and Unarmed variants
  • Fixed: Incorrect weapon icon of the SA77 in the field manual
  • Fixed: Incorrect tooltip of ballistic mask with turban
  • Fixed: Zu-23 crew would not show their NVGs at daytime
  • Fixed: Broken thermal image texture on the AP-5 drone
  • Tweaked: Improved the visuals of the RDS inside / scope effect
  • Tweaked: Improved the SLR/GL, Galat, Velko R4, and Velko R5 fire sound effects
  • Tweaked: The SLR rifle grenades can only be fired if the primary magazine is not empty
  • Tweaked: RPM increased on the Galat (630 -> 650) and Velko (675 -> 750) rifle
  • Tweaked: XMS SG now has a hidden selection for the shotgun attachment, allowing it to get retextured
  • Tweaked: Enabled data-link on the AP-5 drone
  • Tweaked: Weight of the portable shield has been reduced a little bit
  • Tweaked: Enemy AI will now engage the Marid (HMG) gunner more effectively than before
  • Tweaked: Marid (HMG) turret is now stabilized
  • Tweaked: Offroad (UP, HMG) and (UP, AT) turret is now stabilized
  • Tweaked: “Open/Close Hatch” user action on the Offroad (UP) variants won’t be a priority selection anymore when entering the vehicle
  • Tweaked: Zamak (Cargo, Flatbed, and AA) hidden selections have been adjusted for better mod compatibility
  • Tweaked: Moved all Western Sahara related 3den editor modules into a new category for easier access
  • Tweaked: The Alchemist Module in 3den can now be synchronized to players. If synchronized to players, only those will be able to access the magic spells

Missions
Extraction

  • Added: New ending slide if the player has murdered civilians
  • Added: New hold action on dead bodies to check if it contains special items (money, intel). NOTE: This is a quick notification feature only! You still have to actually loot the body and grab the special object from the vest or backpack
  • Added: Vehicles from the Reaction Forces Creator DLC can spawn if the addon has been enabled
  • Fixed: Minor issues with the skip tasks mission parameter setting
  • Fixed: Despawn of civilian life when player is in a village
  • Tweaked: Slightly increased the amount of gathered intel in singleplayer
  • Tweaked: Removed randomness of the soldier recruitment in singleplayer
  • Tweaked: Few script changes in hopes of increasing Linux dedicated server compatibility

Alchemist

  • Added: Weapons from the Reaction Forces Creator DLC can spawn in supply crates if the addon has been enabled
  • Added: The new GM6 Lynx (Snake) and SLR Para variants will spawn in supply crates
  • Added: The ability to hack and disable UGVs if the player has a UAV terminal (looted from CSAT soldiers)
  • Fixed: Player can’t teleport anymore when incapacitated or dead
  • Tweaked: Marid (HMG) ai gunner behavior has been improved a bit

ION Weapon Systems

  • Fixed: Clutter cleanup didn’t cover a few edge cases in the Support simulation
  • Fixed: Medical tents in the Rifleman simulation should be regular tents
  • Tweaked: AI skill in the Assault simulation has been reduced a little bit to be more forgiving

Last Stand

  • Added: Enemies can spawn with weapons from the Reaction Forces Ceator DLC if the addon has been enabled

Download Arma 3 update 1.1.3 on PC.

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