Arma 3 update is now rolling out on PC (Steam). According to the official Arma 3 patch notes, the latest update 1.1.3 added quality of life improvements and gameplay optimizations.
Since the last patch, players are facing a number of problems with the game. Today’s Arma 3 patch 1.1.3 will fix a few of these issues.
Check out more details below.
Arma 3 Patch 1.1.3 Notes – May 29, 2024
Data
- Added: SLR Para rifle variant
- Added: GM6 Lynx (Snake) sniper rifle camo variant
- Added: DMS (Snake) optics camo variant
- Added: RPG-42 (Sand) launcher variant
- Added: Tura Offroad texture variant
- Added: Dazzle (Arid) texture variant for the CTRG Prowler
- Added: Opening/Closing the hatches on the UP-armored Offroads will now play a sound effect
- Added: Soldier (Light AT) classes to ION and UNA
- Added: CTRG (Desert) Sniper soldier class
- Added: Beret (Headset) headgear variant
- Added: RDS (High, Black, Sand) mixed color variant
- Fixed: Door texture on the Offroad (HMG) would show mirrored UNA letters in lower LOD levels
- Fixed: Suppressors were missing memory points and muzzle proxies
- Fixed: A mod compatibility issue with scenery skeleton class
- Fixed: Stray polygon in the Galat/Velko model file
- Fixed: XMS GL variant would not show the suppressor in 3rd person view
- Fixed: 12 Gauge 6Rnd HE and Smoke magazines would eject casings when fired
- Fixed: The short description of the GLX 40 mm wasn’t showing correctly in the inventory
- Fixed: Broken normal map on the AT rifle grenade
- Fixed: The AA40 wouldn’t inherit bipod classes correctly
- Fixed: Shadow LOD issue with the CTRG Plate Carrier Rig when using a Ghillie Suit
- Fixed: Missing simple object config for Marid HMG and Unarmed variants
- Fixed: Incorrect weapon icon of the SA77 in the field manual
- Fixed: Incorrect tooltip of ballistic mask with turban
- Fixed: Zu-23 crew would not show their NVGs at daytime
- Fixed: Broken thermal image texture on the AP-5 drone
- Tweaked: Improved the visuals of the RDS inside / scope effect
- Tweaked: Improved the SLR/GL, Galat, Velko R4, and Velko R5 fire sound effects
- Tweaked: The SLR rifle grenades can only be fired if the primary magazine is not empty
- Tweaked: RPM increased on the Galat (630 -> 650) and Velko (675 -> 750) rifle
- Tweaked: XMS SG now has a hidden selection for the shotgun attachment, allowing it to get retextured
- Tweaked: Enabled data-link on the AP-5 drone
- Tweaked: Weight of the portable shield has been reduced a little bit
- Tweaked: Enemy AI will now engage the Marid (HMG) gunner more effectively than before
- Tweaked: Marid (HMG) turret is now stabilized
- Tweaked: Offroad (UP, HMG) and (UP, AT) turret is now stabilized
- Tweaked: “Open/Close Hatch” user action on the Offroad (UP) variants won’t be a priority selection anymore when entering the vehicle
- Tweaked: Zamak (Cargo, Flatbed, and AA) hidden selections have been adjusted for better mod compatibility
- Tweaked: Moved all Western Sahara related 3den editor modules into a new category for easier access
- Tweaked: The Alchemist Module in 3den can now be synchronized to players. If synchronized to players, only those will be able to access the magic spells
Missions
Extraction
- Added: New ending slide if the player has murdered civilians
- Added: New hold action on dead bodies to check if it contains special items (money, intel). NOTE: This is a quick notification feature only! You still have to actually loot the body and grab the special object from the vest or backpack
- Added: Vehicles from the Reaction Forces Creator DLC can spawn if the addon has been enabled
- Fixed: Minor issues with the skip tasks mission parameter setting
- Fixed: Despawn of civilian life when player is in a village
- Tweaked: Slightly increased the amount of gathered intel in singleplayer
- Tweaked: Removed randomness of the soldier recruitment in singleplayer
- Tweaked: Few script changes in hopes of increasing Linux dedicated server compatibility
Alchemist
- Added: Weapons from the Reaction Forces Creator DLC can spawn in supply crates if the addon has been enabled
- Added: The new GM6 Lynx (Snake) and SLR Para variants will spawn in supply crates
- Added: The ability to hack and disable UGVs if the player has a UAV terminal (looted from CSAT soldiers)
- Fixed: Player can’t teleport anymore when incapacitated or dead
- Tweaked: Marid (HMG) ai gunner behavior has been improved a bit
ION Weapon Systems
- Fixed: Clutter cleanup didn’t cover a few edge cases in the Support simulation
- Fixed: Medical tents in the Rifleman simulation should be regular tents
- Tweaked: AI skill in the Assault simulation has been reduced a little bit to be more forgiving
Last Stand
- Added: Enemies can spawn with weapons from the Reaction Forces Ceator DLC if the addon has been enabled
Download Arma 3 update 1.1.3 on PC.