Arma 3 update 1.2.1 is now rolling out on PC (Steam). According to the official Arma 3 patch notes, the latest update 1.2.1 added quality of life improvements and gameplay optimizations.
Since the last patch, players are facing a number of problems with the game. Today’s Arma 3 patch 1.2.1 will fix a few of these issues.
Check out more details below.
Arma 3 Patch 1.2.1 Notes – March 25, 2025
ADDED
- ADDED: Feature – When the gunner dies, the commander switches to the gunner position (in vehicles where the commander and gunner share the same compartment)
- ADDED: MAAWS iron sight view
- ADDED: New 2D optics for vehicle crews (BMP-1 driver, T-72 driver, M1A1 driver, M113 driver, LAV-25 driver, OT-62 driver, T-72 gunner, M1A1 loader)
- ADDED: SMAW iron sight view
FIXED
- FIXED: Added to CfgPatches: “US85_M60E3LB”, “US85_M60E3SB”
- FIXED: Adjusted surface definitions in CFG for Gabreta (overwriting vanilla classes)
- FIXED: AFMC, CSLA, FIA, US – Replaced vanilla mine detectors in vehicles with US/CSLA versions
- FIXED: Air weapons – Proxy – autocenter=0 (disabled auto-centering of missile models to ensure correct positioning in pylons)
- FIXED: An-2 – Added the ability to move the pilot’s head
- FIXED: An-2 – Incorrect damaged texture
- FIXED: AN/PAQ-1 LTD function (now able to target for laser-guided bombs)
- FIXED: CSLA – Grenades – Speed adjustment
- FIXED: CSLA – Increased turret traverse and elevation speed for PLDvK-53/59
- FIXED: CSLA – Para Knapsack and Pouch vz. 85 (Engineer)
- FIXED: CSLA – Stringtable – Fixed magazine labels for 7.62×45 PU-52
- FIXED: CSLA – T-72 optics
- FIXED: CSLA Desert – Added hats to inventory
- FIXED: CSLA Engineers – Added ammunition and backpacks
- FIXED: CSLA Helmet vz.53 – LOD 4 had sharp edges
- FIXED: CSLA Para Knapsack and Pouch vz. 85 (Engineer) – Added ammunition
- FIXED: CSLA Paratroopers – Added berets to inventory
- FIXED: CSLA_Turret AGS-17 – Player could kill themselves by shooting – Increased grenade fuse distance
- FIXED: EXPO Vltava 86 – Helicopters collide mid-air
- FIXED: F813 Goliath – wrong unit ingignia position on cargo door in MP
- FIXED: F813 Goliath vehicles lacked license plates when generated via script
- FIXED: F813 Goliath, CATOR 2009 – After turning off beacon, it remained floating in the air
- FIXED: FIA – Random headgear (missing helmets after respawn in MP)
- FIXED: FIA AZU 469 – missing texture of rear-view mirror
- FIXED: FIA desert hats – Removed CSLA insignia
- FIXED: Field Manual – Typos in M136 Volcano section
- FIXED: HUD on Mi-24V (was inheriting a virtual HUD from vanilla helicopters)
- FIXED: INT GH #326 EH Killed: Replacing gunners in emplacements and vehicles with another crew member – adjusted EventHandler to prevent deletion of user-added EHs
- FIXED: LAV-25 (all variants) – Missing optic glass
- FIXED: LAV-25 (All Variants) Added optics glass for gunner/commander periscope
- FIXED: LAV-25 optics glass in the interior – Added reflections
- FIXED: LAV25, M1A1, T-72 – driver optics centered
- FIXED: M1025 – Inventory contained vanilla toolkit
- FIXED: M1025, M1043 and M998 (all variants) – Missing damaged material on dashboard
- FIXED: M1025, M1043, M998 – Added camo5 selection for dashboard
- FIXED: M113 (Mk. 19) – Persistent muzzle flash in LOD
- FIXED: M113 (Mk. 19) – Selections for turret/weapon in LOD 2
- FIXED: M113A1 (TOW) – Fixed PIP periscopes for the driver
- FIXED: M60, M60E3, M23 – Adjusted bolt animation, should now move from rear to front during firing
- FIXED: M923A1 GT – Mk. 19 adjusted to prevent ammo from clipping through the magazine during shake animation
- FIXED: M923A1 GT – Mk. 19 ammo belt animation was not hiding correctly when changing the magazine
- FIXED: MH-60A – Handle on left door doesn’t move with the door
- FIXED: Missing strings (STR_CSLA_DNS_Ch25ML, STR_CSLA_9M32M, STR_CSLA_9M14M, STR_CSLA_9M113, STR_DN_US85_dym)
- FIXED: Mk. 19 – Belt clips into ammunition box while firing
- FIXED: Mk. 19 sight/rear sights misaligned on M113, M1008 CUCV, M1025 and M1043
- FIXED: Mk. V3S and M923A1 Gun Trucks – Disabled manual fire (driver was able to fire the main MG)
- FIXED: Mk. V3S GT, M923A1 GT – Disabled manual fire
- FIXED: Mk. V3S vehicles lacked license plates when generated via script
- FIXED: Multiple tweaks to aircraft weapons and pylons
- FIXED: OT-62 – Missing optic glass
- FIXED: PP-Mi-Sr-II – Effectiveness adjustment
- FIXED: PP-Mi-Sr-II – Mass value adjustment
- FIXED: Rocket disappears from Launcher-wielding infantry after respawn
- FIXED: Stringtable – PP-Mi-Sr-II.
- FIXED: T-72 – Adjusted RVMAT for collimator (high reflections issue)
- FIXED: T-72 – Fixed front mudguard selection, fixed shadow LOD selections
- FIXED: T-72 shadow LOD – Added commander turret and NSV parts
- FIXED: T-72/M1A1 – Changed LOD for OpticsIn from 1100 to 1
- FIXED: T-72M/T-72M1 – Destroyed wreck had stretched vertices above the turret
- FIXED: Turrets now remove all “Killed” event handlers from units that exit them (replacing gunner in emplacements and vehicles with another crew member)
- FIXED: Pu-52, Pu-52/57 – Rear sight misaligned with front sight between 400m-900m zeroing
- FIXED: UH-60A – Adjusted names of cargo entry points
- FIXED: Updated selection for M1008 CUCV (Mk. 19), M1025 and M1043 (Mk. 19)
- FIXED: US/CSLA/AFMC – Adjusted durability of plastic helmets
- FIXED: US85 – USMC Grenadier (M16 +203), Airborne Grenadier (M16 + M203) Incorrect vests, Airborne now uses: Vest (M81, M16 + M203, Airborne)
- FIXED: US85 LAV-25 – Commander MG mount had no damage material when destroyed – Fixed turret selection damage
- FIXED: Winter Uniform (FIA) – Invetory icon does not match the uniform
- FIXED: ZSh-5 Removed improper property LodNoShadow=1 from shadow LOD (shadows were disabled)
UPDATED
- UPDATED: AN/PAQ-1 LTD battery – New icon
- UPDATED: Darkened textures for FIA desert helmet/hat
- UPDATED: Decreased elevation on NSV mounted on T-72
- UPDATED: Disabled zeroing on vehicles equipped with Mk. 19
- UPDATED: Glass material for Tank and APC interior optics
- UPDATED: M1025, M1043, M998 (M60) – Ammo belt animation in the ammo box
- UPDATED: M1025, M1043, M998 SF GT (M60) – Animation for ammo belt in ammo box
- UPDATED: New rear sight for M60, M60E3 in GunnerView
- UPDATED: Reduced zoom on driver optics for APCs/tanks
- UPDATED: T-72 gunner – Added an additional optic for periscope view (for more efficient turret rotation without 3rd-person view)
- UPDATED: VG-70, M203 – Smoke and flare rounds added to ammo boxes, backpacks, and vehicles
Download Arma 3 update 1.2.1 on PC.