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Arma Reforger Version 1.2.0.76 Patch Notes – July 3, 2024

A new Arma Reforger update 1.2.0.76 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Arma Reforger update 1.2.0.76 will address some of these issues and bugs.

Read what is new and fixed in today’s Arma Reforger patch. Read the official patch notes below.

Arma Reforger Patch 1.2.0.76 Notes – July 3, 2024

General
  • Changed: Charges spawned by game master are no longer armed by default
  • Tweaked: Multiphase destruction for sandbags
  • Tweaked: Flare VFX adjustments
  • Tweaked: Interactions with doors and gates by adding new physics setup for them
  • Fixed: Depth of big lake
  • Fixed: Unconscious state of Mi-8 navigator was using death animation instead of the unconscious one
  • Fixed: No damage source in damage context for melee attacks
  • Fixed: Projectile effect transform was sometimes not correct on the server when a client shoots a projectile
  • Fixed: Custom accessibility config for turret to not be obstructed when placed into nests
  • Fixed: It was possible to drag incorrect item when dragging item from slot border
  • Fixed: Obsolete optics magnification keybind in Field Manual
  • Fixed: Map reading coordinates fixed in Field Manual illustration
  • Fixed: Aim and freelook action bindings could not be changed on gamepad (Thanks to Steve-E for the report!)
  • Removed: Unused commands from map commanding
Stability
  • Changed: Improved performance for extended damage manager
  • Fixed: VME when interacting with deploy action on radio on DS
  • Fixed: Broken wait with timeout on semaphore and event implementations for Linux
  • Fixed: Damage-related memory leak messages caused by script recompilation
  • Removed: Log warning “BaseProjectileEffect::ApplyEffect has not received an instigator…”
AI
  • Changed: AI driving and PID setups for vehicles
  • Fixed: Fixed Move In waypoint when in a forest
  • Fixed: Leader takes gunner seat when in 2-member group
  • Fixed: AI wouldn’t mount static turrets under Get In waypoint/command
  • Fixed: Get In specific vehicle does not fail when subgroup already is in that vehicle
Modding
  • Added: FindDamageEffectOfType, FindAllDamageEffectsOfType, FindAllDamageEffectsOfTypeOnHitZone, FindDamageEffectOnHitZone
  • Changed: Reordered the parameters of FindDamageEffectsOnHitZone to keep them consistent with the rest of ExtendedDamageManagerComponent API
  • Changed: Disabled ColliderHistoryComponnet on _Vehicle_PartBase.et until optimized better, remains enabled on _Vehicle_RotorBase.et and _Vehicle_AmmunitionBase.et

Download Arma Reforger update 1.2.0.76 on PC.

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