Baldur’s Gate 3 update is now rolling out on PC (Steam). According to the official Baldur’s Gate 3 patch notes, the latest update added quality of life improvements and gameplay optimizations.
Since the last patch, players are facing a number of problems with the game. Today’s Baldur’s Gate 3 patch will fix a few of these issues.
Check out more details below.
Baldur’s Gate 3 Patch Notes
CRASHES
- Fixed a crash related to the turn order in combat after a character has died.
- Fixed a crash that would occur when you cancelled your spell-casting animation immediately after triggering it.
- Fixed a crash that would occur when loading a savegame while the game was experiencing low FPS.
- Fixed a crash that would occur when a summoned Familiar that was holding Concentration was killed.
- Fixed a crash related to the hook horror and bulette combat situations.
GAMEPLAY
- The NPCs at Camp and in the Druid Grove area no longer become hostile if you have trespassed in another area such as the Zhent Hideout. This fix also applies to older save games.
- The ‘Command: Halt’ spell no longer has placeholder VFX around the affected character’s head.