A new Baldur’s Gate 3 update Hotfix 28 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Baldur’s Gate 3 update Hotfix 28 will address some of these issues and bugs.
Read what is new and fixed in today’s Baldur’s Gate 3 patch. Read the official patch notes below.
Baldur’s Gate 3 Patch Hotfix 28 Notes -October 16, 2024
MODDING
- On PS5, the ‘Continue’ button will now work the same as the ‘Load Game’ screen in that it won’t allow you to start a game if there are any mod issues.
- On console, when loading a savegame that has unresolved mod issues, the Mod Verification Window will no longer keep asking you to re-download or uninstall mods when the action has already been taken.
- Resolved an issue with mod dependencies not being loaded in the correct order after enabling/disabling some mods.
Mod Manager
- Fixed the animated downloading bar not appearing in the Mod Verification Window after you click ‘Download’.
- Fixed the horizontal scrollbar on the Mod Details page not being vertically centred between the arrows that flank it.
- Fixed a bug preventing you from opening the Mod Manager on PC when using a controller.
- Fixed the button prompts in the Mod Details page not updating correctly when using a controller.
- Fixed the filter tags in the Mod Manager not appearing in localised languages and made sure that the English string is shown as a backup in case there’s an issue with fetching the translation.
- The mod browser scrollbar now resets to the top when you navigate to a previous or next page.
- On PS5, the Mod Manager now correctly reports the amount of remaining memory after uninstalling a mod.
- Fixed a crash that could occur when changing pages in the Mod Manager.
- Fixed clients on a multiplayer game getting caught in an enable–disable loop in the Mod Verification Window when trying to disable a mod that the host doesn’t have.
- Updated the ‘Explicit Content’ filter’s name to ‘Mature Content’.
- Updated the name of the Mod Issues window to ‘Mod Verification Window’ to more accurately reflect what the window is for, and updated its description.
GAME
Gameplay
- Improved loading times for players with many mods installed.
- You can no longer add items to your wares even if they cannot become wares (e.g. pact weapons) by selecting them along with another item that can become a ware. This prevents a trade exploit where you could sell your wares and the bound items would not leave your inventory. Any more of these up your sleeves?
- Fixed Honour Mode features, like Legendary Actions, carrying over to non-Honour-Mode games if you’d previously loaded an Honour Mode save.
- On PS5, fixed the DualSense lightbar updating colours every single frame of the game when a new user logs in with a new controller.
- Resolved an issue with Wyll opting for negative greeting nodes even when he does like you.
- Fixed the character models becoming offset in the Trade UI when switching between trade and barter when using a controller.
Crashes and Blockers
- Fixed a crash when trying to load into a playthrough rather than a particular savegame within that playthrough.
- Fixed a crash that could occur when loading a savegame.
- On PS5, fixed a potential crash when going full disco on the DualSense lightbar.
Download Baldur’s Gate 3 update Hotfix 28 on PC.