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Blade & Sorcery Update 1.0.2 Patch Notes – July 4, 2024

Blade & Sorcery update 1.0.2 is now available to download on PC. According to the official Blade & Sorcery patch notes, the latest update 1.0.2 addresses some bugs and crashes.

Previously, a major update 1.0.2 added new changes, fixes, and gameplay improvements.

Unfortunately, players are still experiencing several issues since the release. Today’s Blade & Sorcery version 1.0.2 will fix a few of these issues.

Check out more details below.

Blade & Sorcery Patch 1.0.2 Notes – July 4, 2024

Crystal Hunt
  • Updated inventory tutorial videos
  • Fixed some typos in multiple languages related to the spelling of “Dalgarian”
  • Fixed duplication bug when swapping inventory pages while grabbing an item in the inventory
  • Fixed issues with the golem not stunning when it should
  • Added missing T4 greatsword and dagger to the shop loot table
  • Fixed issue with the player model breaking if they died while climbing the golem
  • Fixed issues which can break golem fight
  • Fixed gamemode gold death penalty causing all gold to be lost
  • Fixed lore typos in English translation
  • Fixed gold/shards not resetting on death
  • Fixed item book duplication glitch
  • Fixed outpost dungeons not using Very Large length for difficulty 4
  • Fixed issue with golem crystal being storeable before the player kills the golem
Sandbox
  • Added Very Large outpost dungeon length to Sandbox on the mapboard
Skills
  • The player is immune to fall damage during airstrike, its reenabled after 0.5s
Modding
  • Fixed modded crystal merging
  • Fixed issue with ItemIds in ItemData not overriding ItemIds on the prefab consistently when spawning the item
  • Made lore easier to mod via public methods
  • Allow calling MergeCrystal directly for rudimentary cross-tree merge support
  • Fixed errors when modded skill tree orbs are null
  • Fixed ModsMenu event firing incorrectly.
  • OnLocalGolemSet is now a static event, not a static Action
  • Fix NRE with ThunderEntity.GetCenter
  • Fix missing status duration on Thunderbolt
Fixes
  • Fixes to prevent arcwire/teslawires causing glitchy decapitations
  • Fixed memory leak with the skybox not being unloaded from dungeons
  • Changed currencies so that they are only serialised to disk when the players inventory is saved
  • Fixed issues where dying while climbing would cause the player to be disconnected from their body
  • Prevent creatures breaking if spawned in shop
  • Lowered vertical rope slide speed to prevent players from dying due to fall damage
  • Optimised loading some json by a avoiding expensive operations that weren’t necessary
  • Fixed mesh issues with Ascent, MiningHub, Townsquare, LostCove
  • Fixed waterfall in SewerMaintenance
  • Added items to Museum and Temple
  • Fixed Observatory Support having no colliders
  • Fixed one sided texture in Market
  • Fixed bad granary hole
  • Male Officer armor neck protector returns!
  • EndTower optimizations
  • Fixed CoastalFort causing a progression blocker due to out of bounds collider
  • Added colisionHandler to Trapdoors
  • Fixed negative collider in Main Menu
  • Adjusted colliders for t4 short sword
  • Long axes texture fixes
  • Update VFX assets data files
  • Many particle effects memory usage was optimized
  • Fix duplicate charge sapping vid on skill tree
  • Fixed Culling between Museum and GatheringHall

Download Blade & Sorcery update 1.0.2 on PC.

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