A new Bodycam update 0.1.3.4 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Bodycam update 0.1.3.4 will address some of these issues and bugs.
Read what is new and fixed in today’s Bodycam patch. Read the official patch notes below.
Bodycam Patch 0.1.3.4 Notes- March 15, 2025
SEASON 2 BEGINS!
- Ranks have been reset!: Players now have 60 days to climb the leaderboard before the season ends, and earn exclusive rewards!
- Season Rewards: You are now able to claim exclusive badges as rewards for your rank position in the previous season, and new operator skins for season 2!
- View Past Rankings: You can now check your rank history by visiting the Leaderboard section and selecting previous seasons.!
- Season Duration: This season will run for two months, but we may adjust future seasons based on your feedback. Let us know if you prefer shorter or longer seasons!
- Rank Placement Change: The amount of points needed to rank up has been increased exponentially, making the grind harder and more pleasing! This change is not final though, we appreciate any feedback!
STREAK SYSTEM – DAILY FREE SKINS!
- Daily Win Rewards: Win one match per day to earn a free skin.
- No Duplicate Skins: Skins are chosen from those you do not own yet.
- Consistency Matters: If you miss a day, your streak resets! Stay consistent to maximize your rewards.
- Future Updates: More streak-based rewards will be added in future updates!
NEW GAME MODE – HARDPOINT
- Objective-Based Gameplay: Hardpoint is a fast-paced mode where teams must capture and hold a rotating zone to earn points.
- Winning Conditions: The team that reaches 200 points first, or has the most points by the end of the timer wins!
- Rotating Capture Points: The zone moves periodically, forcing players to anticipate rotations and reposition before the enemy does.
- The More The Better: The more teammates you have on the hardpoint, the more points your team receives!
- Best for Tactical Players: Hardpoint is perfect for those who enjoy a mix of team strategy and aggressive play-styles. Try it out, and let us know your feedback!
NEW MAP – PAINTBALL ARENA
- Designed for Competitive Modes: A paintball-inspired map tailored for Versus, Body Bomb, and Hardpoint game modes.
- Ground-Level Combat: Unlike Airsoft, Bomb House, or Russian Building, this map has no elevated areas, ensuring a level playing field.
- Cover-Based Movement: Small, scattered covers force players to stay mobile and react quickly to enemy movement.
- Symmetrical Layout: The map is evenly designed, providing a balanced and fair competitive experience.
BOTS – DYNAMIC MATCHMAKING AI
NOTE: The bots are not perfect just yet, and will be improved over time!
- Dynamic Matchmaking Support: Bots automatically fill empty slots and leave as real players join. They are designed to maintain the game’s pacing and balance.
- Filling Lobbies & Expanding Player Base: Bots have been added to ensure that matches feel full and competitive, particularly in regions where the player base is still growing. This helps Bodycam expand globally and improves matchmaking speeds.
- Adaptive AI Difficulty: Bots start at an easier level but dynamically adjust their difficulty based on player performance. If you’re dominating, they will get smarter and more challenging for you.
- Realistic Player Behavior: Bots analyze the battlefield, take alternative routes, use flanking tactics, and engage dynamically in fights.
- Objective-Focused AI: Bots interact with objectives just like real players; They plant and defuse bombs, capture Hardpoints, and support their team in tactical engagements.
- Option to disable bots: If you’re hosting a match, you can disable bots in the settings before starting a match!
- Bot Kill Point Rewards: Killing a bot grants ¼ of a player kill’s value. For example, if a player kill grants 40 RPoints, a bot kill will grant 10 RPoints.
- Temporary bot limit: For testing, bots will fill lobbies up to 4 players for the time being!
MAP REWORKS & FIXES
We have started reworking several maps to improve visual quality, level design, and balance. However, this is just the beginning! These improvements are not final. This is a first step to better organization and testing community feedback before the full map overhauls planned in the 2025 roadmap.
- Worn House Revamped: Improved textures, lighting, and overall level design for better balance and visuals.
- Russian Building Now Features a Redesigned Outside Area: Expanded for more strategic opportunities and improved navigation.
- A New Staircase Has Been Added To Russian Building: Changing the way players navigate and making gameplay more dynamic.
- Airsoft House Optimizations: The map has seen a considerable amount of changes and optimizations, removing annoying spots and more, making gameplay smoother and more enjoyable.
- Training Range Now Has New Guns: FOSTECH shotgun and Revolver have been added to training range for everyone to test them out!
- Countless hitboxes fixed across all the maps: Including Russian Building trees, Rome’s bushes, and more!
- “Logistics” Was temporarily disabled for a small rework
SKINS & CUSTOMIZATION UPDATES
- 37+7 New Operator Skins Added! There’s 37 new skins you can buy in the shop, and 7 more you can get from season rewards!
- A handful of new weapons skins! A couple more weapon skins were added this update for some guns!
- New National Flag Badges Added: Represent your country with pride! All nations now have unique flag badges.
- More Badges Coming Soon: Future updates will introduce new badges with different meanings and significance.
- Profile Picture Now Reflects Your Operator Skin: Your in-game avatar is now represented by your chosen operator skin, adding more immersion and natural team identification. We would like your feedback regarding this change, let us know if you like it or not!
OTHER ADDITIONS, CHANGES, FIXES & POLISH
- Added voice lines that play at start of rounds and other situations
- Added [RADIO] audio setting, that controls the previously mentioned voice lines
- Added Take/Interact key bind option (Default: E)
- Added a new scope
- Added new walking sounds
- Reworked Main Menu UI completely
Note: UI Bugs are still present, this is just the first part of the UI rework! - Nerfed and Buffed rank point rewards for certain gamemodes
- Improved and adjusted the friendly name UI
- Team killers are now automatically kicked after 3 TKs, regardless of their performance in the match
- Friendly “Green Box” no longer disappears when too close, minimizing confusion and accidental team kills
- Joining a match too late will no longer grant you any rewards, preventing players from abusing the system by joining late and getting free rewards.
- Players will no longer earn any points in private matches. These games will be purely for practice.
- RTSS (Riva Tuner Statistics Server) works again
- Improved the player hit registration
- Improved issues with body bomb rounds not ending properly
- Improved issue where lasers unintentionally lit up entire rooms
- Improved issues with private lobbies not working
- Resolved issues with pump shotgun and revolver getting stuck
- Fixed issue with weapon skins not saving if you don’t have an operator skin equipped
- Fixed issues with the resolution not being saved
- Fixed issues with the shop being empty
- Fixed issues with the bomb not dropping from dead players
- Fixed issue where lasers caused a large red flash when turned on
- Fixed bug that disabled the green box and names of friendlies at the start of a match
- Players can no longer steal the bomb from a teammate
- Ranks are now spelled correctly
- Voice chat volume is no longer affected by the “Master Volume” setting
+ COUNTLESS other smaller bug fixes and changes!
Download Bodycam update 0.1.3.4 on PC.