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Wednesday, November 27, 2024

Cosmoteer: Starship Architect & Commander Update 0.27.0a Patch Notes – July 27, 2024

Cosmoteer: Starship Architect & Commander update 0.27.0a is now available to download on PC. According to the official Cosmoteer: Starship Architect & Commander patch notes, the latest update addresses some bugs and crashes.

Previously, a major update 0.27.0a added new changes, fixes, and gameplay improvements.

Unfortunately, players are still experiencing several issues since the release. Today’s Cosmoteer: Starship Architect & Commander version 0.27.0a will fix a few of these issues.

Check out more details below.

Cosmoteer: Starship Architect & Commander Patch 0.27.0a Notes – July 27, 2024

  • Added an “I Hate Clouds & Storms” option for Career mode. If enabled, clouds and storms will not be spawned in new Career mode games or in any newly-visited star systems for existing save files.
  • Crew will no longer automatically exit a moving ship to deliver resources or operate parts.
  • (Multiplayer): “Varied (Sparse)” and “Ion Storms (Sparse)” should now have fewer tiny ion storms.
  • (Bugfix): Random crashes and collision detection issues that were frequently experienced by a subset of players. (These crashes appear to have been caused by the upgrade from .NET 7 to .NET 8, so we’ve rolled back to .NET 7 until we can figure out what’s going on.)
  • (Bugfix): Random crashes caused by A.I. ships/stations trying to repair themselves while taking damage.
  • (Bugfix): Ships that were completely surrounded by Electron Clouds or Ion Storms could get stuck trying to pathfind out of them. (This was common with trade ships but could happen with all ships.)
  • (Bugfix): A.I. ships would only aggro within visual sight range even if they were intended to aggro within radar range.
  • (Bugfix): Destroying a ship with a bounty mission could sometimes change the displayed difficulty tier of that mission.

Download Cosmoteer: Starship Architect & Commander update 0.27.0a on PC.

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