A new Deceit 2 update 3.1 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Deceit 2 update 3.1 will address some of these issues and bugs.
Read what is new and fixed in today’s Deceit 2 patch. Read the official patch notes below.
Deceit 2 Patch 3.1 Notes – July 12, 2024
Improvements
- The Explainer video now plays when you first open the game. This can also be rewatched through the main menu’s escape menu.
- Various UX updates have been added to the crypt to make it more intuitive to use.
- Characters now walk out of the crypt rather than floating, with unique animations for legendary outfits.
- The Chemist now gets outlined if everyone is poisoned.
- Alex has been given a visual glow up.
- Destroyable walls now have a red ‘X’ on them.
- CCTVs and Tannoys now spark when broken.
- The alert for your infected partner becoming soulbound has been improved.
- Various UI elements are now coloured to match the represented team.
- Various glossary entries have been tweaked to align with their updated versions.
- The dynamic range compression has been increased on voice chat during the inbetween.
- Player roles now show by default on the End of Game screen.
- The GM’s voice during the into game sequence has been lowered.
- The sounds of transitioning into the inbetween have been lowered.
- The play button images have been updated to be season specific.
Fixes
- Achievements relating to voting out players cannot be progressed.
- Characters can flicker during the ‘game found’ sequence.
- Players disappear when the ‘game found’ sequence is triggered.
- Glossary entries cannot be scrolled through when using a gamepad.
- The Vampire Mask does not show in the season tab rewards.
- The vampire can not teleport away after grabbing someone.
- The season tab says you can only unlock free items when you own the Premium Pass (and not the bundle).
Download Deceit 2 update 3.1 on PC.