A new Deceit 2 update released on PC. According to the official Deceit 2 patch notes, the latest update addresses some bugs and crashes.
Since the last patch, players are experiencing problems with the game. Today’s Deceit 2 patch will fix a few of these issues.
Check out more details below.
Deceit 2 Patch Notes – June 4, 2024
Animation
- Each character now has a unique animation when first spawning into the game.
- [FIXED] The head of a downed player will rotate based on where they’re looking.
- [FIXED] Feminine characters have larger than intended heads in-game. This can cause clipping with cosmetics that cover their faces.
Art
- Updated the visual of the Blood Altars.
- Updated the visual of banishing rituals, used when voting players out of the game.
- Updated both Millhaven & Wurgen to address several map exploits, commonly leading to players being inaccessible to the Terrors.
Audio
- Added audio to several emotes.
- Updated the effects applied in the Inbetween to increase the reverb.
- Adjusted the volume of several sounds, including the Final Showdown music, tasks and executions.
- Added audio for transforming into and out of the Werewolf Terror.
- [FIXED] The Dialogue volume slider doesn’t affect the Game Master’s VO.
- [FIXED] The sound for the Wolf AI spawning is played in 2D.
- [FIXED] Beck plays Hans’ scream when being executed by a Terror.
- [FIXED] Terror execution sounds, and passive idle sounds, can play shortly after returning to Reality.
Gameplay
- Reporting Blood Altars is now done via the Pinging system rather than an interaction.
- Updated the Heat Goggles, primarily to help address how dominant they can be when pushed to their limit:
- Revealed players will no longer have a black silhouette behind the red ‘haze’, revealing extra animation information.
- Added a fade to/from black when going in/out of the view.
- Once the Heat Goggle view is active, there is a brief delay before players are revealed.
- You can no longer re-equip the Heat Goggles as you’re unequipping them.
- Slowed down the battery drain tick rate from 0.1s to 0.25s. This results in the minimum drain being higher than before.
- [FIXED] After using the Heat Goggles your hand is left as if it’s holding the Heat Goggles.
- [FIXED] Very infrequently it’s possible for the Heat Goggles to contain to drain your charge despite not being active.
- Increased the Inquisitor’s effect duration from 4 to 5 seconds.
- The world will now desaturate based on the number of votes cast on you.
- Adjusted the camera offsets used both when you’re downed, and when you’re emoting, so that they’re centered around your character.
- [FIXED] Wurgen’s 4 digit code system can break after the Generator has been destroyed, causing valid codes to be rejected.
- [FIXED] After an execution, players with high latency can occasionally see the human form of the Terror involved in the execution.
- [FIXED] The Chemist’s poison fails to activate if they use their last poison charge whilst transitioning into the Inbetween.
- [FIXED] The human form of a player can be briefly revealed after using the Invisibility Medallion or transforming into a Terror.
- [FIXED] A blank character mesh can be briefly shown when a player switches items in the Inbetween.
- [FIXED] When spectating, other players aren’t correctly turned into their ghost form.
- [FIXED] The Muzzle’s “Zip It” accolade doesn’t progress if you use the Muzzle on a Cursed Subject.
- [FIXED] When using the custom setting to spawn with a Pistol, players using Gamepads are unable to equip items.
- [FIXED] You can shoot through Wurgen’s Inspection Vat doors whilst inside of them.
Input
- Added support for changing button mappings on Gamepads.
- Added native compatibility with DualSense (PS4/PS5) gamepads on PC. If you previously were using Steam Input for this, it’s now recommended that you disable it.
Progression
- Items were previously unlocked when you leveled up a Subject whilst playing on the Innocent team. This was unintentional and, since last week, you will now unlock items any time you level up a Subject, regardless of team.
UI
- Players being voted on will now be waypointed to you, showing their current vote status and distance.
- Updated the UI shown when voting players out of the game. Most notably the interaction prompt is now separate to the vote status.
- Updated how 3D UI is rendered so that it is consistent across different maps and lighting setups.
- Added a UI element to the bottom left to indicate when the Generator is destroyed.
- Reduced the delay before the voting UI appears above a downed player.
- The Escape Door now displays the win conditions for each team when you look at it.
- Infected players will now see the global popup informing them that a player has been banished after executing a Subject.
- Added a link to our Medium webpage on the Menu, allowing players to view the latest patch notes through the game.
- [FIXED] Waypoints don’t correctly show directional arrows when the target is off screen.
Download Deceit 2 update on PC.