Deceit update is now available to download on PC. According to the official Deceit patch notes, the latest update addresses some bugs and crashes.
Previously, a major update added new changes, fixes, and gameplay improvements.
Unfortunately, players are still experiencing several issues since the release. Today’s Deceit version will fix a few of these issues.
Check out more details below.
Deceit Patch Notes
- You can now start your next Objective without claiming the item from your previous one.
- All maps have received new ‘out-of-bounds’ areas that will force respawn players if they enter them.
- The volume of switching items audio has been reduced.
- The interaction logic has been adjusted to stop other players completely blocking your interaction.
- Several in-game UI elements have been improved.
- Clicking your Deceit ID when in ‘Add Friends’ section of the Main Menu will now copy it to your clipboard.
- [FIXED] Picking up Armour doesn’t play the ‘zipping up’ sound.
- [FIXED] Players can see parts of the map just before they wake up.
- [FIXED] Terrors are able to avoid suffocating to the gas by remaining in vents.
- [FIXED] The bleeding effect from being executed doesn’t get removed once the player is antidoted.
- [FIXED] Players can occasionally be left unable to interact with anything until they respawn.
- [FIXED] Terrors sometimes don’t play their correct animations when moving around.
- [FIXED] It’s possible to be left permanently downed if 2 Terrors attack 2 Innocents at the same time.
- [FIXED] Players can occasionally be marked as having ‘dodged’ a game despite leaving normally, causing the game to end early.
- [FIXED] Selecting an Infected partner and/or Terror can sometimes fail in the pre-game.
- [FIXED] The ELO gain/loss shown in the Match History can be off by 1. Note: this fix will only apply to future games.
- [FIXED] Purchasing Tokens from the Store doesn’t instantly update your inventory at the bottom.
- [FIXED] Attacking 2 Innocents back-to-back whilst having 2 executions available will cause only one Innocent to be executed.
- [FIXED] The Ancient Anubis skin’s emissive doesn’t work properly.
- [FIXED] You can only shoot one way through a window in the Asylum’s Ward A.
- [FIXED] You can’t shoot through the plastic flaps in the final area of the Asylum.
- [FIXED] Players can incorrectly transform into a Terror whilst crouched, causing the Terror’s animations to break.
- [FIXED] It’s possible to get multiple revives off with just one Antidote.