A new Deep Rock Galactic: Survivor update 04 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Deep Rock Galactic: Survivor update 04 will address some of these issues and bugs.
Read what is new and fixed in today’s Deep Rock Galactic: Survivor patch. Read the official patch notes below.
Deep Rock Galactic: Survivor Patch 04 Notes -October 28, 2024
Improvements & Fixes
- Added new voice lines when selecting Missions
- Improved the tooltip of several artifacts to show how many stacks they will apply
- Fixed an issue where the amount of biome goal points did not always match the amount of biome goals completed
- (Artifact) Ancient Knowledge: Fixed a bug where the XP gained would scale with XP gain, resulting in more than the advertised 3 levels
- Fixed an issue where the player could get locked on a black screen after loading into a stage, if they managed to level up in the final drop pod in their previous run
- Added the missing [CONSTRUCT] tag to Shredder Swarm Grenade
- Fixed an issue where getting the Refrigerated Gunpowder overclock on the GK2 would not change the bullet color
- Fixed an issue that caused the Voltaic Shock Fence to restart its reload timer when placing the last turret
- Voltaic Shock Fence should now properly scale with the lifetime stat
- Incendiary Grenade and Neurotoxin Grenade’s ground zones should now properly scale with the lifetime stat
- Damage from Magma Core hot rocks no longer triggers the damage vignette
- Fixed a silly ordering of class select buttons – they now match the unlock order
- Updated Milestone UI
- Added fat dwarf fingerprints on UI elements
- Fixed an issue where pressing ESC (or a similar back-action) while loading the menu, could result in a weird UI mess
- Driller Mining VFX is now a lot more… drillery
Balance
- Red Vines in Hollow Bough can now be mined, but doing so will hurt
- (Artifact) Gold Tipped Bullets: Moved from Rare to Epic rarity
- (Artifact) Clipboard of Grudges: Increased minimum XP yield to 8 and max to 14. Added cooldown of 0.5 sec.
- (Artifact) Pay2Win – Rework
- Old: Continuously drains 50 gold every 50 seconds to increase damage by 100%
- New: Increases your damage by 3% whenever you reroll anything
- To make room for the new Mutator Anomaly, unlock requirements for Hardcore, No Movement and Vanilla have all been increased by 5 mastery points
- Biome unlock requirements have been changed to make room for Azure Weald
- Colette Wave Cooker
- Decreased potency to 28 (was 32)
- Increased base damage to 110 (was 94)
- Decreased cold stacks applied by unstable OC Thermal Oscillator by 50%
- “Bulldog” Heavy Revolver:
- Increased pierce to 20 (was 12)
- Increased base range to 14 (was 12)
- Changed shot interval to 1,2 (was 0,8)
- Increased damage to 100 (was 72)
- Arc-Tek Cryo Guard:
- Increased move speed to 14 (was 12)
- Personal Space Invaders overclock
- Decreased range to -75% (was -50%)
- Added +2 drone count
- The following weapon masteries and class mod masteries have been moved to the Azure Weald:
- Jury-Rigged Boomstick
- Seismic Repulsor
- Krakatoa Sentinel
- “Thunderhead” Heavy Autocannon
- “Stubby” Voltaic SMG
- Arc-Tek Cryo Guard
- LOK-1 Smart Rifle
- Nishanka Boltshark X-80
- Scout Recon
- Driller Foreman
Download Deep Rock Galactic: Survivor update 04 on PC.