A new Deep Rock Galactic update S05.02 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Deep Rock Galactic update S05.02 will address some of these issues and bugs.
Read what is new and fixed in today’s Deep Rock Galactic patch. Read the official patch notes below.
Deep Rock Galactic Patch S05.02 Notes – June 18, 2024
- Fixed that projectiles where shooting slightly lower than intended
- Fixed laser point description on latejoin pod beacon
- Fixed UV problem with scanning pod head
- Fixed screen on Liquid Morkite Refinery DD Objective
- Freefall tweak preventing audio to disappear completely
- Enabled collision on drillevator’s jet boots dispensers
- Fixed Deep Scan missions appearing in the server browser after they are no longer joinable (After you start the drillevator)
- [Duck and Cover] Increased rarity of Mactera. Reduced amount multiplier of Acid Spitters and Web Shooters. Increased bonus of the warning to 30%.
- Fixed a bug that prevented matrix cores to not be refunded correctly
- Cooldown for drillevator shout slightly increased
- Status effect crash fix
- [Barrage Infector] Reduced attack cooldown range from 2-4 to 2-3 seconds.
- [Mortar Rounds OC] Decreased distance to explosion required for tinnitus sound to play. Should make it less common during use.
- [Barrage Infector] Increased projectile velocity slightly.
- Fixed the SMG OC – Conductor Bullets. You could get a Matrix core with it again. If you did and already owned it, you will be given another random Overclock.
- Fix crash related to terrain operations
- Fixed a crash where attached chemical arrows would be null during death
- Fixed Order of the Deep armors did not show selected paintjob in First Person view.
- Server list: Fixed scrollbar moving item ui to the left when visible
- Fixed tool tip for Haz 5 Plus not showing correct data
- Fixed Stalker having a collider after death. This made it possible to ping and block some bullets after death.
- Fix issues where some armors could show without sleeves in the icon, even though it was not supported for that armor.
- Fixed issue when previewing armors, the paintjob of the previous armor could transfer over to the next armor being previewed.
- Separated the upgrades for the Mortar Rounds OC that accidentally changed the AOE bonus for the Neurotoxin Payload from +0.3 to 1.25%.
- Fixed “magic hole” in Azure Weald not carving below floor height.
- Boltshark “Expanded Special Quiver” upgrade not applied
- Fixed issue with Hurricane and the new OC Cluster bombs. Reloading it and other weapons required multiple reload inputs
- Prevent Glyphid Warden from buffing after death if its killed by being unfrozen.
- Season 5 assignment 2 mission 4/5 has voicelines mixed up
- Tweaked the explosion carver so it doesn’t go bananas in Magma Caves.
- Fixed Grabber kill cue voice and subtitle mismatches
- Make the main carver on drillevator carve much larger chunk at a time, improving performance.
- Drillevator Engine Optimizations
- Drillevator Engines material now gets dirty / ruined when they break down
- Added missing dwarf shout when one gets close to a resonance crystal
- Added an option to disable the Tinnitus effect on big explosions. Found in Audio Settings.
- Potential fix for: Turrets’s ammo counter defaults to 515 rounds
- [Crawler] Increased damage from 8 to 9, increased freeze and fire temperature thresholds
- Further lowered freezing point for crawlers
Download Deep Rock Galactic update S05.02 on PC.