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Monday, February 3, 2025

DFHack – Dwarf Fortress Modding Engine Version 51.04-r1.1 Patch Notes – February 3, 2025

A new DFHack – Dwarf Fortress Modding Engine update 51.04-r1.1 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s DFHack – Dwarf Fortress Modding Engine update 51.04-r1.1 will address some of these issues and bugs.

Read what is new and fixed in today’s DFHack – Dwarf Fortress Modding Engine patch. Read the official patch notes below.

DFHack – Dwarf Fortress Modding Engine Patch 51.04-r1.1 Notes- February 3, 2025

New Features

  • stonesense:
    • added option EXTRUDE_TILES to slightly expand sprite to avoid gaps (on by default)
    • added option PIXELPERFECT_ZOOM to change the zoom scale to avoid gaps (off by default)
    • added back minecart track graphics

Fixes

  • Ctrl-a hotkeys have been changed to something else (Ctrl-n) for tools that also have an editable text field, where Ctrl-a is interpreted as select all text
  • advtools: fix dfhack-added conversation options not appearing in the ask whereabouts conversation tree
  • gui/launcher:
    • ensure commandline is fully visible when searching through history and switching from a very long command to a short command
    • flatten text when pasting multi-line text from the clipboard
  • gui/rename: fix error when changing the language of a unit’s name
  • stonesense:
    • fixed announcement text rendering off-screen with larger font sizes
    • screen dimensions are now properly set when overriden by a window manager
    • fixed glass cabinets and bookcases being misaligned by 1 pixel
    • fixed unrevealed walls being hidden by default
    • vampires no longer show their true name when they shouldn’t
    • fixed debug performance timers to show milliseconds as intended
    • CACHE_IMAGES now disables mipmapping, stopping sprites from going transparent
    • fixed issue where depth borders wouldn’t be rendered for some walls
    • fixed issue where tiles near the bottom edge would be culled

Misc Improvements

  • assign-preferences: new –show option to display the preferences of the selected unit
  • pref-adjust: new show command to display the preferences of the selected unit
  • stonesense:
    • improved the way altars look
    • fog no longer unnecessarily renders to a separate bitmap
    • added new connective tiles for pools of blood and vomit

Removed

  • gui/control-panel: removed craft-age-wear tweak for Windows users; the tweak doesn’t currently load on Windows

API

  • Core :: getUnpausedMs: new API for getting unpaused ms since load in a fort-mode game

Download DFHack – Dwarf Fortress Modding Engine update 51.04-r1.1 on PC.

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