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Diplomacy is Not an Option Version 1.0.24 Patch Notes – November 5, 2024

A new Diplomacy is Not an Option update 1.0.24 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Diplomacy is Not an Option update 1.0.24 will address some of these issues and bugs.

Read what is new and fixed in today’s Diplomacy is Not an Option patch. Read the official patch notes below.

Diplomacy is Not an Option Patch 1.0.24 Notes- November 5, 2024

General

  • Seriously improved playback of the in-game cinematics in the Campaign mode. Fixed cases of desynchronization between bubbles and video, improved stability of playback speed;
  • Improved the indication of blocked workers to make them easier to track. When selecting a building, a red dotted line is drawn between it and assigned workers who can’t reach it.

Improvements

  • “Burrdam Chimera” can deal damage without exploding. We’ve added spikes to its barrel so that an “operator” can engage enemies in close combat;
  • Added the visualization of [spoiler]an area of effect[/spoiler] for the Ozzy’s [spoiler]“Forced Intermission” ability[/spoiler];
  • Faster troop regeneration has become a separate passive skill of melee troops;
  • Troops executing the “Attack and Move” order on an enemy building ignore enemies that are encountered on their way. In other cases, the “Attack and Move” order works the same way as before: your troops fight other enemies while approaching their main target;
  • Some UI and UX improvements;
  • Some SFX improvements and fixes;
  • Some visual improvements;
  • Slightly increased the game’s performance.

Balance

  • The “Construction of the Century” mission:
    • Increased the time intervals between attacking waves (starting with the 4th one);
    • Weakened the 3rd attacking wave;
    • More resource sources on the map. Sources of Stone and Iron appear more often on the sides of the mountains close to the Townhall;
    • More mountains protecting the Townhall;
  • A large number of Soul Crystals can now be obtained by killing extremely powerful enemies ([spoiler]Nightmare General[/spoiler], [spoiler] Emperor Crab[/spoiler], [spoiler]Bug Queen[/spoiler], [spoiler]Ancient Heffalump[/spoiler], [spoiler]Defiled Father of Heffalumps[/spoiler], [spoiler]Feisty Lizard[/spoiler]). Completing the “Soul steal” research is not required!;
  • On the “Challenge Accepted” difficulty, in some cases the duration of the countdown for attacking waves has been increased (200 → 300 sec).

Bug Fixes

  • A bug that could prevent some enemies from taking damage from arrows in certain situations. (This was most often noticeable when facing tall enemies, such as Grim Pilgrim);
  • A bug that made it impossible to complete the tutorial step related to magic. (When players have spent their Soul Crystals before this step);
  • Severe localization fixes and improvements.

Download Diplomacy is Not an Option update 1.0.24 on PC.

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