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Dominions 6 Update 6.23 Patch Notes – Dec. 3, 2024

A new Dominions 6 update 6.23 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Dominions 6 update 6.23 will address some of these issues and bugs.

Read what is new and fixed in today’s Dominions 6 patch. Read the official patch notes below.

Dominions 6 Patch 6.23 Notes- December 3, 2024

  • National rebates for many artifacts
  • New unit: C’tissian Medium Infantry
  • New spell: Featherweight Army
  • Ranged frost mist weapons now create a cloud on misses too
  • Friendly units are now immune to the effect of Unholy Weapons
  • Paralyze effects were not updated to new size system, fixed
  • Fear and Dread blesses are now more expensive
  • Fear can now lower morale by at most the same value as the fear effect (or max 10)
  • Vampiric weapons bless now drains a little even if the target was killed
  • Arcane Decree didn’t prevent globals when there were free slots available
  • Shields didn’t work against Rain of Stones
  • Costs for immortal pretenders slightly tweaked
  • Asphodel dominion freespawn rate reduced by about 15%
  • Asphodel ritual “Carrion Fortress” cost 35 -> 45
  • LA C’tis Keeper of the Tombs is now slow to recruit
  • Don’t bail out if failing to save the prevcons file
  • Lobby games now remembers map wrap settings correctly during setup
  • Cave population reduced by 20%, except for cave forests
  • Cave system now have more ordinary caves (non-forests, etc.)
  • Torch symbol after pillage was not shown on map
  • Fixed battle background for assassinations in Nexus
  • Damage from homesickness is now removed if changing shape to non-homesick unit
  • Ctrl-z to show/hide teleportation movement didn’t work, fixed
  • Fix for restoring recruitment queues with half cost mounts
  • Not possible to deselect all with ‘a’ if a commander mount was selected
  • Mounts with floating will no longer be hampered by non-floating riders
  • Reacquire mount order now works correct for units with multiple mounts/riders too
  • Fists of Iron spell now counts as an iron weapon
  • No multiple weapon fatigue penalty for spellcasters
  • Commander mounts could not hold up illusions, fixed
  • Legion’s Demise now works slower
  • Wish for Devi of Strength didn’t work
  • Death Gaze weapon could kill its user
  • AI spellcasters could get confused by the different communion types
  • Forts and temples from Ind could sometimes be seen when they shouldn’t
  • Fix for repeat ritual and master ritualist
  • Veil of perpetual mist should now never work against its creator
  • Stun from shock damage was not prevented by e.g. twist fate
  • Some more beings now have storm immunity and/or storm power
  • Strength of Gaia will now give strength as well as magic boost to spiritform beings
  • Fixed graphical effect for Beast Mastery
  • The effects of Half Dead were not shown in bless info
  • AI tweaks
  • Stat and typo fixes

Modding / Map Making

  • New monster/item commands: #spikes, #sleepres
  • New monster/item commands: #sabbathmaster, #sabbathslave
  • New monster/item commands: #chorusmaster, #chorusslave
  • New weapon command: #magiconly
  • New event commands: #req_school, #req_minresearch, #req_path, #req_pathgems
  • New nation commands: #fortcoldscaleres, etc.
  • Event var commands can now be used multiple times per event
  • #dompower was broken, fixed
  • Nation command #clearrec didn’t clear everything

Download Dominions 6 update 6.23 on PC.

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