A new Dominions 6 update 6.23 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Dominions 6 update 6.23 will address some of these issues and bugs.
Read what is new and fixed in today’s Dominions 6 patch. Read the official patch notes below.
Dominions 6 Patch 6.23 Notes- December 3, 2024
- National rebates for many artifacts
- New unit: C’tissian Medium Infantry
- New spell: Featherweight Army
- Ranged frost mist weapons now create a cloud on misses too
- Friendly units are now immune to the effect of Unholy Weapons
- Paralyze effects were not updated to new size system, fixed
- Fear and Dread blesses are now more expensive
- Fear can now lower morale by at most the same value as the fear effect (or max 10)
- Vampiric weapons bless now drains a little even if the target was killed
- Arcane Decree didn’t prevent globals when there were free slots available
- Shields didn’t work against Rain of Stones
- Costs for immortal pretenders slightly tweaked
- Asphodel dominion freespawn rate reduced by about 15%
- Asphodel ritual “Carrion Fortress” cost 35 -> 45
- LA C’tis Keeper of the Tombs is now slow to recruit
- Don’t bail out if failing to save the prevcons file
- Lobby games now remembers map wrap settings correctly during setup
- Cave population reduced by 20%, except for cave forests
- Cave system now have more ordinary caves (non-forests, etc.)
- Torch symbol after pillage was not shown on map
- Fixed battle background for assassinations in Nexus
- Damage from homesickness is now removed if changing shape to non-homesick unit
- Ctrl-z to show/hide teleportation movement didn’t work, fixed
- Fix for restoring recruitment queues with half cost mounts
- Not possible to deselect all with ‘a’ if a commander mount was selected
- Mounts with floating will no longer be hampered by non-floating riders
- Reacquire mount order now works correct for units with multiple mounts/riders too
- Fists of Iron spell now counts as an iron weapon
- No multiple weapon fatigue penalty for spellcasters
- Commander mounts could not hold up illusions, fixed
- Legion’s Demise now works slower
- Wish for Devi of Strength didn’t work
- Death Gaze weapon could kill its user
- AI spellcasters could get confused by the different communion types
- Forts and temples from Ind could sometimes be seen when they shouldn’t
- Fix for repeat ritual and master ritualist
- Veil of perpetual mist should now never work against its creator
- Stun from shock damage was not prevented by e.g. twist fate
- Some more beings now have storm immunity and/or storm power
- Strength of Gaia will now give strength as well as magic boost to spiritform beings
- Fixed graphical effect for Beast Mastery
- The effects of Half Dead were not shown in bless info
- AI tweaks
- Stat and typo fixes
Modding / Map Making
- New monster/item commands: #spikes, #sleepres
- New monster/item commands: #sabbathmaster, #sabbathslave
- New monster/item commands: #chorusmaster, #chorusslave
- New weapon command: #magiconly
- New event commands: #req_school, #req_minresearch, #req_path, #req_pathgems
- New nation commands: #fortcoldscaleres, etc.
- Event var commands can now be used multiple times per event
- #dompower was broken, fixed
- Nation command #clearrec didn’t clear everything
Download Dominions 6 update 6.23 on PC.