Dying Light 2: Reloaded Edition update 1.17 is now rolling out on PC (Steam). According to the official Dying Light 2: Reloaded Edition patch 1.17 notes, the latest update added quality of life improvements and gameplay optimizations.
Since the last patch, players are facing a number of problems with the game. Today’s Dying Light 2: Reloaded Edition patch 1.17 will fix a few of these issues.
Check out more details below.
Dying Light 2: Reloaded Edition Patch 1.17 Notes – June 27, 2024
Co-op
- Fixed multiple issues with AI not working properly in co-op sessions – eg. doubling, idling, disappearing
- Fixed the issue with Moe’s model still being present and improperly displayed in the Dark Zone after progressing the “True Friends” quest
- Fixed the zipline audio loop sometimes not stopping in co-op
- Fixed the issue when tapes only play under specific conditions in co-op
- Fixed the issue where Players downed by 0 immunity are revived with 0 HP
- Fixed the issue where the Water Tower unlock cinematic sometimes became blurry in co-op
- Fixed the issue when Players can sometimes lock each other in unescapable locations
- Fixed the issue with Dude still visible after the cutscene in the “Double Time” quest
Gameplay
- Fixed the issue where ammo was sometimes blocking the inventory. Player can now drop ammo, bolts and arrows from their inventory
- Fixed the issue with Hakon being idle if the Player dies and respawns during the chase in the “Getting Stronger” quest
- Fixed the disappearing objective marker for “Track Down Renegade Officer” in the “Spy Game” quest, when the Player is more than 120m away from the church
- Fixed the doors sometimes not opening after defeating Damien in the “Missing Persons” quest
- Fixed the issue where the next group of board quests would not unlock after finishing the first four all at once
- Fixed the issue with the objective location marker sometimes disappearing from the radar and map when approaching it from specific places when being asked to “Report to the PKs’ HQ”
- Fixed the issue with quest objective marker disappearing when the Player is less than 100m form the container during the “Den For Brigitte” quest
- Fixed the issue where the objective location marker is missing from the radar and the map after talking to Horace for the first time during the “Perfume” quest
- Fixed the challenge pop-up sometimes remaining displayed if the Player is killed and respawns while being AFK after completing the challenge
- Fixed the issue sometimes showing multiple loading screens during all Water Tower activation cutscenes
- Fixed the Infected disappearing when the Player turns around during the “The Only Way Out” quest
- Fixed the exploit allowing the Player to take the weapons out from the Firearms challenges
- Fixed the Poison Alice resistances for melee weapons not working in the “Toxic Work Environment” Survivor Mission
- Fixed the issue with AI not reacting when the Player shoots next to them
- Fixed missing blueprints for the Nutcracker, Chicken, and Brecken Bundles, and the Dead of Winter bow and Deep Freeze arrows
- Fixed the crossbow firing rate sometimes lagging
- Fixed the issue with two Sophie models sometimes appearing in the Bazaar during the “Veronica” quest
- Fixed the issue where too many Volatiles are spawned in the 2nd Dark Zone in the “Twin Brothers” quest
- Fixed the issue where Volatiles sometimes are sliding on the ground instead of walking/creeping
- Fixed the issue where Volatiles in Dark Hollows are still present during the night in the “True Friends” quest
- Fixed the issue with blocked or disappearing exits in GRE Quarantines after looting all inhibitors
- Fixed the issue which blocked access and prevented fast travel to the Quarry End Metro Station
- Fixed the issue where the Player is unable to pick up loot from the water in the “Prince of Thieves” quest by allowing reset of all heavy objects
- Fixed the issue with improperly placed bars on the military barricade near the Fish Eye, making it impossible for the Player to use it
- Fixed the issue with the disappearing book during the “Book Club X” quest
- Fixed the hit reaction and knock down possibility on Renegades with two-handed weapons
Technical
- Fixed the improper rendering sometimes encountered for a few seconds during the “Priceless” Elite mission
- Fixed the missing texture of bars visible in Online menu
- Fixed the issue with the Sturdy SMG icon sometimes not showing properly
- Fixed the pistol reload animation sometimes not working
- Fixed the misplaced occluder which sometimes can be observed from a building in a Central Loop
- Fixed the crash that sometimes happened during a GRE Aberration encounter
- Fixed some performance issues sometimes happening in Old Villedor when Ray Tracing is on
- Fixed the issue allowing the Player to get inside a specific building near the VNC Tower Metro Station
- Fixed the missing texture of stairs on the other side of the lake during the Prologue
- Fixed the issue with losing remaining ammo when the Player fills the entire ammo stack by moving the ammo from their stash to their inventory
- Fixed the flashing lights sometimes present in the destroyed Bazaar
- Fixed the incorrect lighting in parts of Colonel’s Fortress during the “Assasination – Epilogue” quest
- Fixed the high GPU render sometimes occurring when fighting a group of enemies under a status effect
- Fixed the stage in the Fish Eye sometimes disappearing in free-roaming mode
- Fixed the missing LOD on the Office Tower
- Fixed the display of the Power Shot’s tooltip
- Fixed the missing SFX of turning on or off flashlight during cutscenes and dialogues
- Fixed the issue with lightning sometimes being tinted gray in various places
- Fixed the issue with “The Librarian III” quest not being marked as a night quest
- Fixed the issue with certain swing plate overlapping building in Central Loop
- Fixed the improper rendering of Lower Dam Ayre
- Fixed the issue with Sophie sometimes clipping through the table in “The Raid” quest
UI
- Fixed the issue with the UI information about the bonus experience during the night sometimes does not change when affected by the Hypermode Alteration
- Fixed the issue with the lack of information about consequences of switching difficulty mode from Nightmare to a lower level
- Fixed the issue with Bounties sometimes not being displayed on the HUD when tracked
DevTools
- Added Developer Menu for modders in DevTools
- Added visual mods for Custom Maps
- Minor fixes for the Community Maps menu
- Added more prefabs to DevTools
- Added Olympic Stadium meshes to DevTools – now you can create your own Stadium!
Download Dying Light 2: Reloaded Edition update 1.17 on PC.