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Thursday, March 28, 2024

Dying Light 2 update 1.12 patch notes

Dying Light 2 update 1.12 will be released soon on PS4, PS5 and PC (Steam). According to the official Dying Light 2 patch notes, the latest update 1.12 added quality of life improvements and gameplay optimizations.

Since the last patch, players have been facing a number of problems with the game. Today’s Dying Light 2 patch 1.12 will fix a few of these issues.

Check out more details below.

Dying Light 2 Patch Notes 1.12

Co-op Updates

  • Fixed connection and stability issues in co-op
    • Fixed connection issues with the players who are further advanced inthe story
    • Improved game performance in co-op
  • Co-op story blocks
    • Fixed an issue that caused blocked progression in a single player game mode after a co-op session
    • Fixed few remaining death loops in co-op
    • Fixed an issue with a missing NPC during the Missing People quest in a co-op session
  • Co-op quality
    • Improved weapon visualization in online menu and inventory
    • Improved handling of challenges requirements in co-op
    • Fixed random bandit respawns while players are still in the bandit camp
    • Fixed issues with the player being unable to access inventory or map after dying several times in co-op
    • Fixed blocked story progression with „enemies nearby” notification
    • Fixed rare issue when a player can’t move after a revive
    • Fixes for far away peer respawn from the host and respawning in geometry
    • Fixed AI jitter in random cases
    • Improved various animations in co-op – f.e. crouching, throwing, using the bow, and more
    • Fixed sound duplication in co-op
    • Fixed rare cases of unresponsive quest radio dialog in co-op, causing story blocks
    • Fixed the display of incorrect icons on the map after a co-op party
    • Fixed “call for help” when the player is being summoned during a gather in co-op
    • Fixed black screens in certain situations that could cause progression blockers during co-op progression
    • Fixed unnecessary “skill requirement” text-glitch in the description of a challenge in a co-op session
    • Updated the time of tutorial windows to 30 seconds during the co-op sessions
    • Fixed a bug that allows player to have multiple story quests active

 

Content Update

  • Mutated Infected – New quest added Something Big Has Been Here, which included special elemental Goon variants

 

Gameplay Updates

  • Enemies with bows are less annoying — decreased damage output
  • Completed achievements are correctly awarded upon completion. This works for the achievements that were obtained before the update as well
  • Fixed a bug that was causing Howlers and Screamers to become invulnerable to damage
  • Fixed a possibility to fast travel between map regions after completing various quests
  • Fixed a random AI bug of Human encounters
  • Fixed infected invulnerability to arrows
  • Fixed missing rewards after Bandit encounters
  • Fixed the Virals patrol movement in GRE facilities
  • Grappling Hook. Tweaked pull limitations, longer swings will reset the vertical pull values; pulls will have a bigger first value

 

Quest Updates

  • Fixed a bug related to wall-clipping during the Let’s Waltz quest
  • Fixed a bug of the player getting stuck after using an inhibitor, or opening inventory after obtaining inhibitor in the Markers of Plague quest
  • Fixed the map display bug in The Only Way Out quest
  • Fixed the disappearance of Hakon in the Into The Darkness quest after playing in co-op
  • Fixed Sophie’s inaccessible position in The Raid quest

 

UI/UX Update

 

  • Updated distribution of the enemies (f.e. Volatiles and Banshee spawn during the night, a wider variety of enemy pools in encounters)
  • A new legendary weapon tier added
  • Gold encounters added
  • Enemy difficulty scales with the player level
    • Fixed quest display in journal
    • Fixed tutorial window display
    • Added FOV slider on PlayStation 5, and Xbox Series X
    • Improved UI textures optimization
    • Fixed issues related to switching between keyboard and controller
    • Fixed inhibitor pop-up message in Markers of Plague quest
    • Fixed weapon durability display, quest tracking, and inventory

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