A new Elements and Build update 1.0025 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Elements and Build update 1.0025 will address some of these issues and bugs.
Read what is new and fixed in today’s Elements and Build patch. Read the official patch notes below.
Elements and Build Patch 1.0025 Notes- November 21, 2024
Modified
- Reduced the life of the monster [Stone Wolf King] [Cursed One], but increased its armor value.
- Increased the damage of [Flame Storm], but reduced its damage frequency.
- Increased the damage of [Earthquake], but decreased its damage frequency.
- Increased the damage of [Storm Vortex], but reduced its damage frequency year-over-year.
- Monster life growth multiplier in Endless Mode has been increased from [1.4] to [1.1], but now Endless Mode will start increasing monster movement speed and armor from the beginning.
- Endless Mode has changed from entering the store every 10 waves to entering the store every 5 waves.
Fixed
- Optimized some Japanese translation errors.
- Fixed the bug where in the display of bonds in the artbook after activating any bond.
- Fixed the bug where Lightning[8]’s bond effect is not triggered correctly.
- Fixed the bug where the building [Empty Battery Pack] can be activated repeatedly to stack attributes indefinitely.
- Repair the bug of being able to get buildings that have exceeded the limit.
- Repair the bug that portals are sometimes generated too close to each other.
Download Elements and Build update 1.0025 on PC.