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Tuesday, December 3, 2024

Forever Skies Version 1.7.0 Patch Notes – December 3, 2024

A new Forever Skies update 1.7.0 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Forever Skies update 1.7.0 will address some of these issues and bugs.

Read what is new and fixed in today’s Forever Skies patch. Read the official patch notes below.

Forever Skies Patch 1.7.0 Notes- December 3, 2024

ADDED:

  • Upgrade Parts as a new resource needed for upgraded tools and devices
  • New animation for low-stamina Knife attack
  • New TPP animation for default box item being equipped, e.g. Repair Patch
  • Posters for Medieval Dynasty collaboration (x3)
  • Posters for Planet Crafter collaboration (x2)
  • Posters for Pacific Drive collaboration (x2)
  • Artifact for Pacific Drive collaboration
  • Posters for Frostpunk 2 collaboration (x2)
  • Artifact for Pacific Drive collaboration

CHANGED:

  • Location Radar now shows the closest quest location instead of multiple, marked with “!”
  • The number of Broken Crates spawned in the world increased
  • Loot rarity in Broken Crates raised (better items to be found inside)
  • Cost for repairing Broken Crates raised from 2 to 3 Repair Patches
  • Wrecked Automatic Deck Extractor moved to Infected Garden location
  • Wrecked Filtering Deck Extractor moved to Rooftops location
  • Filtering Deck Extractor can now extract Silicon
  • Metal Collector can’t catch Machine Elements anymore
  • Metal Collector Heads and all Lures are now stackable (10 items)
  • Changed nutrition values of Dust Moth (from 15 to 10), Fat Dust Moth (from 15 to 20) and Glowing Dust Moth (from 15 to 25)
  • Changed nutrition values of Boiled Dust Moth (from 30 to 40), Boiled Fat Dust Moth (from 40 to 55) and Boiled Glowing Dust Moth (from 50 to 75)
  • Plants growth times are updated globally
  • Dust Fertilizer is no longer needed to grow some plants, right now it speeds all plants growth three times faster
  • Organic Fertilizer speeds all plants growth two times faster
  • Players can obtain Metal Collector study recipe even if they don’t scan Wrecked Metal Collector during the relevant quest (temporary solution)
  • Players default pose for interacting with devices changed from A-pose to idle pose
  • If a player falls from the airship they’re now teleported to a safe place close to the Helm
  • General research and crafting costs balance
  • Small improvement to Extractor recharge animations
  • All players within one session have to run the same build version

FIXED:

  • Fixed rare bug where quest icon (“!” mark) on Location Radar was invisible
  • Fixed bug where players didn’t see Wind Farm location marked with “!” on a Radar if they were farther than 1 km
  • Fixed bug where players joining session stopped seeing all locations after flying far away from the starting location (more than 16km)
  • Fixed bug where players joining session weren’t able to see paints from Paint Tool
  • Fixed rare bug where after leaving Wild Habitat or New Nature Territory locations dust was disappearing for players
  • Fixed bug where some Radio Towers, Wind Farms and Greenhouse Tower locations were spawning in plants and ruins
  • Fixed bug where players weren’t able to place anything on a freshly built wall
  • Fixed bug crashing the game after Eelair plant finished its growth cycle
  • Fixed bug where expandable ladders weren’t saving their states properly and after load they weren’t expanded or expandable anymore
  • Fixed bug where Drop Capsules weren’t spawning farther than 2km from starting location
  • Fixed bug where players joining session couldn’t use Water Tanks, Water Pipe Generator, Sprinklers, Distiller and Recycler or had some visual inconsistencies with player hosting session
  • Fixed a bug where players joining a session couldn’t neutralize an Infected Garden even when removing Gnarls.
  • Fixed a bug where the airship wasn’t damaged from any source
  • Fixed a bug where Automated and Filtering Deck Extractors were extracting Energy Containers
  • Fixed bugs where the wrong object was visible in the Studies menu
  • Fixed a bug where the old Plant Oil crafting recipe was found in Suit Printer
  • Fixed bug where players joining session still saw location lights after Solid State Battery was removed from Fuse Box
  • Fixed rare bug with Artifact Trade Station collisions teleporting player into a wall
  • Fixed bug with Artifact Trade Station not refreshing properly its menu for players joining session
  • Fixed speed of TPP Crossbow reload animation
  • More optimization works

KNOWN ISSUES:

  • Since the build is still a work in progress, it still has some problems you may experience, like:
  • Still incomplete localization for languages other than English
  • Random disconnecting from sessions – we’re investigating tons of logs now and trying to fix the most common problems
  • New floor built under objects standing on it before, may make those objects to detach from an airship completely
  • Object, e.g Storage Boxes or artifacts, placed on any Storage Rack may detach from it when players move away from an airship
  • After rejoining a session quest-related parts of some locations may not be visible for joining players (clients)
  • Some things don’t work for clients yet, e.g. Pipes, Cross Pipes and Pipe Sockets
  • The Infected Garden location is not working properly for clients – Preternatual Seed may spawn in a water tank in the middle of this location
  • Friendly Insect is duplicated for clients in the Underdust: Tunnels
  • Friendly Insect may behave oddly once in a while
  • Clients may have a better visibility on under dust locations – the dust isn’t distributed properly
  • Ladder Room ladder mesh will be replaced, right now animations don’t match
  • Every player hears other player characters coughing (from the lack of oxygen) as loud as they would hear themselves.
  • Upgraded Engines and Turbines tend to rotate oddly for clients
  • Sometimes hitboxes for Inkbulbs in pots make it very tricky to harvest those flowers.
  • When two or more clients extract a resource at the same time, it won’t get extracted. The players then have to stop extracting and only one of them should start extracting again.
  • Oil Barrels don’t show the correct state when the clients exit and join the game again. They appear full, but they aren’t.
  • When a player is left on a location and the rest of the crew fly away a certain distance, when the stranded player uses the UNSTUCK button, the world may not load properly for them when they return to the airship

Download Forever Skies update 1.7.0 on PC.

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