Fortnite update 3.66 is rolling out for PC, PS4, PS5, Mobile and Xbox. According to the official Fortnite patch notes, the latest update 3.66 added quality of life improvements and gameplay optimizations.
Since the last patch, players are facing a number of problems with the game. Today’s Fortnite patch 3.66 will fix a few of these issues.
Check out more details below.
Fortnite Chapter 3 Season 3 Update 3.66 Patch Notes
PREFAB & GALLERY FIXES
- Fixed an issue where a wall in The Fortress Prefab was displaying the wrong texture.
- Fixed the preview volume for Street Gallery A and B.
- Fixed a resource material issue with the clock prop from the Boney Burbs Clocktower Prefab and with a trim asset from the Deserted Fortress Wall Gallery.
- Fixed an icon issue for the brick door in the Door Gallery and for particles in the Waterfall Gallery.
- Fixed a collision issue with the mirror from the Tilted Towers Prop Gallery.
- Fixed an issue where Collision was missing from Supply Drop walls present in the Supply Drop Gallery.
DEVICE FIXES
- Fixed an issue where players couldn’t complete multiple laps on foot using the racing checkpoint.
- Fixed an issue where the Prop Manipulator stopped functioning after Round 1, or in-between Rounds.
- Fixed an issue where Level Instances couldn’t be selected with a controller in the Level Loader device.
- Fixed an issue where having two Timer devices set to different durations could delay the HUD Timer UI from appearing.
- Fixed an issue where the Guard Spawner’s memory cost was incorrect across all guard types.
- Fixed an issue where the Wildlife Spawner failed to appear after being selected in the Creative Inventory.
- Fixed an issue where the last five Scoreboard column values were shown incorrectly in-game.
- Fixed an issue where the game froze when the user scrolled through modified options in the Capture Item Spawner’s Customize panel.
- Fixed an issue where the Player Counter’s Zone Size option couldn’t be returned to the default values once the user changed those values.
- Fixed an issue where the Wildlife Spawner couldn’t be placed on personal creative islands.
- Fixed an issue where the Damage Volume Plate would not affect classes.
- Fixed an issue where the Level Instance device warning prompt was not appearing when resizing the device.
- Fixed an issue where the Item Spawner device only spawned the last item registered when the Random Spawns option was turned on.
- Fixed an issue where the Baller grapple could cause a major desync in certain situations.
- Fixed an issue where changes made by the HUD Controller remained in effect after deleting the device.
- Fixed an issue where increasing the text size above 12 on the Billboard device caused the message to be partially hidden.
- Fixed an issue where the Assigning When Receiving From and Removing When Receiving From options sometimes caused the Tracker Device HUD to remain on the screen and display duplicate entries.
ISLAND FIXES
- Fixed an issue where personal player island game settings did not save.
- Fixed an issue causing players to have difficulty placing traps on the floor in Survival Island.
- Fixed an issue where several traps couldn’t be placed on the ground in Creative unless the player was looking upward.
GAMEPLAY FIXES
- Fixed an issue where shaking down a player caused them to be incorrectly animated.
- Fixed an issue where Input icons failed to appear when the user attempted to mantle or glide.
- Fixed an issue where players couldn’t edit after they left and rejoined a Creative session.