Gatekeeper update 0.9.0.07 is now available to download on PC. According to the official Gatekeeper patch notes, the latest update 0.9.0.07 addresses some bugs and crashes.
Previously, a major update 0.9.0.07 added new changes, fixes, and gameplay improvements.
Unfortunately, players are still experiencing several issues since the release. Today’s Gatekeeper version 0.9.0.07 will fix a few of these issues.
Check out more details below.
Gatekeeper Patch 0.9.0.07 Notes – Feb. 26, 2025
Changes & Improvements
• Artifact descriptions now display the current bonus and how much it will increase on the next stack.
• Chaos Ward paths have been slightly elevated above the ground to prevent clipping with terrain and the environment.
• Inferna’s spiked projectiles now emit a glow, making them easier to spot against dark backgrounds.
• Unlockable achievements for Gatekeepers are now listed in the pause menu’s achievement section.
• Drudge (Halfmetal Head) outline color changed from yellow to green.
• Soothe Stone no longer has collision.
• Controller hints added in the lobby to make switching between Gatekeepers easier.
• Gnash, Cave Creeper, Mourn, and Caldeon have been slightly reduced in size.
Balance Adjustments
• Slightly reduced enemy HP scaling per level.
• Lowered base HP values for Sirens.
• Certain elite traits have been disabled for Sirens.
• Inferna’s spiked projectile damage has been reduced.
• Spawn rates for Quake and Inferna have been lowered.
• Elite status no longer increases Sirens’ HP.
• Opaline Elite’s shield now has lower values and takes longer to regenerate.
• Enemy count on Palium reduced.
• Slightly reduced enemy spawns during Chaos Ward missions.
New Location
• The Conflux Hall on Celestium
Bug Fixes
• Flicker from Astral Elites was sometimes invisible on Gatekeepers.
• Colossus could infinitely spawn in Arena rounds 14-15.
• Aeonic Elites could permanently disable skills under certain conditions.
• Umbra was incorrectly included in database percentage calculations.
• Inability to scroll certain lists when using a gamepad.
• Multiple players could sometimes pick up the same Catalyst from the pedestal at Altar of the Awakened.
• When carrying a large number of artifacts, the artifact list would overflow in the pause menu.
• The console for freeing Void Model could be highlighted even if the player didn’t have the Umbra artifact.
• The Triple Seal achievement could sometimes be obtained without having three Triads in the inventory.
• Localization issues in several languages.
• The Duality Sigil debuff could remain permanently after a Gatekeeper’s death.
• Drudge (Halfmetal Head) was incorrectly dealing damage to other players in co-op.
• The second and third evolutions of Valiant Charge (Bastion) were not working.
• Missing button sounds in the online mode selection window.
• Incorrect Duality Sigil values in Mediator’s artifact descriptions.
• Completing a mission could sometimes spawn an excessively large enemy wave.
• Typing in chat while in the lobby could switch selected characters.
• Aim sensitivity on controllers could be set to 0 (minimum is now 0.1).
• Various menu navigation issues when using a controller.
• A Gatekeeper could take damage if their Drudge (Halfmetal Head) stepped into a Cursed Shard area.
• Pressing “Main Menu” in the pause menu could cause the game to completely freeze.
• Players who respawned with chat open could lose control of their character.
• Void Model in Fade didn’t go through enemies.
• Triad of Devastation didn’t work.
Download Gatekeeper update 0.9.0.07 on PC.