A new Gedonia update 1.38a patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Gedonia update 1.38a will address some of these issues and bugs.
Read what is new and fixed in today’s Gedonia patch. Read the official patch notes below.
Gedonia Patch 1.38a Notes – June 12, 2023
- Fixed bug with secondary living weapon not getting experience
- Fixed bug with regroup breaking dead companions sometimes
- Fixed new food items not cooking properly
- Fixed Necromancer access stone in Northern Kingdoms
- Fixed teleportation spell between NK and Gedonia
- Killing ghost questgiver in the swamps now correctly cancels the quest mark
- Fixed being able to craft with full inventory and losing an item
- Fixed arcane beam not targeting enemies sometimes
- Fixed Drain Health stuck on casting bug
- Fixed few small interface issues
- Fixed companions falling underground in frozen cave
- Cutscenes or form changes don’t remove your buffs anymore
Balance changes:
- All bard sets now add bonus health and damage to non-suumoned companions
- Arcane sphere from arcane living staff now correctly scales with player level
- Area of damage for runic upgraded shadowwave was fixed
- Whirlwind invincibility from crusher set duration increased to 4 seconds instead of 2 seconds
- Blood master minions now scale correctly from blood magic bonuses and runic forge bonuses
- All heavy epic sets got more armor and health now
- Magic overload with mastery now costs 200 mana to use
- Enchant weapon attack and summon weapon damage was increased
- Skeletons and abomination get more health on higher levels
- Apocalypse jewely set – increased damage of actual attack for focus the element
- Dark knight dark pact buff gives more damage and health regen
- Melee and ranged talents in talents tab give more damage to be comparable with magic damage bonuses