A new Going Medieval update 0.9.11 patch notes are released for players. Read what is new and fixed in today’s Going Medieval patch. Read the official patch 0.9.11 notes below.
Going Medieval 0.9.11 Patch Notes – Oct 18, 2022
Bugs and Fixes
- Fixed the issue that caused massive lags and stuttering.
- Fixed the issue that prevented heraldry menu opening from in-game, causing the game to pause and glitch.
Known issues:
- Animals get stuck on slopes and stairs sometimes,save/load fixes this. However, if you know a definitive way to recreate this scenario, please do let us know. It’s been really hard to replicate the issue on our side.
- If two or more shrines (of the same type) are constructed next to one another, settlers will use just one for praying purposes.
- Several messages are still in English for all languages.
- If your settlers are experiencing weird animations with some actions, be sure to cap the game’s FPS in the game’s options. Cap it to 60fps. If the issue persists, cap it at 30.