A new Going Medieval update 0.19.16 released on PC. According to the official Going Medieval patch notes, the latest update addresses some bugs and crashes.
Since the last patch, players are experiencing problems with the game. Today’s Going Medieval patch 0.19.16 will fix a few of these issues.
Check out more details below.
Going Medieval 0.19.16 Patch Notes – June 11, 2024
- Fixed several crash occurrences.
- Fixed the issue where settlers would never start a production on the Apothecary table, despite having all of the necessary requirements..
- Fixed the issue where settlers would ignore Gardening priority.
- Fixed the issue where canceling a building in construction wouldn’t give resources back.
- Fixed the issue where a pen wouldn’t be properly detected in some cases.
- Fixed the issue where wounds would not inflict pain. This prevented settlers from fainting because of wounds, which in turn, would make them die more often in combat
- Fixed the issue where the player triggered event would be canceled if you save & load the game during that player triggered event.
Download Going Medieval update 0.19.16 on PC.