Icarus update 2.2.9.124268 is now rolling out on PC (Steam). According to the official Icarus patch notes, the latest update 2.2.9.124268 added quality of life improvements and gameplay optimizations.
Since the last patch, players are facing a number of problems with the game. Today’s Icarus patch 2.2.9.124268 will fix a few of these issues.
Check out more details below.
Icarus Patch 2.2.9.124268 Notes – June 27, 2024
New Content
- Added kiwifruit plant with all growth stages to the project. Updated growth stages data table
- Adding kiwi nest destroy audio and event
- Fixed Kiwi not providing a vestiage when skinned
- Adding Dried Kiwifruit, Kiwifruit Jam, Kiwifruit Sorbet, Fruit Skewers and Fruit Smoothie Recipes and Item Setup
- Unlocking Kiwi and Kiwi related items
- Fixing Kiwi Vestiage being incorrectly dropped as a cat vestiage
- Modified Kiwifruit Sorbet as it is a frozen food which should decay in heat
- Fix quest datatable link
- Added Target on Kiwi Nest so they can be attacked by animals
- Adding Boss Icons to both the Matriach & Fowler Epic Creatures
- Adding Stats to Matriach & Fowler Epic Creatures so they are tougher to fight
- Increased Moa & Matriach Teather Distances
- Fowler Boss now spawns at the cave, a set location rather than a dynamic one
- Added control rig to Kiwi to shrink neck length.
- Adjusted fur on kiwi to make it more visible, fixed fur LOD reducing fur layer count at LOD0.
- Kiwi mesh is now scaled instead of default root component
- Kiwifruit harvesting will now give you kiwifruit seeds
- Slightly increased number of kiwi fruit per harvest
- Adjusting wolf spawners in kiwi mission so they don’t float
- Changing descriptor on wolf spawners
- Adjusted Wolf Spawn Location on Spawers so they wont spawn inside and get stuck
- Fixing Fowler now spawning during kiwi quest
- Adjusting wolf spawn location from dens
- Adding in Wild Kiwi Spawning Nests and setup spawning on olympus and styx
- Fixed placement mesh for kiwi fruit trees
Fixed
- Station to station: Extended survey (Oly_Arctic_LongSurvey) – Removed return to dropship mission
- Fixed bug where you couldn’t craft items while mounted.
- Fixed bug where some items were hidden when opening crafting menu while mounted
- Fixed issue where allowlist wasn’t working correctly for T4 Water Trough (powered)
- Added tooltips to exotic deposits and trees
- Tweaked the bestiary description for Antelope slightly
- Fixed a number of typos in item descriptions and modifier descriptions
- SNOWCRASH: Update drop pod step to have a clearer icon and description
- Update ABYSS steps to prevent accidental completion of the mission without collecting rewards.
- Increased research speed after each primary objective is complete
Future Content
- Fix first time voxel cache generation is not working in editor for new rock types (internal dev only)
- Added full (no bounds) Prometheus map to Developer prospects for testing
- Add initial setup of Ashlands Transport mission
- Move Prometheus Phase 2 folder structure to better fit more missions
- Setup Ashlands transport mission requirement steps
- Fix DT validator whitespace grizzles
- Switch off a WIP gameplay config (should not have been committed last commit)
- Move to DT driven Instanced Maps (pick from group with rule). Add a whole lot of validation/tools for WB
- Add talent, faction mission and prospect list for Prometheus phase 2 missions
- Remove spurious warnings under Build, Map Check relating to editor only prefabs
- Reorganize Prometheus phase 2 missions folder structure to same format as phase 1
- Setup deployables for 2 additional Prometheus missions
- Added remaining stone brick icons and hooked them up to building pieces data table
- Added Stone Brick variants for missing roof and half stair pieces
- Added Stone Brick Icons and hooked them up to D_BuildingPieces and D_Itemable
- Adding nest audio destruction audio to blueprint.
- Adding bush PM to nest to play correct hit audio.
- Adjustment to audio of broken nest
Download Icarus update 2.2.9.124268 on PC.