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Friday, March 29, 2024

Icarus Update Patch Notes

Icarus update is now rolling out on PC (Steam). According to the official Icarus patch notes, the latest update added quality of life improvements and gameplay optimizations.

Since the last patch, players are facing a number of problems with the game. Today’s Icarus patch will fix a few of these issues.

Check out more details below.

Icarus Patch Notes

  • Added new mission – CARAPACE: Research
  • Added new mission – LOOSE ENDS: Extermination
  • Added Scorpion Pincer Trap, a new deployable made on the Crafting Bench using the Pincers obtained from a Scorpion corpse. Once deployed, the trap can be interacted with to activate it and it will be ready to snap shut on anything (creatures or humans) that triggers it, and they will be immobilized for a few seconds.
  • Added Scorpion Hedgehog, an updated version of the basic Wood Hedgehog defensive deployable, now with Scorpion Stingers attached for additional poison damage. Unlike the much safer Wood Hedgehog (which has been moved to the Crafting Bench), the Scorpion Hedgehog will also damage humans, so, handle with care. To make a Scorpion Hedgehog, you’ll need a Wood Hedgehog and combine it with a Scorpion Tail obtained from a Scorpion corpse.
  • Armor now takes damage when players resist damage
  • When armor breaks it is removed from the player model and the stats are no longer applied.
  • Armor is now repairable.
  • Added Coal and Aluminium ore types to Deep Mining system and Scanners.
  • Fixed issue with some Deep Ore Deposit textures in some caves.
  • Auto-crafting devices (e.g. campfires, furnaces) now prioritize recipes based on the position of items in the devices inventory. This means you can now position the items you want to be processed first in order.
  • Updated textures on pills medical items variants for a more refined look.
  • Updated the material shader for the tonics bottles and updated the liquid textures within the bottles.
  • Fixed an issue where there was a delay with the storm effects appearing for Clients.
  • Reduced the resolution of some larger gradient textures in UI to save memory.
  • Updated the mission Stockpile Dropship to use a new mesh which fixes some minor collision issues and also allows for highlighting when looked at.
  • Fixed some minor dialog errors in subtitles.
  • Updated the mesh and textures for the Cooling Bandage to improve look.
  • Updated the mesh and textures for the Heat Bandage to improve look.
  • Updated broken item icon overlay.
  • Fixed issue causing visual distortion on decals on Envirosuit, which would occur in first person.
  • Phase one of mountain and cliff optimization and visual improvements.

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