ICBM: Escalatio update 1.0.2 is now rolling out on PC (Steam). According to the official ICBM: Escalatio patch notes, the latest update 1.0.2 added quality of life improvements and gameplay optimizations.
Since the last patch, players are facing a number of problems with the game. Today’s ICBM: Escalatio patch 1.0.2 will fix a few of these issues.
Check out more details below.
ICBM: Escalatio Patch 1.0.2 Notes – November 26, 2024
Workshop is now available.
- Workshop is now available to everyone. We look forward to seeing the mods.
Multiplayer
- A new feature for ICBM: Escalation, that we implemented during the beta…. you can now save multiplayer games, including autosaves, allowing you to continue your sessions another day, especially useful for Conquest mode.
Fixes
- Fixed an issue with audio devices. Now the game does not quit when no sound device is found, instead it continues running without sound
- Fixed a desync issue after loading in some scenarios
- Fixed total score transitioning on retry and continue
- Fixed a potential crash when starting/loading a game right after finishing the previous one
- Fixed a crash when reconnecting with war planner active
- Fixed a crash in war planner in MP on client
- Legacy DirectX support is now installed with the game, this will help with some installation issues reported.
- Fixed issue with mod_tool running without radar_stub.png
- Fixed issue with the AI invading and not declaring war
- Fixed an issue with Mission 9 and 10 when triggering a nuclear war
- Fixed an issue with Mission 10 causing the coastal batteries technology to disappear
- Fixed localization for city and region names in French, Spanish, Italian and German
- Fixed localization for Mission 9 and 10 in Chinese
- Fixed issue in Mission #10 with player units moved by the friendly AI
- Fixed a crash when explodes a slow nuke launched by the already destroyed unit
- Fixed the bug with game modes not switching in single player
- Fixed a common random crash in campaign
- Fixed alliance color drawing in ScoreBoard
- Fixed Mission #5 wrong winning conditions
- Fixed the problem with specific MP room name causing crash for everyone searching for MP game
- Fixed incorrect sound for some explosions
- Fixed a bug where trying to use the ‘Tune Regions’ feature would cause a crash for French users
- Fixed the localization for map descriptions
- Fixed the problem with searching for MP lobbies if there are more than 50 lobbies
- Fixed the significant FPS drop issue on some systems
- Fixed warhead production efficiency in Blitz mode
- Fixed occupation-based score reset on disconnect
- Fixed the Equalize Population option
Additions, Tweaks, Performance and Balancing
- Added the graphics settings file to help fine-tuning the performance on particular systems
- Added the possibility to lower the game speed below 1
- The player orders for aircraft are not overruled by AI anymore
- AI is now more hesitant to accept peace while it is invading
- Holding CRTL will now queue attack orders
- Boosted ABM performance, low-level ABMs should be responsive now
- Increased the bonus offered by GDP-boosting techs
- Clarified AGM + GBU requirements in the tech tree
- Added additional visual aids to tutorial 7
- Reenabled Terminal ABM Laser vehicles being air-deployable
- Increased AAM salvo size for 6th gen fighters
- Added additional nuclear weapons to the starting loadouts for campaign missions where appropriate
- Reduced the spawn rate of Soviet convoys in Mission 4
- Updated some art assets
Download ICBM: Escalatio update 1.0.2 on PC.