A new Into The Flames update 3.7.0E released on PC. According to the official Into The Flames patch notes, the latest update 3.7.0E addresses some bugs and crashes.
Since the last patch, players are experiencing problems with the game. Today’s Into The Flames patch 3.7.0E will fix a few of these issues.
Check out more details below.
Into The Flames 3.7.0E Patch Notes
- Fixed floating blue light on Garbage Truck
- Fixed Engine 3 Lightbar
- Fixed Scaling issue with some components on engine 2
- Fixed client sided issue with mirrors not shutting off when exiting the truck
- Fixed Nozzle pick up collision preventing players from re-picking up hose
- Fixed glitch that allowed two trucks to connect to same hydrant (Would bug first trucks hose)
- Fixed nozzle being unable to be removed if hose is destroyed
- Fixed Tanker 2 Amber Tail board lights
- Fixed player house menu getting stuck if opening general menu
- Fixed bad collisions around 15 Pine Ave preventing players from entering building
- Fixed Crouching players clipping through ground ( Has been a bug since the original launch in 2020)
- Fixed victim return portion of the tutorial
Sirens
- Exiting truck will auto shut off all sirens. ” Auto Q will finish Cycle”
Map Bug
- Made small change to code to see if it corrects it.
Fire Update
- Foam is no longer a requirement to put out hotter fires. However not using foam on them will take twice as long for them to be extinguished .
Tutorial - Changed fire from being instantly put out to just having half health from normal fires
- Changed pry bar to proper term halligan in tutorial
Optimizations
- Performed more smaller optimizations to open world
- Optimized fires/smoke a bit more
Plywood + Glass windows [Recently added ones]
- Added wood + glass effect when breaking
Command System
- added buttons under establish command in CAD that allows you to place it under control, and upgrade alarm
Traffic
- Lowered the amount of traffic per server until it is better optimized. Numbers will be adjusted further upon server feedback.