A new Intravenous 2 update 1.2.8 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Intravenous 2 update 1.2.8 will address some of these issues and bugs.
Read what is new and fixed in today’s Intravenous 2 patch. Read the official patch notes below.
Intravenous 2 Patch 1.2.8 Notes- January 30, 2025
- tweaked the rate at which enemies detect the player when they are not alert (it is now a little slower)
- increased time it takes for goons to notice missing patrols/people to 130 seconds (was 80 seconds)
- causing enemies to fall by bumping into you while prone is now slightly easier
- fixed being able to climb over walls with invisible walls in front of them
- fixed enemies incorrectly evaluating whether they can see the enemy, resulting in them sometimes being incapable of seeing the player point-blank in pitch-black darkness
- fixed goons tripping over a prone player in their way not correctly setting their animation to fallen
- fixed goons in combat not shooting the player in pitch-black darkness, even if they’ve just seen him
- fixed enemies not going into combat when bumping into them while they were camping a vent shaft
MAP EDITOR CHANGES
- fixed a crash when removing an active camera without removing it from the security monitor it’s assigned to
- fixed a crash that would occur when trying to adjust object height to mouse-over object height
- fixed a crash that occurred involving actors
- fixed a crash that occurred when exiting play mode while in a cutscene during which an actor was created
- fixed a crash that occurred when an object an outline for which was being drawn became invalid (removed) when returning to edit mode
Download Intravenous 2 update 1.2.8 on PC.