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Tuesday, March 4, 2025

Intravenous 2 Version 1.2.8 Patch Notes – January 30, 2025

A new Intravenous 2 update 1.2.8 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Intravenous 2 update 1.2.8 will address some of these issues and bugs.

Read what is new and fixed in today’s Intravenous 2 patch. Read the official patch notes below.

Intravenous 2 Patch 1.2.8 Notes- January 30, 2025

  • tweaked the rate at which enemies detect the player when they are not alert (it is now a little slower)
  • increased time it takes for goons to notice missing patrols/people to 130 seconds (was 80 seconds)
  • causing enemies to fall by bumping into you while prone is now slightly easier
  • fixed being able to climb over walls with invisible walls in front of them
  • fixed enemies incorrectly evaluating whether they can see the enemy, resulting in them sometimes being incapable of seeing the player point-blank in pitch-black darkness
  • fixed goons tripping over a prone player in their way not correctly setting their animation to fallen
  • fixed goons in combat not shooting the player in pitch-black darkness, even if they’ve just seen him
  • fixed enemies not going into combat when bumping into them while they were camping a vent shaft

MAP EDITOR CHANGES

  • fixed a crash when removing an active camera without removing it from the security monitor it’s assigned to
  • fixed a crash that would occur when trying to adjust object height to mouse-over object height
  • fixed a crash that occurred involving actors
  • fixed a crash that occurred when exiting play mode while in a cutscene during which an actor was created
  • fixed a crash that occurred when an object an outline for which was being drawn became invalid (removed) when returning to edit mode

Download Intravenous 2 update 1.2.8 on PC.

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