Le Mans Ultimate update 2 is now rolling out on PC (Steam). According to the official Le Mans Ultimate patch notes, the latest update 2 added quality of life improvements and gameplay optimizations.
Since the last patch, players are facing a number of problems with the game. Today’s Le Mans Ultimate patch 2 will fix a few of these issues.
Check out more details below.
Le Mans Ultimate Patch 2 Notes – September 24, 2024
New Features
- Added Co-op game mode
- Save and Load for Race Weekend
- Updated car select screen
- 2024 and 2023 WEC Seasons added (Note that 2024 Season has the 2023 GTE class until LMGT3 are available)
- Car Settings Manager (saves seat positions uniquely per car)
Code
Stability
- Fixed several invalid memory accesses causing crashes
- Fixed crash that could happen when disconnecting a wheel or other peripheral device
AI
- Reworked AI logic with regards to fuel management in races to prevent them running out of fuel
- Ensure AI drive slower at the end of the race when returning to the pits
- Fixed various AI pit lane overtaking issues
- Fixed several issues that would cause AI to behave erratically and crash into other vehicles
- AI now wait for a safe pit release
Physics
- Added soft fall off to battery usage as it becomes empty or full to prevent large shifts in car behaviour as regeneration or propulsion stops
- Fixed virtual energy estimates being displayed incorrectly when using kWh
Graphics
- Minor adjustment to colour balance of Sky
- Minor fix for Terrain Shader pattern textures not blending
- Fixes and improved logging around managing the application of weather at session changes online, to address occasional scene over exposure.
HUD
- Added FFB meter
- Made track map outline a bit thinner
Online
- Fixed normal server disconnects (like when leaving) being detected as erroneous/unexpected disconnects.
UI
- Fixed online menus not updating after a few hours of inactivity
- Fixed black screen after Studio 397 splash at start-up
- Fixed Multiview not working on custom resolutions
- Fixed world-flag displaying too large
- Fixed incorrect naming of some timezones
- Fixed naming of some drivers
- Added new launch video
- Improved tab navigation when in car setup
- Fixed the Le Mans track defaulting to 1 min in Race Weekend
VR
Note: this is not a full release, we have included some incremental improvements for those users that wish to try it. You can do this by adding +VR to the launch options of the game.
- Fixed issue with MSAA not functioning in VR
- Fixed HUD so it works in VR
- Fixed UI so it works in VR
Tracks
Algarve International Circuit (Portimāo)
- Corrected name of default setup folder
- Corrected circuit detail settings for Pit Officials
Autodromo Enzo e Dino Ferrari (Imola)
- Corrected name of default setup folder
- Fixed crowd / grandstand seats popping in on start finishing straight
- Fixed bump in support road on exit of Aque Minerali
- Fixed lack of trees in rear view on hill behind Aque Minerali
Autodromo Nazionale Monza
- Corrected name of default setup folder
- Corrected circuit detail settings for Pit Officials
- Fixed curb geometry at Curva del Serraglio
- Rebuilt barrier collisions
- Updated rolling start so P1 starts from right hand side.
Bahrain International Circuit
- Corrected name of default setup folder
- Setup pit door sharing for final 2 pit boxes
- Smoothed AI entry into Pit Lane from Racing line
Circuit de la Sarthe (Le Mans)
- Corrected name of default setup folder
- Adjusted track limits at Mulsanne chicanes
- Removed brake marker which no longer exists for Ford Chicane
Circuit of the Americas
- Initial release
Fuji Raceway
- Corrected name of default setup folder
- Corrected circuit detail settings for Pit Officials
- Fixed helicopter sound for external track camera
Sebring International Raceway
- Corrected name of default setup folder
- Corrected circuit detail settings for Pit Officials
Spa Francorchamps
- Corrected name of default setup folder
Cars
General Notes
- Initial release of Alpine A424 LMDh and Isotta Franschini TIPO6-C LMH
- Added all remaining 2024 Hypercar liveries
- Added 2024 LMP2 liveries
- Added Coach Dave Academy Imola setups
- Added track specific bop for GTE
- Fixed various issues with missing AI driver talent entries
- Optimization to rendering interior of cars from exterior views
- Reviewed tyre compounds and revised temperatures which tyres reach peak grip levels
- Reviewed Fuel Mixtures, and simplified down to a Safety Car mix and Race mix.
Equalized FFB strength across cars, with the following approximate adjustments. Note this is a percentage change, someone previously running 50% strength on the BMW would need to run 40% to get the same output.
- BMW +20%
- Cadillac +20%
- Ferrari +10%
- Glickenhaus +34%
- Lamborghini +20%
- Peugeot (both) +12%
- Porsche +24%
- Toyota +6%
- Vanwall +32%
- Oreca +0%
- Aston +11%
- Corvette + 16%
- Ferrari +9%
- Porsche +6%
BMW M Hybrid V8 LMDh
- Reduced MaxPowerOutput[kW] at Le Mans (-3)
Ferrari 499P LMH
- Increased WeightPenalty[kg] at Sebring (+15), Portimao (+22), Imola (+25)
- Reduced MaxPowerOutput[kW] at Imola (-5)
Lamborghini SC63 LMDh
- Updated physics based on new data received from Lamborghini
- Adjusted BOP for updated physics
Peugeot 9X8 2023 LMH
- Reduced MaxPowerOutput[kW] at Monza (-8)
Peugeot 9X8 2024 LMH
- Fixed an issue with warping on fins when car is viewed from a distance
- Fixed an issue with small area of cockpit not receiving shadows
- Increased WeightPenalty[kg] at Le Mans (+3), Imola (+3)
Toyota GR010 LMH
- Increased WeightPenalty[kg] at Sebring (+13), Portimao (+30), Imola (+5)
- Reduced MaxPowerOutput[kW] at Imola (-5)
Oreca 07 LMP2
- Updated default setups
Download Le Mans Ultimate update 2 on PC.