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Monday, October 12, 2026

Longvinter Update Patch Notes

Longvinter update is now rolling out on PC (Steam). According to the official Longvinter patch notes, the latest update added quality of life improvements and gameplay optimizations.

Since the last patch, players are facing a number of problems with the game. Today’s Longvinter patch will fix a few of these issues.

Check out more details below.

Longvinter Patch Notes

  • Made login smoother by adding in delay between letting players in. Should no longer spawn players in the black void
  • Fixed an issue where an item could not be picked up near your own tent
  • The arena box now respawns correctly
  • Fixed duplication glitch where you could make infinite wood with slow ping
  • Fixed duplication glitch where people could pick up the same item twice
  • Fixed duplication glitch when adding and removing stuff fast from chests caused some items to duplicate
  • Paintings now drop to the ground in houses after being picked up
  • Fixed auto-detect setting from putting settings too low and breaking the water
  • You can now dismantle your house from the workbench. You can now have only 2 active houses
  • Reverse rotate placeables with Shift-R
  • Increased ammo price
  • Language selection now saves
  • Tried to apply a fix for a kill and construction achievements
  • Made changes to the way tents check for other people’s property. Should now let you put it down more reliably
  • Added Dutch, Spanish Latin America, Vietnam and Russian languages
  • Fixed a bug where you could get random items from James recycler by selling first and then buying back the same item. This was caused by desync between player and server inventories
  • James vendor UI is now removed if the player dies while it is on
  • Added small space between the feather and bird meat. Sometimes caused the player only to get 2 meats and no feathers- There was an error when calculating the farming hat buff effect on the harvest. The 30% reduction was actually calculated for nearly 300% buff. Now should be milder
  • Player placed chest can now be destroyed so they can no longer be used as fence
  • Energy drinks gave big movement speed buff in the status effect ended in the water. Movement speed is now correctly restored
  • Added the vendor price fluctuation system back after fixing the bug that caused all items to change to wood and matches. This system will drive vendor prices up and down randomly. Also, players that buy and sell stuff to vendors will cause prices to change. Buying increases the price and selling lowers it. After a while price ticks near, its original starting price. You can see the price change percentage next to the MK in vendor UI. James recycler will not be effect by this system
  • Changed the way player based turrets behave. They can now take damage but instead of destroying after 0 health, they go disabled for 60 seconds. After this time they return to normal. Thanks to @Fyreblade for this suggestion.

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