Longvinter update is now rolling out on PC (Steam). According to the official Longvinter patch notes, the latest update added quality of life improvements and gameplay optimizations.
Since the last patch, players are facing a number of problems with the game. Today’s Longvinter patch will fix a few of these issues.
Check out more details below.
Longvinter Patch Notes – February 28, 2022
- Made massive improvement on network tick rate for chests and houses. This helps populated servers to run more smoothly
- Player-placed Turrets can now only be placed near houses. They will not work when placed near your own tent, needs to be upgraded first
- Turrets that are not near a house will not shoot people anymore
- Made player placed turrets shoot radius 38% smaller
- Turrets now have the same behavior as the team gate. They will not shoot players that have entered the house that the turrets are attached to.
- Previously, only saved placed growing plants but not plants that had fully grown up. This meant basically no saved plants
- Added height limitation to placed items (goodbye space race)
- Disabled item duplication glitch that happens when clicking crafting result too fast
- Fixed a bug where turret could not be placed near your own house due to the adjacent tent or house
- Lowered farming hat drop rate bonus 10%, from 40 -> 30 – Made game loads more reliable by spreading out loads more
- Added PVP config variable to servers. PVP is on by default, but the server owner can turn it off if they want to
- Haddock should be easier to find
- Some bug fixes
