Lost Castle 2 update 0.5.1.1 is now available to download on PC. According to the official Lost Castle 2 patch notes, the latest update 0.5.1.1 addresses some bugs and crashes.
Previously, a major update 0.5.1.1 added new changes, fixes, and gameplay improvements.
Unfortunately, players are still experiencing several issues since the release. Today’s Lost Castle 2 version 0.5.1.1 will fix a few of these issues.
Check out more details below.
Lost Castle 2 Patch 0.5.1.1 Notes – Nov. 6, 2024
New Features
- Added local multiplayer mode, which can be started at the campfire for cooperative play.
2. Added a new weapon type: Musket, featuring 30 unique weapons with various skills.
3. Changes to Cursed Area: These are now non-combat areas where players can gain special cursed treasures or receive other benefits at the cost of accepting curses.
4. Introduced a new treasure category: “Cursed Treasures.” This category includes 17 unique treasures with powerful effects but also comes with a curse. Curses can be purified using soul crystals at the Ethereal Life Spring.
5. Added a new NPC to the camp, the Goblin Merchant, Gridrik. He sells unlockable cosmetic parts and offers black market goods once the camp reaches max level.
6. Added new character cosmetic parts, some of which are unlockable through purchases from the Goblin Merchant.
7. Introduced a new treasure category, “Knockoffs,” which the Goblin Merchant may offer randomly once the camp is at max level.
8. Removed the Hunter Tool “Jumping Shoes.” Jumping is now a standard action for all characters. (Players who have customized their controls should rebind the jump key due to leftover data.)
9. Added a key binding preset function. - Add 3 late Halloween themed armor pieces.
Adjustments
1. Camp Decoration: The camp is now bigger and more visually appealing.
2. Adjusted the “Cursed Rune Shield” treasure effect and reclassified it as a Cursed Treasure.
3. “Recycle Gloves” treasure: Base recycle chance increased from 30% to 50%, cooldown reduced from 10s to 8s.
4. “Outlaw Bracers” treasure: Increased critical rate bonus from 10% to 15% for throws; max critical bonus increased from 50% to 75%.
5. “Heretic Mage’s Gauntlet” treasure: Mana recovery on throw increased from 20 to 30, cooldown reduced from 5s to 4s, and rune magic projectile count increased from 3 to 4.
6. “Rune Gloves” treasure: Increased armor value gained on hit from 1 to 3, reduced max stacks from 5 to 2.
7. “Supply Beacon Staff” skill adjustment: Expanded supply crate impact range by 1.5x, now drops randomly on nearby enemies, and damage multiplier increased from 100% to 200%.
8. Staff Enchantment Adjustment: Previously, When consuming energy points, the satellite tracking and shooting enchantment effect has been adjusted. This has been adjusted to, based on enchantment level, consuming energy points will release (1/1/2/2) satellites, with a duration of (5/6/6/8) seconds.
9. Staff Enchantment Adjustment: Previously, when energy points were full, consuming a certain amount of mana would automatically activate and consume one energy point to produce a tracking satellite. This has been adjusted to no longer generate a tracking satellite.
10. Single-handed weapon enchantment: Previously, every shield attack hit would trigger a perfect block effect once within a set time, and any hit would reduce cooldown. The enchantment has been adjusted to remove the “any hit reduces cooldown” effect and significantly reduce the base cooldown time.
11. Single-handed weapon enchantment text update: Various actions that benefit from shield strikes, such as “Shield Bash” and “Shield Charge,” have been standardized as “Shield Attack” in enchantments to streamline text length.
12. Some staff enchantment effects text update for brevity.
13. Optimized “Black Knight’s Armor” display: Now shows current attack value gained.
14. Removed the potion “Poison.”
15. Two-handed weapons now charge faster below charge lv.2 when directly using Power Charge action.
16. Removed the two-handed weapon enchantment “Gain shield on any charge attack.”
17. Ethereal Coins can now refresh the shop. The in-game interface now displays Ethereal Coins instead of gold, though gold can still be viewed in the character status panel.
18. Visual updates to ground textures and expanded some kinds of areas.
19. In Safe Area, Ethereal Merchant now has multiple pedestals, allowing each player to interact individually.
20. Optimized UI at the Goblin Stylist for character customization.
Bug Fixes
1. Fixed an issue where multiplayer matchmaking could get stuck at 10%.
2. Resolved an issue where characters would occasionally be invisible in multiplayer.
3. Fixed Dual-Blades “Storm Axe” skill to properly trigger treasure effects related to throws.
4. Fixed an issue allowing “Rebirth Amulet” to drop despite having the “Broken Rebirth Amulet.”
5. Fixed display errors for “Ethereal Token” in the inventory.
6. Fixed an issue where the throwable boulder in Level 3 could not be destroyed.
7. Fixed the Alchemy Mix “Human Sarcoma” not activating correctly.
8. Fixed an issue causing summoned AI behavior to consistently move toward the upper right.
9. Fixed abnormal behavior for the Level 5 monster “Claw of Brokenness.”
10. Corrected single-handed weapon jump attacks being classified incorrectly, preventing them from benefiting from basic attack bonuses.
11. Fixed an issue with Chaos weapons where duplicate weapons could appear.
Download Lost Castle 2 update 0.5.1.1 on PC.