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Friday, December 27, 2024

Marvel’s Spider-Man Miles Morales Update 1.015 Patch Notes (Version 1.015.000)

Marvel Spider man Miles Morales update 1.015 is now available to download on PS4 and PS5. According to the official Spiderman Miles Morales update 1.015 patch notes, the latest update introduces Performance Pro Mode for 60 FPS gameplay with full ray-tracing on PlayStation 5 Pro. Apart from this, Spiderman Miles Morales version 1.015.000 also includes customizable ray-tracing at 30 FPS. New toggles include RT Key Light Shadows, RT Reflections & Interiors, and RT Ambient Occlusion for enhanced visual control.

Previously, an update added various quality of life fixes and changes. Unfortunately, since the last patch, some players are experiencing issues with the game. Today’s Spider man update 1.015 (1.015.000) will fix a few of these issues. Check out more details below.

Spiderman Miles Morales update 1.015 patch notes – November 5, 2024

New Graphics Modes

Performance Pro (Default for PlayStation 5 Pro)
  • Targets 60 FPS while maintaining high image quality.
  • Uses PlayStation Spectral Super Resolution (PSSR) for better visual performance.
  • All ray-tracing features are enabled, including reflections, water, and window interiors.
  • Recommended for most players due to its balance of performance and quality.
Fidelity Pro
  • Targets 30 FPS with enhanced ray-tracing graphical features.
  • Ray-tracing features can be adjusted individually to achieve higher frame rates.
  • Supports VRR (Variable Refresh Rate) and 120 Hz Display Mode for smoother gameplay.
  • Visual enhancements include increased pedestrian and traffic density and improved fine hair detail.

New Graphical Toggles

RT Key Light Shadows
  • Performance Mode: Off
  • Fidelity Mode: On (default)
  • Enables ray-tracing for sun shadows at mid- to far-distance.
  • Improves shadow quality, especially in city views.
  • Available in Fidelity Pro Mode only.
RT Reflections & Interiors
  • Performance Mode: Medium
  • Fidelity Mode: High (default)
  • Medium: Ray-tracing at half resolution.
  • High: Ray-tracing at full resolution, improving reflection and interior animation smoothness.
  • Available in Fidelity Pro Mode only.
RT Ambient Occlusion
  • Performance Mode: Off
  • Fidelity Mode: Medium / High (default)
  • Medium: Enhances screen-space ambient occlusion with ray-tracing.
  • High: Adds screen-space global illumination bounce for richer lighting.
  • Visual impact varies by scene.

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