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Medieval Dynasty Version 2.1.1.2 Patch Notes – July 27, 2024

Medieval Dynasty update 2.1.1.2 is now rolling out on PC (Steam). According to the official Medieval Dynasty patch notes, the latest update 2.1.1.2 added quality of life improvements and gameplay optimizations.

Since the last patch, players are facing a number of problems with the game. Today’s Medieval Dynasty patch 2.1.1.2 will fix a few of these issues.

Check out more details below.

 Medieval Dynasty Patch 2.1.1.2 Notes – July 27, 2024

Added

  • Opening the Knowledge Tab on the last selected entry
  • Ambience sounds at the Oxbow market: Crowd
  • Sounds for a few quest NPC animations
  • New sounds for NPCs working in orchards

Fixed

  • Items causing crashes and freezes for clients in some cases
  • NPC affection being moved to host on save load if console players were clients
  • Certain achievements only unlocking for host: “A helping hand”, “Let’s break a stick!”, “Village Manager”, “I will pay next month, I swear” and all village development related achievements
  • Skipping the childbirth cutscene sometimes skipping the child naming UI
  • After loading the game, mount’s carry weight might be lower than it should if the player has taken talent that increases that carry weight
  • Child’s affection dropping when father doesn’t give his child a gift or doesn’t talk with it every season
  • Razer Chroma not being properly initialized when starting game
  • Clients not hiding tools when using workbenches
  • Interaction with fields and orchards not working if a player is on a mount
  • Some interactions and radial menus not ending properly upon entering ragdoll
  • Character not being able to move after entering ragdoll when selecting the number of items to craft
  • People demand changes made by client, not always saving
  • The intensity arrows in the building management window are now permanently visible but semi-transparent. Players can click them to activate the intensity change mode.
  • Players being able to interact with an occupied chest if holding a building hammer
  • Items not floating
  • Character not being able to jump or crouch if a player goes to sleep while crouched
  • Player automatically getting up from ragdoll when drunk
  • Inputs not working if a controller was disconnected during gameplay
  • NPCs playing push animations too often
  • Client ragdoll when falling off a mount
  • Possible fix for “sliding” NPCs
  • NPCs choosing long paths over the potentially better ones in some places

Updated

  • Removed foliage growing from under rocks
  • Elric’s behaviour
  • Higher price: Salted Fish Meat, Meat with Gravy, Pies, Tarts, Breads, Juices, Mead, Beers, Wooden Dishes, Clay Dishes Flower Vases, Coif, Cap, Wooden Wheel, Daub, Iron Ore, Salt, Firewood, Roach, Pike
  • Lower price: Potage, Stew, Porridge with Apple, Porridge with Berries, Vegetable Soup, Hood
  • Higher productivity: Workshop II (Wooden Vial, Clay Cup), Workshop III (Wine Bottle)
  • Lower productivity: Well, Hunting Lodge I (Leather), Hunting Lodge II, Workshop I, Workshop II, Workshop III (Mead Bottle)
  • More experience gained: Waterskin with Water, Leather, Salted Meat, Animal Feed, Flour (Barn), Simple Torch
  • Less experience gained: Meat, Bucket, Wooden dishes, Torch, Hand Lantern, Wicker baskets, Wooden Wheel, Flower Vases, Clay dishes
  • Lower weight: Wheat Grain
  • Double-clicking on the map now changes the position of the marker instead of removing it
  • Replaced winter key arts with summer ones for consoles and gamepass PC
  • Optimized items
  • Optimized furniture for clients

Download Medieval Dynasty update 2.1.1.2 on PC.

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