A new Mindustry update 145 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Mindustry update 145 will address some of these issues and bugs.
Read what is new and fixed in today’s Mindustry patch. Read the official patch notes below.
Mindustry Patch 145 Notes – June 20, 2023
- Fixed logic icons for certain content being squished
- Fixed a freeze caused by stack routers
- Fixed Base AI not working sometimes
- Fixed mods not being able to override UI images
- Fixed map flags added in objectives not syncing
- Fixed a crash related to editing canvases
- Added votekick reason option, made votekicks cancel-able by admins
- Added button for admins to switch player teams
- Added past player names / IPs to player trace info
- Added fill erase mode to editor
- Added option to adapt UI to Macbook notches
- Made Serpulo attack sectors not invade nearby sectors while you are attacking them
- Various improvements to the schematics UI
- Starting unit command can now be selected in reconstructors
- Units now retain their last command when controlled and un-controlled by players
- Misc pathfinding bugfixes; units should not get stuck moving backwards
- Legged/insect units should no longer pathfind around solid blocks they can step over