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Monday, October 12, 2026

Minion Masters Update 1.34 Patch Notes

Minion Masters update 1.34 is now rolling out on PC (Steam). According to the official Minion Masters patch notes, the latest update 1.34 added quality of life improvements and gameplay optimizations.

Since the last patch, players are facing a number of problems with the game. Today’s Minion Masters patch 1.34 will fix a few of these issues.

Check out more details below.

Minion Masters 1.34 Patch Notes

BUFFS

Shars’Rakk Twins

  • Reworked: Now has a side A and B (like Void Brothers) – alternates between playing Succubus and Incubus.
  • Mana cost 8 > 6
  • Now gives Rage

Gor’Rakk Brutes

  • Reworked: Now has a side A and B (like Void Brothers) – alternates between playing Cleaver and Rammer.
  • Also summons an Illusion of the other side of the card.
  • Mana 8 > 6

High Inquisitor Ardera

  • Damage 27 > 30

Spirit Infusion

  • Mana cost 4 > 3

Puffs

  • Movement speed of Squire Puff, Heal Puff, Shroom Puff and Mana Puff 5 > 6

Gambler’s Ball

  • Mana cost 4 > 3
  • Sacrifice cost 2 > 3

Zeppelin Bomber

  • Reworked: Scrat Swarm: instead of Haste, now summons an extra zeppelin bomber
  • Health 100 -> 80

Construct/Guardian

  • Now has Mana Surge

Shen’s Storm Stick

  • Now cast 1 > 2 Shock Rocks for each charge.

Wrecked Walker

  • Reworked: Gain 1 Gn4t escort instead of mana reduction
  • Tech cost 60 > 40

Empowered Soul Stealer

  • Now has Rage
  • Reworked: Sacrifice (x): Gain 1 soul for each Sacrificed Slitherbound

NERFS

Armored Escort

  • Mana 8 > 9

Morellia

  • Queen’s Dragon Mana cost 9 > 10

Slithering Summons

  • Mana 6 > 5
  • Sacrifice (3): Minion gain Spirit

Stun Lancers

  • Now spawns horizontally

Gor’Rakk Gate

  • Mana 3 > 4
  • Voidborne Wound: Reduce mana cost by 1

Crossbow Dudes

  • AS 2 > 2.2

Ravager

  • Frenzy Threshold 66% > 50%

Ruby

  • Health 1000->900

**

FIXES

**

  • Fixed an issue where card trigger activations would not be indicated by the UI.
  • Fixed an issue where xbox players would have issues claiming purchased DLCs.
  • Increased maximally permitted matchmaking range after having been in queue for a while in an effort to reduce queue times for outliers.
  • Fixed an issue with Emergency Tunneling not being removed from hand when Scrat Tunnels died.

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