A new Minion Masters update 1.49 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Minion Masters update 1.49 will address some of these issues and bugs.
Read what is new and fixed in today’s Minion Masters patch. Read the official patch notes below.
Minion Masters Patch 1.49 Notes – August 3, 2023
BUFFS
Milloween
- Arcane Golem Health: 250 > 300
- Arcane Missiles: Uses old targeting if nothing is in the are
a
Shroomama Shumi
- Copy health and damage: 65% > 70%
- HP: 500 > 600
- Dam: 60 > 70
Shroomer
- Copy health and damage: 80% > 100%
REWORKS
Armored Escort
- Mana: 5 > 2
- Rework: Give 2 friendly Minions in AoE Shield (4.5 range, targets closest to the center)
- If you have 6+ mana, gain mana freeze (4) and the next ranged Minion you play is escorted by a Crystal Sentry with shield.
Bladestar
- Damage: 120 > 130
- Max damage instances: 10
Bounce Berry Flingers
- Mana: 4 > 2
- Count: 2 > 1
- Remove Myriad bonus effect
- Gain Growthburst Shroom
Future Past
- Changes to a new card with each play, minimum 1 mana
Future Present
- Mana: 10 > 9
- Changes to a new card with each play, minimum 2 mana
Jade Flingers
- No longer spawns a Shroom
- Damage: 20 > 25
- Attack Cooldown: 2.0 > 1.9
Jungle Jumble
- Mana: 4 > 3
- Can’t gain cards that already exist in your deck
Once Bitten
- Count: 2 > 1
- Mana: 4 > 3
- Werewolf has Rage
Valorian
- Add Searing light to the deck every 25 secs
NERFS
Apep
- Totem cooldown: 25 > 30
Diona xbow trap
- Half face damage
Elite Swarmer/Kurrrnath/Morgrul
- Attack Cooldown: 1.1 > 1.2
Morgrul’s Mark
- Count: 6 > 5
Rocket Scrat
- Damage: 90 > 80
Ruby
- HP: 900 > 850
S.T.INT
- Attack Cooldown: 1.2 > 1.3
Zipp’s Zappinator
- Cooldown on More Zap!: 0 > 2 seconds
FIXES
- Fixed players experiencing more than usual matches against Bots.
- Fixed Jade Flingers Death Prediction.
- Fixed Milloween losing Arcane Charges when stunned.
- Fixed Arcane Golem text issue.
- Fixed Valorian Perk 3 healing too little.