Neon Sundown update 1.0.1 is now rolling out on PC (Steam). According to the official Neon Sundown patch notes, the latest update 1.0.1 added quality of life improvements and gameplay optimizations.
Since the last patch, players are facing a number of problems with the game. Today’s Neon Sundown patch 1.0.1 will fix a few of these issues.
Check out more details below.
Neon Sundown Patch 1.0.1 Notes
NEW ADDITIONS:
- Added a custom cursor that replaces the default cursor
- Crystal amount can now show up to 999 instead of 99
BALANCE CHANGES:
- Increase Module prices (10 15 25 50 -> 10 25 50 100)
- Nerfed Dual Reaper base damage from 80 to 60
- Nerfed Stun module (0.1 0.2 0.3 0.4 -> 0.05 0.1 0.15 0.2)
- Nerfed Syphon module (0.05 0.1 0.15 0.2 -> 0.01 0.02 0.03 0.04)
THE ABYSS CHANGES:
- Lowered Fighter health from 8 to 7
- Stage 2 Sawblade cooldown lowered from 1.5s to 1.25s
- Stage 3 Sawblade cooldown lowered from 1.25s to 1s
- Stage 4 Fighter cooldown lowered from 2s to 1.5s
- Stage 5 Fighter group cooldown lowered from 5s to 4s
- Stage 6 Fighter cooldown lowered from 1.5s to 1s
- Stage 7 Fighter cooldown lowered from 1.25s to 1s
- Stage 8 Fighter group cooldown increased from 3s to 4s
- Stage 9 Hammerhead cooldown increased from 3s to 5s
BOMBER BLITZ CHANGES:
- Increased Fighter health from 8 to 10
- Increased Fighter damage from 3 to 5
- Increased Fighter speed from 20 to 25
- Lowered bomb damage from 50 to 20
DYNAMO CHANGES:
- Lowered bomb damage from 50 to 20
