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Tuesday, October 13, 2026

Nightmare Reaper Update Patch Notes 2.22

Nightmare Reaper update 2.22 is now rolling out on PC (Steam). According to the official Nightmare Reaper patch notes 2.22, the latest update 2.22 added quality of life improvements and gameplay optimizations.

Since the last patch, players are facing a number of problems with the game. Today’s Nightmare Reaper patch 2.22 will fix a few of these issues.

Check out more details below.

Nightmare Reaper Patch Notes 2.22

  • Change to reduce screen shake for 240+ framerate limit setting.
  • Change to prevent issues with monitors where max resolution and native resolution don’t match.
  • Change to rebalance elite life.
  • Fixed crash when going in the options menu with outdated graphics drivers.
  • Fixed issue where tutorial door wouldn’t open if you killed enemies from outside the room.
  • Fixed crash when starting a trainer battle in topaz tree with an early access savegame.
  • Fixed very rare crash with puzzle trap cube.
  • Fixed issue where all secrets achievement wouldn’t unlock if you let the end animation play out.
  • Fixed issue where tutorial cube particles would appear after the cube was destroyed.
  • Fixed issue where you could unlock toxicity achievements in level you get the cartridge in.
  • Fixed color settings not being applied correctly on savegame change.
  • Fixed issue where the level end easter egg would prevent you from getting a minigame cartridge.
  • Fixed impassable door in the forest levels.
  • Fixed impossible to open door in the empty challenge room.
  • Fixed missing sounds for village boss and exploding tentacle enemies.
  • Fixed infinite loop when pressing other minigame key when entering fight in topaz tree.
  • Fixed typo in credits.
  • Fixed issue where poison staff and consecrated whip explosive attacks would do too much damage.
  • Fixed issue where chain cutters wouldn’t be visible at first.
  • Fixed issue where you could access an invalid area in the factory levels.
  • Fixed issue where dance machine wouldn’t register gamepad.

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