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Nordhold: Origins Update 0.5.7.0 Patch Notes – Oct. 4, 2024

A new Nordhold: Origins update 0.5.7.0 released on PC. According to the official Nordhold: Origins patch notes, the latest update 0.5.7.0 addresses some bugs and crashes.

Since the last patch, players are experiencing problems with the game. Today’s Nordhold: Origins patch 0.5.7.0 will fix a few of these issues.

Check out more details below.

Nordhold: Origins Patch 0.5.7.0 Notes – Oct. 4, 2024

NEW Content:
Introducing the Mini-Endless Mode

From Wave 20 onward, experience our new “Mini-Endless Mode”! This ultra-difficult mode offers seasoned players a true challenge to test their builds and make the leaderboard fairer. Face nearly unbeatable hordes up to Wave 29 (hence “Mini-Endless”) and aim for the top of the rankings. Get ready for an intense fight – it’s going to be tough, so gear up!

New QoL Content:
  • Color highlighting when building towers, which directly shows you the range elevation per hex
  • Clearer radius display to show the exact range of towers/spells
Relic Replacement
  • Removed Relics: Crown of Prudence (legendary), Valknut’s Ascendant (legendary), Vision Chest (rare)
  • New Relics: Oath of Bones (legendary), Artifact of Determination (legendary), Rake for Hire (rare), Master Builder’s Hammer (rare), Seal of Constancy (common)
Buffs:
  • Trading Ships (Trading Post Upgrade), Lvl. 5: 23 -> 25 Gold per Wave
  • Magma Field (Volcano Mortar Banner):
    • 1st Time: Stacks on Impact: 2/3/5 -> 6/8/10
      Stacks per Hex Field: 2/3/5 -> 4/5/8
    • Follow-Ups: Stacks on Impact: 2/3/5 -> 6/8/8
      Stacks per Hex Field: 2/3/5 -> 4/5/5
    • Optimized Burn Tool Tip
Nerfs:
  • Tower (Upgrades):
    • Crit Damage Upgrade: +50% -> +40%
    • An inflation level has been added to the tower upgrades (the tower upgrade prices double every 5 levels)
    • Maximum Tower Level currently: 20
  • Runestone Tower:
    • Fire Rate: 8 -> 7
  • Trinity (Banner), 1st Time: Beam Damage: 39/41/50% -> 39/41/47%
    • Trinity (Banner), Follow-Ups: Beam Damage: +7/10/17% -> +6/8/14%
    • Focus Rune (Banner): Increase per second: +13/18/31% -> +10/12/20%
  • Grimlock the Bandit King (1st Boss): 11000 -> 10000 HP
  • Arc Tower:
    • Chain Crits (Banner): Crit Chance: +0.24/0.32/0.56% -> +0.18/0.24/0.42%
Adjustments:
  • Adaptation of the scoring system to take kills into account in order to make the Endless Mode more competitive and accurate
  • Rank milestones shifted:
    • Silver: 0-799 -> 0-999
    • Gold: 800-1499 -> 1000-1799
    • Platin: 1500-2099 -> 1800-2499
    • Obsidian: 2100-2599 -> 2500-3099
    • Valhalla: 2600+ -> 3100+
  • Adjustment of the elite monster calculation

Now there is only a maximum of 1 elite enemy per wave, but the enemy with the highest HP is now selected as the elite enemy.

The elite chance previously calculated individually per monster is now replaced by a simpler calculation:

  • Waves 0-5: 0% Elite-Chance
  • Waves 6-10: 10% Elite-Chance
  • Waves 11-15: 15% Elite-Chance
  • Waves 16+: 20% Elite-Chance

This also changes the calculation/influence of the following perks:

  • Hero Attribute (+20% Elite Enemy Chance) -> is now added to the above opportunity (more impact than before)
  • Oracle Effect (Elite Surge): is no longer quintupled, but increases the above-mentioned chances by an additional 50%.
Improvements:
  • Fixed a bug where the life bar of an Orc Shaman killed during a teleport left an artifact behind
  • Upgrade badge handling optimized
  • Game performance optimized
  • Fixed a bug where Bleed had too little Bleed duration in the beginning and too much in the late game
  • Optimized leaderboard loading behavior
  • Fixed some SFX bugs (e.g., the Upgrade Label SFX was sometimes played twice)
  • Bug solved where the ingame feedback/bug report did not work in the end screen
  • Optimized saving behavior including bug fixes (elite chest prediction, new tile generation, double unique banners)
  • Intelligible labeling on the “Lucky Shot” banner (Arrow Tower) that “Rapid Archer” has no effect on this: The probability of the “Lucky Shot” extra shot therefore affects the entire shot sequence and not each individual shot from “Rapid Archer”.

Download Nordhold: Origins update 0.5.7.0 on PC.

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