Norland update 34 is now available to download on PC. According to the official Norland patch notes, the latest update 34 addresses some bugs and crashes.
Previously, a major update 34 added new changes, fixes, and gameplay improvements.
Unfortunately, players are still experiencing several issues since the release. Today’s Norland version 34 will fix a few of these issues.
Check out more details below.
Norland Patch 34 Notes – Feb. 28, 2025
Gameplay
- Walls: Walls can no longer be placed on tiles inaccessible for pathfinding (e.g., on an island).
- Rebellion: Fixed a bug where pigs could participate in cultural riots. In addition, rioters will no longer attack pigs.
- Global Map: Fixed a bug where some AI factions could uncontrollably increase their armies. After loading a save, their troops will decrease daily until they reach the intended limit (around 50-60 soldiers).
- Global Map: Bandit camps can no longer be bribed to attack if you have a peace or alliance treaty with the faction controlling the camp’s territory.
- Province: The maniac will no longer remain incognito after being defeated in a bandit camp.
- Province: Fixed bugs in the bodyguard system.
- Province: The bishop now requires the same number of rings for bribery as the player. If the bishop loses all their rings, they will no longer attempt to bribe.
- Action Tasks: Fixed a bug where bribing a peasant for sex cost 2 rings instead of 1, as indicated in the hints.
- Knowledge: The “Write” book action is now only available to lords with the knowledge skill. Others will have access only to “Copy” and “Study” actions.
- New Game: Talents will now change randomly after character randomization in the family creation menu.
Balance & Mechanics
- Actors: Prisoners will no longer increase in value due to their fertility.
- Wolves: Fixed a bug where wolves did not contain meat after death.
- Trade: Until the 15th day, the population modifier in an AI city will not affect the amount of goods they purchase.
- Actors: The bishop should now bribe less frequently.
Construction & Maps
- Local Map: Constructing or demolishing buildings near water bodies or mountains should no longer alter the terrain in a way that allows buildings to be placed over these areas after loading a save.
- Buildings: Fixed a bug where vertically stacked buildings blocked access to the upper building.
- Buildings: Fixed an issue where the hall could be placed too close to an obstacle, blocking access to its storage point.
- Save/Load: Buildings are now allowed to be placed on impassable tiles upon loading a save for compatibility.
Battles & Squads
- Battle Squad: Soldiers falling behind within a squad column will now speed up, while those ahead of the leader will slow down.
- Battle Squad: Improved smoother movement (without stuttering) for squads and individual soldiers on the local map.
- Battle: Enemy characters will now destroy fortifications that obstruct their movement (when they are not in a squad).
- Battle Squad: Fixed a bug where soldiers joining a squad formation could end up in water or mountains.
Interface & Localization
- GUI: Fixed the layout of the “Loading” window so that long text (e.g., in Japanese) fits properly.
- GUI: Fixed a bug in CJK languages where skill hints were incorrectly displayed, forcing everything onto a new line.
- GUI: Fixed a bug in CJK localizations where empty lines between text paragraphs were not displayed.
- GUI: Fixed a bug where hints with dynamically inserted text (e.g., trade hints) displayed without the inserted text.
- GUI: Fixed a bug where the interface with rotation hints and exit prompts was not displayed when relocating a building.
- GUI: Fixed a bug where the “Continue Construction” button state did not update when clicked.
- GUI: Loyalty will no longer be displayed in the tooltip for characters who do not have loyalty (e.g., the king).
- GUI: Fixed a bug where the age of deceased lords in the dynasty menu would continue increasing over time.
- GUI: If a dropdown list does not fit on the screen after opening, it will now expand upwards instead of downwards.
- GUI: All text boxes now prevent leaving the final field empty by default, and leading spaces in input fields will be automatically removed.
Miscellaneous
- Achievements: Fixed a bug where the “Lone Genius” achievement did not trigger because the fake parents of the starting king were counted as lords.
- Global Map: Fixed a bug where not all thoughts were attached after poisoning someone on the global map.
- Souls Process: Fixed a crash that occurred when a lesser lord was promoted to a knight between 11:00 and 14:00.
Download Norland update 34 on PC.