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Orcs Must Die! 3 Version 1.2.1.0 Patch Notes – June 5, 2023

Orcs Must Die! 3 update 1.2.1.0 is now available to download on PC, Ps4, PS5, and Xbox one. According to the official Orcs Must Die! 3 patch notes, the latest update 1.2.1.0 addresses some bugs and crashes.

Previously, a major update 1.2.1.0 added new changes, fixes, and gameplay improvements.

Unfortunately, players are still experiencing several issues since the release. Today’s Orcs Must Die! 3 versions 1.2.1.0 will fix a few of these issues.

Check out more details below.

Orcs Must Die! 3 Patch 1.2.1.0 Notes – June 5, 2023

  • Added three Endless Maps (Abandoned Passage, Order Enclave, and Slag Field)
  • Fixed several high-frequency crashes
  • Fixed an issue where the Killstreak UI wouldn’t show progress after the first streak
  • Fire Fiends are no longer fully immune to fire dmg.
  • Timed GO breaks on Rift Lord increased.
  • All timed GO breaks in Endless have been increased.
  • With below set of trap balance changes, we will be resetting the leaderboards.
  • These traps had their cost lowered.
    • Dart Spitter
    • Decoy
    • Grinder
    • Rip Saw
    • Spike Wall
    • Swinging Mace
    • Ceiling Laser
    • Boom Barrel Dispenser
    • Deep Freeze
    • Floor Scorcher
    • Saw Blade Launcher
    • Tar
    • Acid Geyser
    • Arcane Dragon
    • Barricade
    • Double Barricades after upgrade
    • Wall Charger
    • Rapid Fire Ballista War Machine
    • Giant Killer Beehive War Machine
    • Boom Barrel Launcher War Machine
    • Giant Flip Trap War Machine
    • War Outpost War Machine
    • Bowling Boulder War Machine
    • Guardian Knight War Machine
    • Guardian Priestess War Machine
  • These traps had their damage increased
    • Wall Arrows
    • Dart Spitter
    • Haymaker
    • Ceiling Pounder
    • Rip Saw
    • Wall Blades
    • Arcane Dragon
  • Brimstone base charges increased.
  • Decoy now has more hit points.
  • Spike Trap had its cooldown reduced.
  • Grinder had its base health increased.
  • Shock Zapper base charges increased.
  • Acid Geyser had its cooldown reduced.
  • Guardian Archer cost slightly increased.
  • Guardian Archer base dmg and health increased.
  • Wall Charger cooldown reduced.

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