Orcs Must Die! 3 update 1.2.1.0 is now available to download on PC, Ps4, PS5, and Xbox one. According to the official Orcs Must Die! 3 patch notes, the latest update 1.2.1.0 addresses some bugs and crashes.
Previously, a major update 1.2.1.0 added new changes, fixes, and gameplay improvements.
Unfortunately, players are still experiencing several issues since the release. Today’s Orcs Must Die! 3 versions 1.2.1.0 will fix a few of these issues.
Check out more details below.
Orcs Must Die! 3 Patch 1.2.1.0 Notes – June 5, 2023
- Added three Endless Maps (Abandoned Passage, Order Enclave, and Slag Field)
- Fixed several high-frequency crashes
- Fixed an issue where the Killstreak UI wouldn’t show progress after the first streak
- Fire Fiends are no longer fully immune to fire dmg.
- Timed GO breaks on Rift Lord increased.
- All timed GO breaks in Endless have been increased.
- With below set of trap balance changes, we will be resetting the leaderboards.
- These traps had their cost lowered.
- Dart Spitter
- Decoy
- Grinder
- Rip Saw
- Spike Wall
- Swinging Mace
- Ceiling Laser
- Boom Barrel Dispenser
- Deep Freeze
- Floor Scorcher
- Saw Blade Launcher
- Tar
- Acid Geyser
- Arcane Dragon
- Barricade
- Double Barricades after upgrade
- Wall Charger
- Rapid Fire Ballista War Machine
- Giant Killer Beehive War Machine
- Boom Barrel Launcher War Machine
- Giant Flip Trap War Machine
- War Outpost War Machine
- Bowling Boulder War Machine
- Guardian Knight War Machine
- Guardian Priestess War Machine
- These traps had their damage increased
- Wall Arrows
- Dart Spitter
- Haymaker
- Ceiling Pounder
- Rip Saw
- Wall Blades
- Arcane Dragon
- Brimstone base charges increased.
- Decoy now has more hit points.
- Spike Trap had its cooldown reduced.
- Grinder had its base health increased.
- Shock Zapper base charges increased.
- Acid Geyser had its cooldown reduced.
- Guardian Archer cost slightly increased.
- Guardian Archer base dmg and health increased.
- Wall Charger cooldown reduced.
